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Some n00b questions :)
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Topic: Some n00b questions :) (Read 6513 times)
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Trioke
EIR Regular
Posts: 16
Some n00b questions :)
«
on:
February 16, 2010, 07:36:56 pm »
Hey guys, just had two games and they were quite fun. Won one, lost the other, but all's fair in love and way
. Anywho, here's my questions:
1) What are SP's for? I know they're supply points, but what do you do with them after you purchase them with PP's?
2) Any way to "save" the current status of your battalion so that if they get wiped out after a match, I don't have to scratch my head and guess as to how the battalion was setup before the game?
3) What do Airborne Medics do? Clicking on the Triage Center icon doesn't seem to do anything.
4) Is it possible figure out before you click on a call-in how long it'll take for it to get to the field?
There's actually a few more questions that slipped my mind, but I might remember them in a bit, and I'll ask them when I remember them
.
And to the devs: Thanks for the cool mod! It's a blast so far
.
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bbsmith
The Brain and Muscle
Posts: 2778
Re: Some n00b questions :)
«
Reply #1 on:
February 16, 2010, 07:44:08 pm »
Welcome to EIR
1. SP are for vetting up your units. If you look at the vet box you will see that every unit requires SP at vet 2 and vet 3. When you gain enough experience on the unit you will be able to purchase vet with SP.
2. Currently there is no way to save your battalion, but it will be something we will look into in the distant future when we are done with our current things.
3. Airborne Medics are for healing. You basically just click the button once to set it down. If you click it again it will pack up, and you will have to wait for a while before being able to set it down again.
4. There's no way to figure out, but each call in will add 4 seconds to your next call in.
Logged
Quote from: aloha622 on March 28, 2010, 07:11:18 pm
prove it and you'll win
Quote from: bbsmith on March 28, 2010, 07:21:29 pm
I win.
Quote from: aloha622 on March 28, 2010, 07:30:53 pm
k u win.
jackmccrack
EIR Veteran
Posts: 2484
Re: Some n00b questions :)
«
Reply #2 on:
February 16, 2010, 07:45:15 pm »
1) What are SP's for?
SPs purchase veterancy for your units after they have reached the necessary XP requirement. Some units cost more SPs to vet up than others, for instance heavy tanks and elite infantry.
2) Any way to "save" the current status of your battalion so that if they get wiped out after a match
Currently there is no way to do this. I used to just write mine down on a piece of paper. That always seems to work.
3) What do Airborne Medics do?
I do not know much because I haven't played Airborne in EIR but they act like Triage Centers that can be set up and moved around.
4) Is it possible figure out before you click on a call-in how long it'll take for it to get to the field?
The more platoons you have brought on the longer subsequent platoons will take to arrive.
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Let's talk about PIATs in a car.
Computer991
Donator
Posts: 1219
Re: Some n00b questions :)
«
Reply #3 on:
February 16, 2010, 09:43:28 pm »
I feel responsible for this.
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Trioke
EIR Regular
Posts: 16
Re: Some n00b questions :)
«
Reply #4 on:
February 16, 2010, 10:42:36 pm »
Thanks for the replies guys
. And I just remembered another thing:
If I only have CoH (none of the expansions), then am I limited to only using Americans or Wermachts in this mod?
Also, is there a thread or doc with all the stats for the units in the mod?
Quote from: Computer991
I feel responsible for this.
Better docs do help... Perhaps set up a Wiki?
«
Last Edit: February 16, 2010, 10:45:13 pm by Trioke
»
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Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Some n00b questions :)
«
Reply #5 on:
February 16, 2010, 11:50:40 pm »
you can use the other doctrines, but you wont be able to build anything nor use any special abilities i believe
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Generalleutnant of The Reichs Wolves
Nevergetsputonlistguy767
bbsmith
The Brain and Muscle
Posts: 2778
Re: Some n00b questions :)
«
Reply #6 on:
February 16, 2010, 11:59:36 pm »
We try to maintain the stats of vcoh units. It is only on rare occasions when vcoh game mechanics don't transfer over to the EIR environment that we actually change something. Most of the change will either come from either vet or the upcoming doctrines.
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Trioke
EIR Regular
Posts: 16
Re: Some n00b questions :)
«
Reply #7 on:
February 19, 2010, 01:15:22 pm »
Okay, here's an "interesting" question. If I recrew, say, an enemy AT gun with a rifleman squad, and the AT gun gains EXP from tank kills, will the go towards the
original
squad once the game is over, or will that EXP simply "not apply" because that AT gun wasn't part of my original Battalion, and thus not being tracked?
