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Author Topic: Using community's model?  (Read 6717 times)
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kitekaze Offline
EIR Regular
Posts: 48


« on: March 05, 2010, 02:48:43 am »

I don't if this has been suggested before or not. What I'm really concern is right now, there are lots of new tank models from community like Jagdpanzer IV, MG34, Comet... But these wasn't actually used in EiR yet. So my suggestion is to improve the gameplay by adding these unit in, instead of using old model for new troop.

You could found these models in Relic Forum and it wasn't that hard to get their permission.

What's everyone's opinions about this?
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Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #1 on: March 05, 2010, 02:50:40 am »

its already been done.
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bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #2 on: March 05, 2010, 02:50:50 am »

They are already in EIR, but currently no one can use them.
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kitekaze Offline
EIR Regular
Posts: 48


« Reply #3 on: March 05, 2010, 02:58:39 am »

So when would you think the best time to release them, Bob Sir?
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #4 on: March 05, 2010, 03:00:35 am »

So when would you think the best time to release them, Bob Sir?

they are most likely reward units, nothing less or nothing more
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bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #5 on: March 05, 2010, 03:28:40 am »

Well the purpose of the reward units are to test and balance units we can use for the warmap. Not all units will make it to the warmap.
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Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #6 on: March 05, 2010, 03:35:48 am »

what do you mean make it to the warmap?
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Heartmann Offline
Officer of Kindness
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Posts: 1776



« Reply #7 on: March 05, 2010, 03:37:45 am »

I think liek units gained as the different factions take/Losse ground right?
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Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #8 on: March 05, 2010, 06:07:30 am »

I think liek units gained as the different factions take/Losse ground right?

yeah, something like that.
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bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #9 on: March 05, 2010, 06:11:45 am »

A bunch of units will be tested as reward units and the ones we like will make the cut.
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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #10 on: March 05, 2010, 06:12:31 am »

you should make it so when a team is losing, e.g allied on the warmap, they gain stronger reinforcements (reward units) to help them gain ground back, where as axis get less effective rewards to help them push. that way it will make it seem more war realistic, gettin reinforcements to help defend and push the enemy back etc.
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Illegal_Carrot Offline
Global Moderator
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Posts: 1068


« Reply #11 on: March 05, 2010, 08:22:56 pm »

you should make it so when a team is losing, e.g allied on the warmap, they gain stronger reinforcements (reward units) to help them gain ground back, where as axis get less effective rewards to help them push. that way it will make it seem more war realistic, gettin reinforcements to help defend and push the enemy back etc.
100% this.
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #12 on: March 05, 2010, 08:44:56 pm »

you should make it so when a team is losing, e.g allied on the warmap, they gain stronger reinforcements (reward units) to help them gain ground back, where as axis get less effective rewards to help them push. that way it will make it seem more war realistic, gettin reinforcements to help defend and push the enemy back etc.
There will be certain circumstances that will 'unlock' these units depending on the state of the warmap.

Currently, we introduce them, balance as much as we can on paper, then offer them as reward units to see them in a limited / rare availability environment.
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rifle87654 Offline
EIR Veteran
Posts: 1107


« Reply #13 on: March 05, 2010, 08:49:10 pm »

can you combine blitzkrieg mod with eir?
i like blitzkrieg mod but i found some flaws
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #14 on: March 05, 2010, 08:58:30 pm »

http://www.youtube.com/watch?v=ZrcPbbjqcLk

Footage of our jadgpanzer usage.
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skaffa Offline
Honoured Member
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Posts: 3130


The very best player of one of the four factions.

« Reply #15 on: March 05, 2010, 09:08:22 pm »

Wow, fckin awesome unit, now that is something you should put in Relic, not those shitty ToV units.

Funny tho how it says it has Panther like gun but so many shots deflect of the Shermans.
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Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #16 on: March 05, 2010, 09:09:36 pm »

pretty sure that is wrong

Stug weapon with panther armor
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #17 on: March 05, 2010, 09:15:46 pm »

can you combine blitzkrieg mod with eir?
i like blitzkrieg mod but i found some flaws
Yeah, just add in both mods, a cup of milk, some sugar - stir till combined.

I mean seriously?  Just wave a magic 'combine mods' wand?

;p
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Illegal_Carrot Offline
Global Moderator
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Posts: 1068


« Reply #18 on: March 05, 2010, 09:30:52 pm »

There should be a mod that helps you combine mods.
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #19 on: March 05, 2010, 10:17:03 pm »

pretty sure that is wrong

Stug weapon with panther armor

Im pretty sure it's stug armor and gun but modified for panther damage.

Which is why you were seeing shots deflect like that. When it does penetrate, it damages like a panther
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