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Author Topic: [FINAL] 6p_Vire_Valley  (Read 29004 times)
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LeoPhone Offline
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« Reply #40 on: December 31, 2009, 11:28:57 am »

i already tried it, it was great. now even better, what can be wrong? its a stock relic multiplayer map. please just add it i got more things to do.
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LeoPhone Offline
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« Reply #41 on: December 31, 2009, 12:43:08 pm »

ok.. in last test i played axis had this hill fort thing spammed with mortars. south side has advantage. i remove hill, map is fixed.
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #42 on: December 31, 2009, 12:46:54 pm »

I think north side needs another ramp to get onto the hill. as of right now, the plateau faces the north team, and the south team has a sloaping hill to walk up to get to the plateau.
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LeoPhone Offline
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« Reply #43 on: December 31, 2009, 01:10:10 pm »

is this better?

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Groundfire Offline
EIRR community manager
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Posts: 8511



« Reply #44 on: December 31, 2009, 02:35:01 pm »

it plays great now. good map
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LeoPhone Offline
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« Reply #45 on: December 31, 2009, 02:38:05 pm »

yup, its all ok now. heres the latest version:

v4:
http://www.filefront.com/15260913/6p_Vire_Valley.sga
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Unkn0wn Offline
No longer retired
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Posts: 18377


« Reply #46 on: January 01, 2010, 07:19:47 am »

Will be in next update, probably today.
Be sure to remove your 'betamap' version of this map.
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davidf78 Offline
Community Mapper
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Posts: 93


« Reply #47 on: January 02, 2010, 12:10:34 pm »

good looking map, you did a really good job on it leophone.  Wink
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Tymathee Offline
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Posts: 9741



« Reply #48 on: January 02, 2010, 02:38:44 pm »

Yea played it last night very good map.
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"I want proof!"
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Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Grundwaffe Offline
EIR Veteran
Posts: 1128



« Reply #49 on: July 17, 2010, 05:54:36 pm »

First thing i notice about mappers on eir, is that they barley take the time to do ANY detail in
background, just some 2D trees randomly placed and a road going out nowere and ends..

This map is pretty much okay i enjoy it just like the other reduxes.
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deadbolt Offline
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Posts: 4410



« Reply #50 on: July 17, 2010, 06:02:42 pm »

remoce the height and it will be a sound map, thats the only thing ruining it.
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Keeps died for our funny threads.
LeoPhone Offline
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Posts: 0


« Reply #51 on: July 17, 2010, 07:54:48 pm »

First thing i notice about mappers on eir, is that they barley take the time to do ANY detail in
background, just some 2D trees randomly placed and a road going out nowere and ends..

This map is pretty much okay i enjoy it just like the other reduxes.

I actually try to get some detail in my map. however im not very good yet in making it look realistic.
anyway, this map is a remake from vcoh. so this is not the good topic to say something like that.

remoce the height and it will be a sound map, thats the only thing ruining it.
just these hills? or anything else?

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