Scenario 1: No buffs. none. you recieve New units when you level up maximum 5 games. Do you think you can beat me,(THROWING RANDOM NAMES HERE GUYS!) you think you can beat Elitegren, how bout Lionel, or Brn4meplz or Ambramelin. Thats right, you cant. they have far more experience then you. What you should do in this scenario is play with other casuals who have the same experience.
Scenario 2: That ol starting of with a t4-t5 w/e. Not much grind compared to current system. Do you still think you can beat those players i just named if its all on a even field. No? thats right. What you should do in this scenario is play with other casuals who have the same experience.
Scenario 3: 5 game grind up suggestion. Same thing as i said before, do you still think you can beat those same people, or should you just play with Casuals.
Do you see the pattern here. play with other casuals who have the same experience.
That fact of the matter is, Casuals will not beat dedicated players. No matter what different idea is put in place, it still boils down to experience that casuals do not posses against Dedicated players.
Another theory scenario
if you tell me you dont play against Dedicated players, and you play with people like you, casual gamers, why would a system change help you. your just be playing against low level, lower experience players like you self, thats an even field right there.
FYI i say Casual gamers and not noobs because i have Respect for Human beings. Its just a few casuals who think that a system change will work in there favour.
right, nice one, though I might want to add, that even while some people are hardcore regulars, they can still suck (or at least not be as good as others) *cough me cough*.
But yeah, the problem is in vCoH you have way more regular players, while here about 75% of the active player base is hardcore players, so that means if you are a "regular" who can't play very often you quickly feel "outbuffed" even though it is mostly superiour tactics.
Point is, Demon is making a good... point... >.>
The whole idea about EiR is that you play for a goal, not just for a win, here it is get your company as badass as possible with doct buffs en veternacy which help your playstyle...
though you don't NEED doct buffs or stuff to win. I know that before the reset I played 2 v 2's and etc while I was a low level and we beat high levels guy. I also had times where I had a high level and got my ass kicked by new guys (and or smurfs...)
Oh...
SMURFS!? Isn't the whole thing about smurfs that they are so strong even though they have little to no vet and no docterine buffs? Ah right... they used SUPERIOUS TACTICS, that's it... they have good experience and know what they are doing. That is what you get for playing more. You *usually* get better.
Docterine and vet buffs have little to nothing to do with it.