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Author Topic: 0.7.4 Patch Notes  (Read 37193 times)
0 Members and 3 Guests are viewing this topic.
bbsmith Offline
The Brain and Muscle
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Posts: 2778


« on: February 27, 2010, 10:44:14 pm »

General.
*Fixed various howitzer friendly fire damage bugs.
*A few Armor/Defensive Doctrine bugs fixed.

US
*Mark Target slot moved to not conflict with Hold Fire on M18
*Lowered M10 gun wind-up to 0.4, should at least halve misfire chance
*Fixed M8 targeting priorities, it will now fire on whatever you target, but will still prioritize units they have a 2x damage bonus against.
*Fixed T17 targeting priorities, it will now prioritize infantry over vehicles, and vehicles over tanks.
*Fixed T17 Rear Shots having less penetration.
*Fixed T17 In-game Vet to match Launcher.

Brits
*Engineers Implemented
*British Wirecutters slot moved to not conflict with PIAT Ambush
*Sappers can now Purchase Engineer Mines
*2" Mortar Barrage range fixed was 55 instead of 65.
*British Emplacements(17 pounder, bofors, vickers MG nest) can now specify targets.
*Vicker's MG nest now gains exp as intended.
*Vicker's MG nest pop bug Fixed.
*Vicker's MG nest now has the same incremental accuracy and minimum range(0) as all other MGs.
*Fixed Stuart and Staghound targeting priorities.  They will now shoot whatever you target, but will still prioritize units they have a 2x damage bonus against.
*Officer Regen Added to British Officers

Wehr
*Fixed Defensive Minefields, Camo Equipment, and 88 barrage.
*Fixed Pak crew being unable to retreat when in Ambush.
*Fixed a Pak Exploit

PE
*Tank Hunters Implemented
*PE HTs have a modified HT armor instead of Puma armor.
*Removed mine detection from PE infantry.
*Jagdpanther Crit type changed from Armor to Armor Elite
* Increased Anti Tank Grenade Damage vs Teller Mines Smiley

Launcher
*Wins / Losses are no longer shown as separate, but now added together.
*Standard Doctrines Tier 1 AND Unlock Doctrines Tier 1 are available from the beginning.
*New Companies begin with 25pp.

Tank Hunters


Royal Engineers
« Last Edit: February 28, 2010, 03:41:10 am by bbsmith » Logged

Mukip Offline
EIR Veteran
Posts: 450



« Reply #1 on: February 27, 2010, 10:47:32 pm »

Quote
* Increased Anti Tank Grenade Damage vs Teller Mines  Smiley

That sounds fun.
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Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #2 on: February 27, 2010, 10:47:41 pm »

ohhh im interested to see how many times the jagd will now get immobilized. very interesting  Smiley
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Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
Tymathee Offline
Donator
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Posts: 9741



« Reply #3 on: February 27, 2010, 10:51:23 pm »

Quote
* Increased Anti Tank Grenade Damage vs Teller Mines  Smiley

That sounds fun.

i dont get y it mat ters
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #4 on: February 27, 2010, 10:52:09 pm »

Engineers and Tank Hunters are not purchasable yet. Will be available in 2-3 hours.
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Tymathee Offline
Donator
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Posts: 9741



« Reply #5 on: February 27, 2010, 10:53:27 pm »

okay i have to say it...lumping the win/loss together like that looks really weird and i dont understand why you changed it to that. It's just like "Wins/Losses 17" okay...that makes no sense when you look at it. Is this to prevent dodging or what? the old system as just find tyvm, no need to change it.
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bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #6 on: February 27, 2010, 11:12:45 pm »

There was a slight problem with a patch. Hold on I'm sorting it out. EIR will be down for 1-2 Hours.
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #7 on: February 27, 2010, 11:52:31 pm »

if lumping the win/loss ratios togather is what were doing, why not just label it as "games played" instead? or is this somehting that is gonna be fixed?
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Malgoroth Offline
Donator
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Posts: 960


« Reply #8 on: February 27, 2010, 11:54:28 pm »

Decent changes I suppose. If there was a problem with the jagd it certainly wasn't the type of armor it had.

Very nice launcher change. Should help with game dodging a lot!  Grin

I'm also glad to hear about the Pak! maybe I can get a Pak passed vet 2 now. Before, the last retard left alive would go "EAT LUGER YOU F***ER!" and promptly die.
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #9 on: February 28, 2010, 12:21:03 am »

whats the difference between the old jagd armor and the new?
Logged

1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #10 on: February 28, 2010, 12:21:43 am »

Give me a bit longer. Still trying to figure it out. I think I got it.
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Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #11 on: February 28, 2010, 12:22:49 am »

increased chance of damaged engine and immobilisation
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #12 on: February 28, 2010, 12:25:09 am »

meh, that seems dumb.  Didn't we already remove that from the tigers because it was broken?
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Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #13 on: February 28, 2010, 12:26:09 am »

Tiger wasnt considered as OP
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RikiRude Offline
Donator
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Posts: 4376



« Reply #14 on: February 28, 2010, 02:12:34 am »

jagd is also way faster than a tiger.

also just made a new account, don't have 25 PP. well i cleared my profile, is that the same? not sure if that's a bug or if i did it wrong.
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Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
... or a fat ass cock sucking churchill being stupid
cannon_fodder Offline
EIR Regular
Posts: 6


« Reply #15 on: February 28, 2010, 02:29:09 am »

Hey, just wondering if it would be possible to get a look at the new doctrine trees for PE and Brits since they're now up and running?
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bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #16 on: February 28, 2010, 03:41:25 am »

Ya I completely forgot. Images added to first post.
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bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #17 on: February 28, 2010, 03:41:51 am »

Also Tank Hunters is completely linked. I haven't put descriptions in yet. I'm still working on Engineers.
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bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #18 on: February 28, 2010, 04:22:55 am »

Engineers is completed.
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RosesAreRed Offline
EIR Regular
Posts: 1


« Reply #19 on: February 28, 2010, 04:32:51 am »

---Killer344: Useless crap.
« Last Edit: February 28, 2010, 04:38:56 am by Killer344 » Logged
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