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Author Topic: Panzer Elite Questions.  (Read 2138 times)
0 Members and 3 Guests are viewing this topic.
Mgallun74 Offline
EIR Veteran
Posts: 1478


« on: October 20, 2009, 11:52:58 am »

k... started a PE company last night.. anyways


explain to me exactly what the following stuff does.

1.  Mun HT-- i tried using a option on it and it kept asking me to choose a target which never seemed to work.
2.  Vampire HT
3.  Scout car---  i noticed something about lockdown a sector?
4.  Support scout car -- thats the healing dude right?


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Two Offline
EIR Veteran
Posts: 2079


« Reply #1 on: October 20, 2009, 11:54:48 am »

vamp detect infantry on the mini map and if you go to the tac map when set up you can what what specific unit.

Scoutcar caps
Support scout car heals
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Quote
IplayForKeeps: if we were an equation
IplayForKeeps: it would be
IplayForKeeps: two = keeps
IplayForKeeps: i only have 1 friend
RikiRude Offline
Donator
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Posts: 4376



« Reply #2 on: October 20, 2009, 11:58:47 am »

http://forums.europeinruins.com/index.php?topic=8771.0


yep, another thread that i was going to make super epic than forgot about. gives decent descriptions of everything from what i can remember.
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Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
... or a fat ass cock sucking churchill being stupid
Mgallun74 Offline
EIR Veteran
Posts: 1478


« Reply #3 on: October 20, 2009, 04:03:36 pm »

also, i noticed all the Docts for PE, nothing really buffs the infantry?Huh  or did i miss?
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DarkSoldier Offline
EIR Regular
Posts: 26


« Reply #4 on: October 20, 2009, 04:13:27 pm »

Fallmajagers got like 1-2 inf buffs. And TB's got shrek accursey boost. Which isnt much of a infantry boost more of a weapon boost.
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Mgallun74 Offline
EIR Veteran
Posts: 1478


« Reply #5 on: October 20, 2009, 04:18:24 pm »

Fallmajagers got like 1-2 inf buffs. And TB's got shrek accursey boost. Which isnt much of a infantry boost more of a weapon boost.

ya, i choose SE.
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Two Offline
EIR Veteran
Posts: 2079


« Reply #6 on: October 20, 2009, 04:20:30 pm »

Assault nades are all the buff your inf will ever need.
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Tymathee Offline
Donator
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Posts: 9741



« Reply #7 on: October 20, 2009, 04:41:41 pm »

k... started a PE company last night.. anyways


explain to me exactly what the following stuff does.

1.  Mun HT-- i tried using a option on it and it kept asking me to choose a target which never seemed to work.
2.  Vampire HT
3.  Scout car---  i noticed something about lockdown a sector?
4.  Support scout car -- thats the healing dude right?

1. Gives 25% cooldown and reload buff
2. vamp gives you ability to see infantry in surrounding area
3. Scout car can cap and hold territory.
4. SSC heals and can cap and hold territory like normal scout car
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
BaleWolf Offline
Donator
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Posts: 147


« Reply #8 on: October 20, 2009, 06:40:21 pm »

Assault nades are all the buff your inf will ever need.

What he said... though they are broken last time I checked...
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salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #9 on: October 20, 2009, 07:25:39 pm »

Assault nades are all the buff your inf will ever need.

they don't work
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