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[Wehr] New Company
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Topic: [Wehr] New Company (Read 10738 times)
0 Members and 4 Guests are viewing this topic.
Mysthalin
Tired King of Stats
Posts: 9028
Re: [Wehr] New Company
«
Reply #20 on:
September 01, 2009, 12:00:28 pm »
Elite gren, do not use the Toulmin method of arguing.
Most of what you have listed is pre-007 reliances, such as fallschirmjaeger TB ambush(ambush bonus removed), continuous ambush dealing immense damage(continuous ambush removed), henschel strikes(no longer instant lvl 8, so you can't put all your SPs into them).
«
Last Edit: September 01, 2009, 12:04:29 pm by Mysthalin
»
Logged
Smokaz
Honoured Member
Posts: 11418
Re: [Wehr] New Company
«
Reply #21 on:
September 01, 2009, 12:03:41 pm »
Yeah, Luft was hit hard with the nerf stick. Comparably, the only thing terror was nerfed with was IA/ferocity stacking and being usable at once. Was this even done?
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
EliteGren
EIR Veteran
Posts: 6106
Re: [Wehr] New Company
«
Reply #22 on:
September 01, 2009, 12:18:20 pm »
Mysthalin, I never said that fallschirm TB squads still have ambush or that ambush wasnt nerfed. Why do you assume I said that? Read my post again.
Henschel is not worse than it was pre 007.
«
Last Edit: September 01, 2009, 12:25:11 pm by EliteGren
»
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Mysthalin
Tired King of Stats
Posts: 9028
Re: [Wehr] New Company
«
Reply #23 on:
September 01, 2009, 01:00:15 pm »
"Falschjirm TB squads waiting in ambush supported by a henschel run"
So you kind of did say that you rely on ambush. And Henschels are avoidable - without the instant rank 8, it's pretty unrealistic to assume you will buy maximum uses every single game.
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Sixpack
EIR Veteran
Posts: 185
Re: [Wehr] New Company
«
Reply #24 on:
September 01, 2009, 01:02:26 pm »
He is relying on ambush, not the bonuses.
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Mysthalin
Tired King of Stats
Posts: 9028
Re: [Wehr] New Company
«
Reply #25 on:
September 01, 2009, 01:05:52 pm »
You have to agree that the new ambush is not what it used to be - previously, even without the bonuses that let you 3-shot shermans, you could benefit from the fact the sherman can't shoot back(due to you re-cloaking). It is simply not possible now.
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EliteGren
EIR Veteran
Posts: 6106
Re: [Wehr] New Company
«
Reply #26 on:
September 01, 2009, 01:24:13 pm »
Ambush is still great for the suprise effect, especially on AT infantry.
Logged
BigDick
Guest
Re: [Wehr] New Company
«
Reply #27 on:
September 01, 2009, 03:35:03 pm »
i disagree with smokaz that blitz is so much more worse than terror
you just need a good company build.....that you will loose against equal skilled allies most time is an other basic problem and not related to using blitz instead of terror
Logged
Mgallun74
EIR Veteran
Posts: 1478
Re: [Wehr] New Company
«
Reply #28 on:
September 01, 2009, 04:19:36 pm »
hey bigdick and aloha, iam making a axis account, wanna help?
Logged
BigDick
Guest
Re: [Wehr] New Company
«
Reply #29 on:
September 01, 2009, 05:46:10 pm »
well if you really want to play defensive you should ask baine since he is a defensive player and i did not played defensive since month
so you should think about the doctrine u want first
defensive (campy, support weapons. offmap)
blitz(mobile infantry supported tanks)
terror(mixed doctrine, buffed infantry, buffed tanks or a heavy tank, offmaps)
Logged
Killer344
The Inquisitor
Posts: 6904
Re: [Wehr] New Company
«
Reply #30 on:
September 01, 2009, 05:47:56 pm »
Mgallun74 loves arty.
Logged
Quote from: brn4meplz on April 18, 2013, 01:23:05 am
If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
Smokaz
Honoured Member
Posts: 11418
Re: [Wehr] New Company
«
Reply #31 on:
September 01, 2009, 05:51:40 pm »
The T3 Terror Uber Nebel will serve him like a loyal Quasimodo, then. Maffffteh
Logged
BigDick
Guest
Re: [Wehr] New Company
«
Reply #32 on:
September 01, 2009, 06:11:42 pm »
i know that mgallun loves artillery but he wasnt that successfully with it in the past on us side
maybe he should try out something new
and i dont think that a nebel can be a replacement for heavy arty like 105
actually i can not remember to have seen that terror nebel T3 or at least noticed something like a buffed nebel
are there some replays with that terror T3 nebel buff?
Logged
Smokaz
Honoured Member
Posts: 11418
Re: [Wehr] New Company
«
Reply #33 on:
September 01, 2009, 06:19:28 pm »
I burned a million of killers backcapping thugs while bulivaifs battle cruiser jagd penetrated everything's rear from the front, its that big. It is really good.
Logged
Killer344
The Inquisitor
Posts: 6904
Re: [Wehr] New Company
«
Reply #34 on:
September 01, 2009, 06:26:24 pm »
ermmm.. no, that was cannonball lol, but the nebel did a lot of damage :p.
Logged
Smokaz
Honoured Member
Posts: 11418
Re: [Wehr] New Company
«
Reply #35 on:
September 01, 2009, 06:41:49 pm »
The super mega ultra nebel lit a fire of hate in their hearts, over four brutish incursions of the allied armored tardmobiles and mindless zombie rifles all set out to destroy it but it was defended with grim determinance.
Best part is that when you recrew it, it still has its super pwnage barrage.
<3 nebel
«
Last Edit: September 01, 2009, 06:43:42 pm by Smokaz
»
Logged
Mgallun74
EIR Veteran
Posts: 1478
Re: [Wehr] New Company
«
Reply #36 on:
September 01, 2009, 08:28:06 pm »
Quote from: BigDick on September 01, 2009, 06:11:42 pm
i know that mgallun loves artillery but he wasnt that successfully with it in the past on us side
maybe he should try out something new
and i dont think that a nebel can be a replacement for heavy arty like 105
actually i can not remember to have seen that terror nebel T3 or at least noticed something like a buffed nebel
are there some replays with that terror T3 nebel buff?
lol... bigdick still is whining about the recrew, shot, decrew - recrew i did with a howi like when i first started here. since i found out it was a practice that was bannable i havent done it since, actually, that was the only game i did it.. so meh, you can let that go sometime dude.
and well, i use art pretty well now, i know a few times this war my howis have contributed very well to a game win, so
on u.. lol.
Logged
Smokaz
Honoured Member
Posts: 11418
Re: [Wehr] New Company
«
Reply #37 on:
September 01, 2009, 09:38:10 pm »
mt
Logged
Tymathee
Donator
Posts: 9741
Re: [Wehr] New Company
«
Reply #38 on:
September 01, 2009, 10:18:27 pm »
one of the best things about both wehr and pe is how varied you can play vs brits and ami's.
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
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