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Riflemen
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Topic: Riflemen (Read 2765 times)
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BeRzErKeR
EIR Veteran
Posts: 266
Riflemen
«
on:
January 11, 2010, 07:47:21 pm »
Is it me, or do riflemen stop firing while they are on the move?
I didn't place this under bug section since under the bug posting guidelines it says that I must be certain if its a bug.
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bbsmith
The Brain and Muscle
Posts: 2778
Re: Riflemen
«
Reply #1 on:
January 11, 2010, 08:38:05 pm »
Are you moving in the opposite direction? Units only fire in front of them.
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Quote from: aloha622 on March 28, 2010, 07:11:18 pm
prove it and you'll win
Quote from: bbsmith on March 28, 2010, 07:21:29 pm
I win.
Quote from: aloha622 on March 28, 2010, 07:30:53 pm
k u win.
Mysthalin
Tired King of Stats
Posts: 9028
Re: Riflemen
«
Reply #2 on:
January 12, 2010, 12:51:29 am »
Riflemen do fire on the move.
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Tymathee
Donator
Posts: 9741
Re: Riflemen
«
Reply #3 on:
January 12, 2010, 01:03:05 am »
Quote from: bbsmith on January 11, 2010, 08:38:05 pm
Are you moving in the opposite direction? Units only fire in front of them.
lol great question.
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Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Leafedge
EIR Veteran
Posts: 270
Re: Riflemen
«
Reply #4 on:
January 12, 2010, 09:12:19 am »
That's what I was thinking as soon as I read the OP. If you are running away from something that is chasing you, there is a chance some of your guys will be able to score a couple hits on the enemy, because their potential arc of fire is around 270 degrees if I had to guess. It might be 180. So your men on the far right might just barely have the far left enemy in their firing arc, and vice versa, but for the most part your men won't shoot at something behind them. If they are running away, this means they can't turn around. If they can't turn around, they can't shoot.
But yes, rifleman fire on the move...
...unless they pick up heavy weapons that don't. It's actually dependent entirely on the gun they are holding. Kill a gren and take his LMG42 and the guy holding it won't shoot on the move. Take a fallen BAR and you will still shoot on the move.
Also, nothing shoots while sprinting (e.i. using Fire Up! or Heroic Charge for the allies, or the PE sprint). Sprinting as defined by infantry with a movement speed that exceeds 3.
Edit: And one last thing. When units are stupidly running about trying to get to cover, they move faster than 3, so no shooting while they are doing that either. <- can be very annoying
«
Last Edit: January 12, 2010, 09:25:36 am by Leafedge
»
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EliteGren
EIR Veteran
Posts: 6106
Re: Riflemen
«
Reply #5 on:
January 12, 2010, 09:52:17 am »
Quote from: Leafedge on January 12, 2010, 09:12:19 am
And one last thing. When units are stupidly running about trying to get to cover, they move faster than 3, so no shooting while they are doing that either. <- can be very annoying
It's disabled here.
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Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
CafeMilani
Aloha
Posts: 2994
Re: Riflemen
«
Reply #6 on:
January 12, 2010, 11:32:55 am »
press h to avoid it
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BeRzErKeR
EIR Veteran
Posts: 266
Re: Riflemen
«
Reply #7 on:
January 12, 2010, 02:53:28 pm »
Lol ops, yea they were facing the opposite directions heh
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