*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 30, 2024, 12:30:44 am

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: 1 [2]   Go Down
  Print  
Author Topic: stormtroopers XP  (Read 5379 times)
0 Members and 1 Guest are viewing this topic.
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #20 on: January 03, 2010, 03:46:19 pm »

I don't think we should bother applying realism arguments to balance discussions Smiley
Logged
Friso1nl Offline
EIR Regular
Posts: 4


« Reply #21 on: January 03, 2010, 04:06:08 pm »

What I was trying to say, just, I miss... how do you call that? oh yeah, being subtile :p
Logged
DisposableHero Offline
EIR Veteran
Posts: 56


« Reply #22 on: January 03, 2010, 07:57:01 pm »

I don't think we should bother applying realism arguments to balance discussions Smiley

Probably right, but I don't think it should be dispensed entirely. After all, this is a game set in WW2. There has to be some semblance of reality in order for it to work.

But then again, how does shooting enemy's make your tank faster, or how does killing people reduce the amount of DAMAGE you get? really? That's like, well, I shot 10 of your guys down, now I can take 2 bullets instead of 1 because I am badass!

We could say its down to confidence and experience. The more you use your machine, the more confident you are in handling it. The more guys you shoot, the better you understand how to avoid taking similar shots.

All I'm saying is that, from a realism perspective, it doesn't really make much sense. And I brought the realism perspective up because I thought that this pretty much summed up the balance perspective:

i remember the lols in the closing few minutes of the game when one side was clearly beaten and tanks would charge round the battlefield looking for ATGs to kill.

I'd really rather not see this, thank you, hence the realism justification.
Logged

Pages: 1 [2]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.044 seconds with 34 queries.