Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 30, 2024, 10:44:37 am
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
[US] {Inf} Stacking Shells
Pages: [
1
]
Go Down
Print
Author
Topic: [US] {Inf} Stacking Shells (Read 5772 times)
0 Members and 5 Guests are viewing this topic.
Tymathee
Donator
Posts: 9741
[US] {Inf} Stacking Shells
«
on:
October 01, 2009, 02:57:56 am »
As a T3 it's kinda weak, it sucked on armor but is meh on infantry. I think it just needs to be on a cooldown rather than purchases.
You get 2 free, 2 sp for the 1st, 4 for the 2nd and i dont know for the 3rd purchase, its just not good enough to even buy more than one extra.
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
puddin
EIR Veteran
Posts: 1701
Re: [US] {Inf} Stacking Shells
«
Reply #1 on:
October 01, 2009, 11:00:29 am »
ISn;t that global AP rounds for MGs and At guns...
So if you have 3 at guns on the feild, you pop Stackign shells and suddenly you have ap rounds on all 3? For a time limit?
Thats pretty fuckign powerfull, Not to mention if you have 3 mgs and light armor rolls in, and you poip it, the mgs turn into NOMNOMNOM
Logged
Puddin' spam
tm
Quote from: aeroblade56 on September 03, 2012, 04:46:14 pm
i cant really blame smokaz i mean playing against puddin is like trying to fight off breast cancer. You might win and do it and be a bad ass but you'll feel sick and mutilated forever.
Quote from: nikomas on September 04, 2012, 03:59:27 am
Puddin' spam
tm
is soulcrushing... what's hard to understand about that?
Tymathee
Donator
Posts: 9741
Re: [US] {Inf} Stacking Shells
«
Reply #2 on:
October 01, 2009, 11:47:00 am »
well here's the problem, the ap shells didn't work for my hmg last night, it was firing on a puma and it did no damage. Also, who has more than one at gun on the field? Also, does it work if you pick up paks or 6 pdr's? It'd be grade mainly against heaviest and super heavies but i dunno, it doesn't work for me, i just wanted to test it, i wish i could throw it back, it's a bad fish.
Logged
puddin
EIR Veteran
Posts: 1701
Re: [US] {Inf} Stacking Shells
«
Reply #3 on:
October 01, 2009, 11:59:11 am »
Who needs Ap rounds vs super heavies? 2 shots form an AT gun ap rounds kills an ostwind from the side, 1 shot gibs an armored car and maybe an INfantry half track...
Ap rounds can do soem serious dmg to light armor and force a repair kit much earlier off a single shot...
Logged
Tymathee
Donator
Posts: 9741
Re: [US] {Inf} Stacking Shells
«
Reply #4 on:
October 01, 2009, 12:03:31 pm »
Quote from: puddin on October 01, 2009, 11:59:11 am
Who needs Ap rounds vs super heavies? 2 shots form an AT gun ap rounds kills an ostwind from the side, 1 shot gibs an armored car and maybe an INfantry half track...
Ap rounds can do soem serious dmg to light armor and force a repair kit much earlier off a single shot...
true, but i just think that for 75pp and a t3, that only having 2 free uses is kinda weak and would be a lot more useful on a cooldown, even if its like 3 minutes long. I did use it vs a panther last night and it messed it up so its quite useful and i also used it when two bikes were going after a sniper but for some reason, it didn't work on the puma.
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: [US] {Inf} Stacking Shells
«
Reply #5 on:
October 01, 2009, 12:41:01 pm »
field repairs only gets 2 uses total as a t3...so be happy you get as many as you do.
Logged
Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
Lutefisk
EIR Regular
Posts: 20
Re: [US] {Inf} Stacking Shells
«
Reply #6 on:
October 01, 2009, 12:54:43 pm »
If you get that I want cooldown on my precision strike
Logged
Tine: "I can't help my penis obsession"
Draken
Chess master
EIR Veteran
Posts: 1850
Re: [US] {Inf} Stacking Shells
«
Reply #7 on:
October 01, 2009, 12:56:43 pm »
On a sidenote you can almost 2 shot P4 with ap rounds on atg and stacking shells used at once.
