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Author Topic: Competition Winners!  (Read 17533 times)
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LCII^Bun-Bun Offline
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Posts: 159


« Reply #60 on: May 17, 2010, 09:24:05 am »

difference is the axis have no stickies, and their AT, while being a little penetrating whore, has a 115 base damage (if penetrating)

That means you need bloody fucking (devirginized?) 11 FUCKING shots to kill a damn "medium" tank, and we are not even talking about any doctrine bonuses (and lets be honest: the axis have little to nothing that boosts their anti tank except their own tanks, which are limited in numbers)

I know we are not implementing it, but with this kind of "balancing" (might want to add I have the same feeling for the PE italian retarded P4 and the "axis" kangeroo^2 karrier.) I am shocked they are announced winners >.>

IMHO the better deal would be toning it's speed a bit down, a better armor type and lower health, that way rear shots are more effective and but still pretty tough, making it more micro intensive.

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Might not be MY Doctirine, but it's so damn close I'll TAKE IT!
Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #61 on: May 21, 2010, 04:43:53 pm »

difference is the axis have no stickies, and their AT, while being a little penetrating whore, has a 115 base damage (if penetrating)

That means you need bloody fucking (devirginized?) 11 FUCKING shots to kill a damn "medium" tank, and we are not even talking about any doctrine bonuses (and lets be honest: the axis have little to nothing that boosts their anti tank except their own tanks, which are limited in numbers)

I know we are not implementing it, but with this kind of "balancing" (might want to add I have the same feeling for the PE italian retarded P4 and the "axis" kangeroo^2 karrier.) I am shocked they are announced winners >.>

IMHO the better deal would be toning it's speed a bit down, a better armor type and lower health, that way rear shots are more effective and but still pretty tough, making it more micro intensive.



Quote from: akranadas
This competition is going to test your imagination and ingenuity, and here it is:

So, picture this: You've been asked by the Development team to come up with a proposal for a new unit to be added into Europe in Ruins. This includes things like Stats, weapons and abilities.

Check out this website to get ideas: http://ww2drawings.jexiste.fr/Files/1-Vehicles/Vehicles.htm

The more creative, the better. And the units must only be for races currently in the game and actually existed.
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Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
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