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Author Topic: Churchill Speed increase  (Read 2598 times)
0 Members and 3 Guests are viewing this topic.
BaleWolf Offline
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Posts: 147


« on: September 09, 2009, 12:14:38 pm »

I was wondering if anyone knows how much of a speed increase the T1 unlock gives to them, as it only says slight increase and I haven't been able to find any information about it other than that.
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BradAnderson Offline
EIR Veteran
Posts: 1233



« Reply #1 on: September 09, 2009, 12:17:10 pm »

Whatever it is its gash, dont pick it.
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BigDick
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« Reply #2 on: September 09, 2009, 12:23:13 pm »

its a t1 and you can take all t1 except one

and when you want to play with some churchills why not getting it

it gives +0.5 more speed

and raise churchill speed from 3.75 to 4.25 thats 13.333..33% more so its ok for a t1

unfortunately it acceleration stays by 1.5

to compare a sherman has 1.6 acceleration and 5.2 speed
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LeoPhone Offline
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« Reply #3 on: September 09, 2009, 01:24:01 pm »

33%?Huh??

i knew churchils were way too fast, and i tought the t1  was the only speed upgrade. seems i was right, it is way too much. churchils downsides should be tanks and the churchil being slow.

well.. with the VI churchil, it can already fight p4s and stugs with ease.

and this simple t1 makes them so fast, schrecks have no chanse, and paks are less effective.
now combine this speed with tank shock: tank shock is here becouse churchil is slow. so when the enemy is finally in range, you can tankshock them so they dont get away anymore.
right now, you can just run your churchil in enemies with his speed, and then tankshock them above that.
(i know tankshock is being changed, but i dont expect much from it, but i do expect some kind of bug making you able to supress enemies with the churhil HMG half across the map)

and ofcourse, then you can just say ''but the churchil costs alot too!''

but every unit should have a counter, and upgrades shouldt make their counters close to not effective at all.
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BigDick
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« Reply #4 on: September 09, 2009, 01:31:50 pm »

read it again 13.333333% not 33% but it makes the churchill faster than a tiger
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Sharpshooter824 Offline
I <3 Aloha
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Posts: 775


« Reply #5 on: September 09, 2009, 01:46:00 pm »

Leophone im afraid the churchill MK 6 doesnt fight P4s and stugs with ease, maybe it can stand toe to toe with a P4 but it will bounce 9/10 of the shots on a stug especially if it has skirts..
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Rawr
DasNoob Offline
EIR Veteran
Posts: 3430



« Reply #6 on: September 09, 2009, 02:00:32 pm »

It makes it faster, but not as fast as the rest of the tanks.  It's not getting changed.
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Quote from: fldash on Today at 06:22:34 PM
DISASTER AVERTED... IM A MOTHER FUCKING GENIUS!

You have DasNoob who uses the mod as COHTV
BaleWolf Offline
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Posts: 147


« Reply #7 on: September 09, 2009, 02:36:47 pm »

Thanks a lot guys, numbers are nice.
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spinn72 Offline
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Posts: 1802



« Reply #8 on: September 09, 2009, 06:39:39 pm »

"OMG 13% speed increase OP"!!!!111.  Nah just kidding lol.

All you've got to do with a churchill is Light AT HT -> Treadbreaker = instant crippling.  basically a damaged engine churchill = a destroyed engine anything else.

And 1 on a MkVI wont beat a P4 unless a Vet2 CCT is tagged onto the back of it.
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lionel23 Offline
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Posts: 1854


« Reply #9 on: September 09, 2009, 10:35:52 pm »

Yeah I'm not impressed with the performance of the Mk6 considering it is still ineffective for its relatively high pool costs.  Speed increase is decent since it's the only British tank that can't purchase flank speed... helps a little but definitely not overpowered, hence it needs tank shock (which is being tuned) to get in close to infantry but still gets owned by AT and tanks! ^^
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Mysthalin Offline
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Posts: 9028


« Reply #10 on: September 10, 2009, 07:55:35 am »

I wish I had flank speed fireflies too! Tongue
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