Logged
Tymathee
Donator
Posts: 9741
Re: [US] {Inf} Stacking Shells
«
Reply #8 on:
October 01, 2009, 01:21:27 pm »
Quote from: Draken on October 01, 2009, 12:56:43 pm
On a sidenote you can almost 2 shot P4 with ap rounds on atg and stacking shells used at once.
so if you use ap rounds and stacking shells, it stacks? IF thats the case...then maybe it is worth it lol
Tank Reaper ATG + Stacking Shells + AP Rounds = Very Dead Tank.
Logged
EliteGren
EIR Veteran
Posts: 6106
Re: [US] {Inf} Stacking Shells
«
Reply #9 on:
October 01, 2009, 01:41:20 pm »
TR + 33% damage, AP rounds +25% damage, stacking shells +25% damage and vet 3 +20% damage.
Stack that and..holy batman.
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
bbsmith
The Brain and Muscle
Posts: 2778
Re: [US] {Inf} Stacking Shells
«
Reply #10 on:
October 01, 2009, 01:46:06 pm »
It was never meant to stack with AP rounds... It was supposed to be free AP rounds.
Logged
Quote from: aloha622 on March 28, 2010, 07:11:18 pm
prove it and you'll win
Quote from: bbsmith on March 28, 2010, 07:21:29 pm
I win.
Quote from: aloha622 on March 28, 2010, 07:30:53 pm
k u win.
Smokaz
Honoured Member
Posts: 11418
Re: [US] {Inf} Stacking Shells
«
Reply #11 on:
October 01, 2009, 02:17:55 pm »
Another vote for my highest stacking modifier idea in this thread.
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Killer344
The Inquisitor
Posts: 6904
Re: [US] {Inf} Stacking Shells
«
Reply #12 on:
October 01, 2009, 02:38:15 pm »
Quote from: EliteGren on October 01, 2009, 01:41:20 pm
TR + 33% damage, AP rounds +25% damage, stacking shells +25% damage and vet 3 +20% damage.
Stack that and..holy batman.
oh shit...
Post it in the EIRR bugs forum.
Logged
Quote from: brn4meplz on April 18, 2013, 01:23:05 am
If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
CrazyWR
EIR Veteran
Posts: 3616
Re: [US] {Inf} Stacking Shells
«
Reply #13 on:
October 01, 2009, 02:44:18 pm »
I disagree with only taking the highest modifier...that would nullify a lot of the lower tiered abilities. Why not take 100% of the highest tiered modifier(or best) and then a lesser % of each successive stacking modifier, like 75% of the 2nd stacking one and 50% of the 3rd and so on...
Logged
bbsmith
The Brain and Muscle
Posts: 2778
Re: [US] {Inf} Stacking Shells
«
Reply #14 on:
October 01, 2009, 02:46:16 pm »
Stacking
Shells shouldn't Stack!
Logged
puddin
EIR Veteran
Posts: 1701
Re: [US] {Inf} Stacking Shells
«
Reply #15 on:
October 01, 2009, 03:27:42 pm »
ITs another route for AP Rounds.
So if you pop ap Rounds, Then it expires and the tank thinks, HEy i can kill it, Pop it again and its a contious fire of ap rounds.
With TR it would be effective, Quite effective.
Logged
salan
Synergies TL2 mod!
Posts: 6290
Re: [US] {Inf} Stacking Shells
«
Reply #16 on:
October 01, 2009, 03:32:14 pm »
Quote from: bbsmith on October 01, 2009, 01:46:06 pm
It was never meant to stack with AP rounds... It was supposed to be free AP rounds.
no its not free ap rounds, its a global use of ap rounds.
could do a lockout routine though
Logged
www.synergiesmod.com
bbsmith
The Brain and Muscle
Posts: 2778
Re: [US] {Inf} Stacking Shells
«
Reply #17 on:
October 01, 2009, 04:14:41 pm »
That's what I mean.
Logged
Tymathee
Donator
Posts: 9741
Re: [US] {Inf} Stacking Shells
«
Reply #18 on:
October 01, 2009, 05:59:23 pm »
interesting, i bet people start going Stackin Shells now and using that abuse lol
and i love how people always bring really high vet into the whole equation, who even bothers with a vet 3 at gun? It'll be targeted and off-maped immediately, trust i know, i had 3 and lost 'em all within 2 games of getting 'em.
Logged
Pages: [
1
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...