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Author Topic: New Doctrine?  (Read 3908 times)
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Mgallun74 Offline
EIR Veteran
Posts: 1478


« on: December 31, 2009, 12:16:35 am »

anyone shed some light on what the new doct's will be like?

also, the current company everyone is using, will this in the near future we totally wiped? i would like to know so i could start organizing it to match what doct choices will be had..
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bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #1 on: December 31, 2009, 12:20:11 am »

Yes, it has to be wiped when we implement the doctrines.
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Mgallun74 Offline
EIR Veteran
Posts: 1478


« Reply #2 on: December 31, 2009, 12:22:27 am »

ok, so its screw off time with current companies lol.. cool thanks.
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Mgallun74 Offline
EIR Veteran
Posts: 1478


« Reply #3 on: December 31, 2009, 09:46:15 am »

us infantry still gonig to have Carbines and zooks for rilfes?
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lionel23 Offline
Donator
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Posts: 1854


« Reply #4 on: December 31, 2009, 09:56:42 am »

Yeah of course, that's like saying US Armor no longer get pershings!  M1 carbines and bazooka riflemen were a core 'feature' of US infantry, so rest assured that hasn't changed much.  What is mainly happening is finally adding all the lower tier abilities and balancing their power/usefulness, a lot to look forward to!
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Mgallun74 Offline
EIR Veteran
Posts: 1478


« Reply #5 on: December 31, 2009, 02:06:01 pm »

what about Rangers, can we get these guys more useful...   i would like to have a couple thompson only guys, a couple of zook only guys, and then some with just nades, no zooks or thompsons...   anyway to get this restriction of putting zooks on them?
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #6 on: December 31, 2009, 02:25:18 pm »

AB needs B-17 flying fortress thb

and give it minedrop ability so we can kill all those heavy tanks
« Last Edit: December 31, 2009, 02:34:21 pm by LeoPhone » Logged
Mgallun74 Offline
EIR Veteran
Posts: 1478


« Reply #7 on: December 31, 2009, 03:16:12 pm »

AB needs B-17 flying fortress thb

and give it minedrop ability so we can kill all those heavy tanks

uhhhhhhhh k... lol
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nugnugx Offline
Donator
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Posts: 4051



« Reply #8 on: December 31, 2009, 04:35:26 pm »

AB needs B-17 flying fortress thb

and give it minedrop ability so we can kill all those heavy tanks

terror needs haunebu II tbfh

It's terror after all , what strikes more fear than a nazi ufo ?






"so hokay , i hackz eir like dis , an you gief me flyin panckakes? "

"uummmmmmmmmmmmmmm kay"

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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #9 on: December 31, 2009, 04:48:17 pm »

I want those implemented if I win the tourney! Cheesy.
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #10 on: December 31, 2009, 05:03:12 pm »

http://www.harharetki.net/coh/clip2.php?videofile=dr2
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Mgallun74 Offline
EIR Veteran
Posts: 1478


« Reply #11 on: December 31, 2009, 05:13:27 pm »

uhhhh, i was being serious on usage of a unit, not being forced to have to use zooks... give us a option, zooks, thomps or nades...
the way it is now its horrible expensive to use them...
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fallensoldier7 Offline
EIR Veteran
Posts: 667


« Reply #12 on: December 31, 2009, 05:23:19 pm »

Thompsons suck on Rangers.  If you lose a man in your Thompson squad then you lose 1/4 firepower.  140 munitions for 4 Thompsons is a waste.  Here's a solution: just use Rangers for handheld AT and use riflemen with BARs for AI.  BARs cost 80 munitions and they get SF.

I think they've tried 6 man Thompson squads in the past and it hasn't worked out well. 
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #13 on: December 31, 2009, 05:26:07 pm »

this has been discussed before.

Basically if you remove zooks from rangers and have them either use thompsons or zooks then rangers become overpowered because they with just thompsons, the squad gets 4 SMGs and the last 2 guys have garands.

The garands die first instead of thompsons, giving the rangers a buffer before they start losing firepower. If they have zooks at the same time then thompson rangers die before the zooks do, so they begin to lose firepower from the first man down.

We used to have rangers how you want them, mgallum. It was changed because rangers were broken like that.
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Mgallun74 Offline
EIR Veteran
Posts: 1478


« Reply #14 on: December 31, 2009, 08:15:52 pm »

boooooooooooo..

ok, no rangers, riflespam with carbines.
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sgMisten Offline
Donator
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Posts: 778


« Reply #15 on: December 31, 2009, 10:52:47 pm »

this has been discussed before.

Basically if you remove zooks from rangers and have them either use thompsons or zooks then rangers become overpowered because they with just thompsons, the squad gets 4 SMGs and the last 2 guys have garands.

The garands die first instead of thompsons, giving the rangers a buffer before they start losing firepower. If they have zooks at the same time then thompson rangers die before the zooks do, so they begin to lose firepower from the first man down.

We used to have rangers how you want them, mgallum. It was changed because rangers were broken like that.

Why can't we be innovative and make an "assault ranger" unit like we've done with Airborne and Airborne rifles. Then the cost can be tweaked accordingly for a 6 man with 4 thompson ranger squad.
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Leafedge Offline
EIR Veteran
Posts: 270


« Reply #16 on: December 31, 2009, 11:34:11 pm »

Or you could make "Add Thompsons and remove Bazookas" a slightly more pricey upgrade. So if upgrading Thompsons is 140 munitions, make adding Thompsons and removing zooks like 170 muntions or something.
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Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #17 on: January 01, 2010, 12:17:06 am »

werent we heading for a less - elite squads? buffed elites and tanks cost more direction right. so even more less for more quality of quantity righht?
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #18 on: January 01, 2010, 04:47:01 am »

I don't get why rangers with 6 men and 4 thompsons would ever be OP in the current build - I mean, an LMG squad would still rape it shitless, as would a ton of other things.. This seems like a very false fear of something that used to be OP like 2 years ago. Jeep-spam was OP 2 years ago, are any axis players cowering in fear when they see jeeps?
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