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Author Topic: [Royal Canadian Artillery]  (Read 9917 times)
0 Members and 4 Guests are viewing this topic.
sgMisten Offline
Donator
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Posts: 778


« Reply #20 on: September 08, 2009, 10:12:23 am »

Quote
Do any axis tanks really fear taking on Brits at the moment?

6 pounder basic ATG damage, PIAT over hedgerow/building firing and Firefly high damage high penetration high range coupled with Button is pretty scary to my tank crews.


---Killer344: Broken quote.
« Last Edit: September 08, 2009, 10:57:35 am by Killer344 » Logged
Jinker Offline
EIR Veteran
Posts: 227


« Reply #21 on: September 08, 2009, 12:41:43 pm »

Priests need range reduction. not balanced at all for smaller engagements.
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Baine Offline
Steven Spielberg
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Posts: 3713


« Reply #22 on: September 08, 2009, 12:48:25 pm »

And why is the radius for creeping barrage wider than normal artillery?
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pqumsieh Offline
EIR Veteran
Posts: 2367


« Reply #23 on: September 08, 2009, 02:24:50 pm »

because the 25 lb is bugged. It is not benefiting from supercharged rounds; I've pestered salan about this for a while but its not a priority atm. The way you can tell its not using supercharged rounds is by comparing the distance of Creeping Barrage against normal Barrage. Notice any differences? Move normal barrages range back to supercharged (with doctrine unlocks) and you got yourself a more viable unit. As it stands, the 25lb has to be close to the front line, putting it at serious risk. At least if its far back, enemy stormtroopers have to waste a lot of time to travell back there in order to destroy it, likely ending in their death.

PQ
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Common sense is not so common after all.
fallensoldier7 Offline
EIR Veteran
Posts: 667


« Reply #24 on: September 08, 2009, 07:53:29 pm »

Personally I'm more scared of the RCA players with huge blobs of vet 3 +15% range tommy squads, not the artillery spammers.
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Aggamemnon Offline
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Posts: 418


« Reply #25 on: September 08, 2009, 08:40:14 pm »

Vet 3 tommies with cover bonus rock Cheesy

Erm... flaming, you okay killer?  Huh

That wasn't a personal attack against Myst, we play a LOT together. Guess I need a smiley everytime I comment directly to a friend or make an in joke eh.   Roll Eyes

You may want to refrain from posting inflammatory things yourself when you cut bits out, and send a msg to the player indicating what you have done to their post when you do it, as right now you have made it look like I've attacked someone when I haven't.
Would be an idea to wait for a complaint about the post imo, since Myst would indicate himself if their was a problem with the comment surely.
Especially as I've never had a problem with a post, or indeed a little comment aside from my argument in them before.
Save the reactionary cuts for problem posters please.
« Last Edit: September 08, 2009, 08:45:25 pm by Aggamemnon » Logged

"Success on D-Day, depended entirely on these men"
Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #26 on: September 08, 2009, 08:45:50 pm »

Well, yeah, a "hey, you fucker" is hard to tell if it's a flame or friendly chat tbh  Roll Eyes
Logged

If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
anthony210 Offline
EIR Veteran
Posts: 1016


« Reply #27 on: September 08, 2009, 10:48:19 pm »

Less cooldown time = more arty = very bad.

There is too much arty coming already,  more would definatly be bad.
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #28 on: September 08, 2009, 10:49:33 pm »

I have yet to encounter this devastating "too much arty" thing people are talking about. RCA can be annoying, but thats all it really is.
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fallensoldier7 Offline
EIR Veteran
Posts: 667


« Reply #29 on: September 08, 2009, 10:51:52 pm »

The cooldown-decreasing doctrine abilities would be ok if they were put into the tree in a way that would make the player have to forfeit an infantry passive buff to get the lesser cooldown.  Idc if he's got a priest firing every minute, but if I have to fight that AND tommy blobs with +15% range and +10% accuracy on their riflenades then I would explode.
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Aggamemnon Offline
Donator
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Posts: 418


« Reply #30 on: September 09, 2009, 01:18:13 am »

Riflenades are definitely the least of your worries mate. Even with the (minor) buffs they get.
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WinIsUP Offline
EIR Veteran
Posts: 57


« Reply #31 on: September 09, 2009, 04:56:09 am »

SE has 1 decent T1, one decent T2, 1 decent T3 and 2 Decent T4's...all we get is the hummel really....so no, YOU CANT HAVE ANY MORE AWESOMENESS!
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #32 on: September 09, 2009, 05:07:55 am »

Deleted illegal component

>Draken: Everyone has right to their opininion even if they are noobs. So please stop discriminating someones opininion only because he is noob


Mortar Smoke, slow going and roadblocks are all quite good T1s(roadblocks and mortar smoke are qual to epic win).
Hummels, ketten demos and HMG scout cars are awesome T2s.
Assault Flammen grens are just pure pwnage, so is group zeal. The ammount of win Hummel Incendiary barrage is is simply indescribable.
As for T4s - yeah, the only good one is Opening Barrage ;P.


As for the "hey, you fucker" - it wouldn't offend me at all, tbh, killer - don't be overzealous Wink.
About +10% accuracy rifle nades...

You do realise that what this does, is make the rifle nades fire at 5.5 percent accuracy at long range, instead of 5...

yeaaaah Tongue.

Rifle nades is the least of your worries from an RCA company. Play versus an increased range recon tommy army.... Wink.
« Last Edit: September 09, 2009, 09:45:24 am by Draken » Logged

Aggamemnon Offline
Donator
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Posts: 418


« Reply #33 on: September 09, 2009, 09:29:11 am »

Censor frenzy

>Draken: You asked for moderation so here you go. Leave this to PMs k?


Recons with vet 3 in cover with the range bonus (and preferably a Lt., using lit up) is amazing.
« Last Edit: September 09, 2009, 09:45:46 am by Draken » Logged
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #34 on: September 09, 2009, 09:35:14 am »

And vet 3 on recon tommys is piss easy to get, too! Smiley.
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #35 on: September 09, 2009, 10:12:40 am »

Im making recon spam now, running into some problems against vet 3 kch with oakleaves >_>
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #36 on: September 09, 2009, 10:13:26 am »

Yeah, but it owns against gren spam.


But, let's get back on topic Tongue.
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #37 on: September 09, 2009, 01:45:10 pm »

Im making recon spam now, running into some problems against vet 3 kch with oakleaves >_>

Use the force, luke!
Tphfu!

Use the stag, smoke, use the stag!

Oh, and 45 range recon tommies > zeal recon tommies.
Trust me, you'd love 18 short range too! Smiley
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #38 on: September 09, 2009, 01:46:55 pm »

Guys this is about RCA getting a Decrease on Onmap Artillery Cooldown via Doctorine Unlock not about Recon blobs running around sniping people
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Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #39 on: September 09, 2009, 01:47:48 pm »

Well RCA is a very well developed doctrine right now, you might as well tell me that blitzkrieg volks > terror volks or carabine rifle > armor rifle.. its a comparison across the doctrines.
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