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Author Topic: Competition Time!  (Read 81425 times)
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #60 on: October 02, 2009, 04:26:01 pm »



Achilles I C

Simple... m10 with 17pdr.



Europe I R

Simple... without any gimmicks.
Logged
KingTigerLT Offline
EIR Veteran
Posts: 65



« Reply #61 on: October 02, 2009, 04:45:48 pm »

Well that will sound just crazy but I want to see Dora in the field as wermacht artilery. Because wermach really lacks of artilery, it could be in defensive doctrine 3 or 4 tier, because we all know how defensive doctrine sux now.



 It should be build like USA howitzer and  I think the berage of Dora should be like twice more powerfull then USA howitzers, ofcourse cool down time should be longer too, but berage should wipe everything from sight. The cost should'nt be astronomical too, to make defensive doctrine more competitive to other doctrines.

Here you can see one artilery round  of Dora's

Logged
Armfelt Offline
EIR Veteran
Posts: 453



« Reply #62 on: October 02, 2009, 04:52:08 pm »

@thecannonofdoomthingabove
Rofl, Let it be a price/kg on that one and it will be balanced.
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"Well opinions are like assholes, everybody has one."
Tymathee Offline
Donator
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Posts: 9741



« Reply #63 on: October 02, 2009, 09:18:37 pm »

You guys are totally losing your ingenuity and just spewing stuff out, come on, lets get some real good stuff.
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #64 on: October 03, 2009, 12:51:36 am »



The PanzerKampfWaggen 2 LUCHS.

Armed with a +25 percent damage and +50 percent penetration AC 20mm cannon, 400 health and stuart armour, this baby moves at 8.0 (tetrarch) speed, with the same rotation and pathing logic.
8 popcap, 290 MP, 75 FU.
It would feature 35 speed, and could be a Light Tank for the Luftwaffe forces, being unlocked together with the lack-luster wirblewind.
It could also be unlocked together with the Flak 88 for the defensive doctrine.

Upgrades :
20mm Smoke Shell barrage : a 75 range, fire-able into the FOW rapid-fire smoke barrage that lays down 6 shots of mortar smoke within 3 seconds to support infantry pushes. 40 munitions, 90 second cooldown.
Repairs Medium - 30 munitions.
APC shells - The LUCHS fires APC shells which have 3x Penetration and 2xDamage, but 0.5xAccuracy for 30 seconds. Effective against light enemy armor. 60 Munitions.
Logged

Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #65 on: October 03, 2009, 01:02:40 am »

M1A3 Carbines :
A T3 that replaces the Airborne Riflemen T3. Allows M1A3 Carbines for purchase on simple AB squads.
M1A3 Carbine :

Damage of 6 per shot.

Burst duration of 1-1.5, with 4-5 shots per second.

Accuracy :
L 0.25
M 0.55
S 0.85

Cooldown : 3 seconds.
Fire-Aim-Time : 0.25 seconds.
Wind Up : 0
Wind Down : 0
4 bursts per clip.
5 second reload.

Special abilities :
Rapid Fire : 0.4 cooldown and reload, 0.75 accuracy for 20 seconds. 300 second recharge.

The upgrade grants 4 M1A3 Carbines per squad of airborne for an additional cost of 60 munitions. RRs can not be purchased on squads wielding M1A3 Carbines.
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Draken Offline
Chess master
EIR Veteran
Posts: 1850



« Reply #66 on: October 03, 2009, 06:48:12 am »

Mysthalin wins.
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Armfelt Offline
EIR Veteran
Posts: 453



« Reply #67 on: October 03, 2009, 07:01:00 am »

Mysthalin wins.

May we also hear the arguments? Smiley
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Baine Offline
Steven Spielberg
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Posts: 3713


« Reply #68 on: October 03, 2009, 07:33:08 am »

I don't think Draken is the one to choose, now that he is admin he shouldn't write something like this in a competition thread, to avoid missunderstandings Wink
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Draken Offline
Chess master
EIR Veteran
Posts: 1850



« Reply #69 on: October 03, 2009, 08:26:37 am »

I meant I like his idea, lol...
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #70 on: October 03, 2009, 09:33:40 am »

Which one do you like draken?
Either way, thank you Wink.
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Draken Offline
Chess master
EIR Veteran
Posts: 1850



