*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 05, 2024, 02:28:11 am

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: [1]   Go Down
  Print  
Author Topic: AI War - Fleet Command  (Read 2874 times)
0 Members and 1 Guest are viewing this topic.
Malevolence Offline
Donator
*
Posts: 1871



« on: October 28, 2009, 03:44:09 pm »

Seems pretty interesting and strategic and I'm having a hell of a time finding anyone to try the demo out with.

I'm sure that the hotlink I used may also bring the creator here as it brought him to the last place it was used. Then we can trap him and force him to work on EiR!... not really.

But still, looks pretty fun.

Link here
Logged

Akranadas' Greatest Hits, Volume 1:

Quote from: Akranadas
Vet has nothing to do with unit preformance.

Quote from: Akranadas
We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
Smokaz Offline
Honoured Member
*
Posts: 11418



« Reply #1 on: October 28, 2009, 03:58:01 pm »

So many colours in the "whos reading this thread" thingie

I think you attracted the attention of king kong
Logged

SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
EIRRMod Offline
Administrator / Lead Developer
*
Posts: 11009



« Reply #2 on: October 28, 2009, 03:58:56 pm »

Hahaha!

Yeah this looks like a simplified yet larger scale version of what Im working on.

Oh, and its a 4x game rather than a sim / exploration game.

It looks crazy!  (And fun!)
Logged

Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
Malevolence Offline
Donator
*
Posts: 1871



« Reply #3 on: October 28, 2009, 04:02:15 pm »

The premise for anyone too lazy to follow the link like a good little monkey is as follows:

You (and maybe some other people) team up against 2 AI players of scalable difficulty. They start with infinite armies with which to kill you and the means to do so... but lack the will. The key of the game is to defeat these AI without ticking them off so much that they allocate the appropriate forces to annihilate your finite (in comparison) forces and base(s) before killing their home base.

So not only is it challenging from a "can I kill all this stuff" perspective, but also from a "SHOULD I kill all this stuff". There's a demo on the site I think, and I know it's on steam, that contains all of the game tutorials, a several-hour tutorial game in addition to the option to play the randomly-generated campaign for an hour.
Logged
Pages: [1]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.049 seconds with 36 queries.