Now a permutation on the above question:
If I recrew my
own
AT gun instead of an enemy AT gun, will the AT squad the AT gun belonged to get the EXP of the AT gun kills? I'm going to assume that's not the case, but I'm not too sure how the EXP mechanics of EiR works.
Lastly, retreating squads do not get EXP, correct? For example, if I throw a grenade, and then immediately retreat, and the grenade explodes a second later killing an enemy squad, the rifleman squad that
threw
the grenade but is now retreating will not get the kill EXP, right? I'm pretty sure this is the case with vCoH mechanics, so I'm just double checking if this is true for EiR as well.
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Baine
Steven Spielberg
Posts: 3713
Re: Some n00b questions :)
«
Reply #8 on:
February 19, 2010, 01:53:27 pm »
Quote from: Trioke on February 19, 2010, 01:15:22 pm
Okay, here's an "interesting" question. If I recrew, say, an enemy AT gun with a rifleman squad, and the AT gun gains EXP from tank kills, will the go towards the
original
squad once the game is over, or will that EXP simply "not apply" because that AT gun wasn't part of my original Battalion, and thus not being tracked?
Now a permutation on the above question:
If I recrew my
own
AT gun instead of an enemy AT gun, will the AT squad the AT gun belonged to get the EXP of the AT gun kills? I'm going to assume that's not the case, but I'm not too sure how the EXP mechanics of EiR works.
Lastly, retreating squads do not get EXP, correct? For example, if I throw a grenade, and then immediately retreat, and the grenade explodes a second later killing an enemy squad, the rifleman squad that
threw
the grenade but is now retreating will not get the kill EXP, right? I'm pretty sure this is the case with vCoH mechanics, so I'm just double checking if this is true for EiR as well.
1. I don't really know. But as far as i can tell the original squad won't get the exp as they became to different sqauds and only one part stays the original squad.
2. No.
3. I'm unsure about that, can't really tell, think it's the same as vCoH.
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Wnb 1337
EIR Veteran
Posts: 119
Re: Some n00b questions :)
«
Reply #9 on:
February 19, 2010, 04:52:02 pm »
Quote from: Trioke on February 19, 2010, 01:15:22 pm
Okay, here's an "interesting" question. If I recrew, say, an enemy AT gun with a rifleman squad, and the AT gun gains EXP from tank kills, will the go towards the
original
squad once the game is over, or will that EXP simply "not apply" because that AT gun wasn't part of my original Battalion, and thus not being tracked?
Now a permutation on the above question:
If I recrew my
own
AT gun instead of an enemy AT gun, will the AT squad the AT gun belonged to get the EXP of the AT gun kills? I'm going to assume that's not the case, but I'm not too sure how the EXP mechanics of EiR works.
Lastly, retreating squads do not get EXP, correct? For example, if I throw a grenade, and then immediately retreat, and the grenade explodes a second later killing an enemy squad, the rifleman squad that
threw
the grenade but is now retreating will not get the kill EXP, right? I'm pretty sure this is the case with vCoH mechanics, so I'm just double checking if this is true for EiR as well.
1. Um, im not quite sure about this so i think im gonna skip without making false statements
2. I may have sometimes tried to experience it myself, but i really cannot remember what was the final state of my.. "Experiments". And if i remember correctly, you could "over supply" your company basicly by recrewing the enemies/air dropped weapons, and then retreating them
3. Im quite sure, that they do.. Im not saying this 100% sure but i think i have done this a few times..
I dont think that there was anything helpful in my message xD
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We Stack for Defeat!
We play for PP!
Trioke
EIR Regular
Posts: 16
Re: Some n00b questions :)
«
Reply #10 on:
February 19, 2010, 04:59:33 pm »
Heh, it looks like my latest 3 questions are "too technical", perhaps only the devs can answer some of those questions
.
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bbsmith
The Brain and Muscle
Posts: 2778
Re: Some n00b questions :)
«
Reply #11 on:
February 19, 2010, 05:01:11 pm »
You don't get exp in any of those cases.
Logged
Trioke
EIR Regular
Posts: 16
Re: Some n00b questions :)
«
Reply #12 on:
February 20, 2010, 12:01:34 am »
Quote from: bbsmith on February 19, 2010, 05:01:11 pm
You don't get exp in any of those cases.
Nice and succinct, thanks
.
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