« Reply #71 on: October 03, 2009, 09:37:46 am »

Well as totally allied biased person I like AI buff to airborne, Luchs also sounds innovative, but it could make hotch and AC redundant.
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Akranadas Offline
Honoured Member
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Posts: 6906


« Reply #72 on: October 03, 2009, 06:07:15 pm »

I don't think Draken is the one to choose, now that he is admin he shouldn't write something like this in a competition thread, to avoid missunderstandings Wink

No, I'm the one that chooses. Draken is just a Moderator; not a Developer.
Logged
Ununoctium Offline
EIR Veteran
Posts: 1256


« Reply #73 on: October 03, 2009, 08:10:46 pm »

Hmm.. banter giveth me an idea

I think all factions should just get an officer units Called "Developer"

1000 damage (carries custom weapon, but cannot hurt vehicles)
50 range
0.5s Reload
no aimtime
no cooldown
no windup
can pick up any weapon and it gains these stats.

Developer should have 50% accuracy at any range

Only one way to defeat a developer: type "balance" into chat and then use skillful whinging on ventrillo.

Wher - Developer (Not) Draken (carries a pistol, shoots through his own head at the enemy)
PE - Developer Salan (carries a panther gun under the arm)
Ami - Developer Akranadas (shoots a Lazer shoot-da-whoop)
Brits - Developer Lucifer (carries a massive piat launcher that shoots 4 piats in a perfect pitchfork formation, cannot shoot over walls and fires parallel to the ground)
Logged


Quote from: shockcoil
Quote from: CrazyWR
My tigers get penetrated by everything.  Its really really frustrating.
Your tiger is a whore
seantje12 Offline
EIR Regular
Posts: 2


« Reply #74 on: October 04, 2009, 06:37:57 am »

http://ww2drawings.jexiste.fr/Images/1-Vehicles(bis)/USA/8-Halftracks/T19/p1.jpg
 

Specifications
General
Type: Halftrack Self-Propelled Howitzer
Crew: 5
Engine
White 160AX , Gasoline | 147 hp
Dimensions/Masses
Length: 6.24 m | Width: 1.96 m | Height: 2.50 m
Weight: 9100 kg
Armor
Maximum: 13 mm - Minimum: 6.4 mm
Performances
Max. Speed: 72 km/h | Power/weight: 16.2 hp/t | Range: 320 km
Suspension: Wheeled front axle, rear track
Armament
Main: 1 x 105 mm Howitzer M2A1
Secondary: 1 x .50cal (12.7 mm) M2HB MG

that 1 rocks mate give the american army something good the german have the nebel
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GeneralGlacko Offline
EIR Veteran
Posts: 134


« Reply #75 on: October 04, 2009, 07:04:51 am »



Stug Ausf.A
Gun same as the P4 IST= Good vs Light vehicles and Excellent vs. Inf.
Price= Not good vs. dedicated armor and not good vs blobs so it would fall in the center of the stug-stuh spectrum.
Veterancy--Health,Speed, Accuracy, ETC



BTW, will we be able to rebuy these units? It would make them funner to play around with and after a preset amount of time you could remove it from the launcher( the unit on the buying list not the unit itself so it doesnt break anyone's game). It would be cool for #1-2 or 1-3 winners.
I'm only proposing this because having a reward unit, your going to nurse it the whole war so it takes the effectiveness and fun out of having these because your always getting hunted down.
« Last Edit: October 04, 2009, 07:11:30 am by GeneralGlacko » Logged

Draken Offline
Chess master
EIR Veteran
Posts: 1850



« Reply #76 on: October 04, 2009, 08:17:54 am »

lol who needs stug with IST gun.
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GeneralGlacko Offline
EIR Veteran
Posts: 134


« Reply #77 on: October 04, 2009, 08:21:38 am »

lol who needs stug with IST gun.
K, I'll go be one of the guys who wants super heavy tanks because that's so original and I can't come up with ideas right?
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Draken Offline
Chess master
EIR Veteran
Posts: 1850



« Reply #78 on: October 04, 2009, 08:28:03 am »

Well orginal but kinda I can't imagine this as usefull unit :p.
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GeneralGlacko Offline
EIR Veteran
Posts: 134


« Reply #79 on: October 04, 2009, 08:29:12 am »

I could say the same thing for more artillery.
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