Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 05, 2024, 04:58:18 am
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 1
Battles in progress:
Battles waiting:
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
General Discussion
>
Thoughts on giving armor handheld AT and their infantry buffs
Pages:
1
[
2
]
Go Down
Print
Author
Topic: Thoughts on giving armor handheld AT and their infantry buffs (Read 8952 times)
0 Members and 4 Guests are viewing this topic.
CrazyWR
EIR Veteran
Posts: 3616
Re: Thoughts on giving armor handheld AT and their infantry buffs
«
Reply #20 on:
March 07, 2010, 01:32:56 am »
I agree with myst, mark target is op for its slot. Also, giving them a single RR shot is not nearly as powerful as 1 faust. RR's have always been >>> acc/penetration and <<< dmg...fausts have >>>>acc/pen AND dmg...
Logged
Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
fallensoldier7
EIR Veteran
Posts: 667
Re: Thoughts on giving armor handheld AT and their infantry buffs
«
Reply #21 on:
March 07, 2010, 01:37:46 am »
Yea 1 RR wouldn't help anyone in 95% of game situations unless you've got multiple squads of rifles shooting RR's to hit PE HTs.
Logged
bayarea510
EIR Veteran
Posts: 338
Re: Thoughts on giving armor handheld AT and their infantry buffs
«
Reply #22 on:
March 07, 2010, 02:12:26 am »
2rr is like 1 57mm
Logged
00:00:28 [Team] imnotsoisoisoi: they're noobish
00:01:07 [Team] imnotsoisoisoi: this is gonna be gg in 15 mins
...
00:28:50 [Team] RonnMercy: bring something on
00:29:04 [Team] imnotsoisoisoi: im out
00:29:05 [Team] RonnMercy: ur terrible lol
Gg in 30, half right at least
Mysthalin
Tired King of Stats
Posts: 9028
Re: Thoughts on giving armor handheld AT and their infantry buffs
«
Reply #23 on:
March 07, 2010, 02:20:19 am »
Quote from: bayarea510 on March 07, 2010, 02:12:26 am
2rr is like 1 M18
Fixed
Logged
Tymathee
Donator
Posts: 9741
Re: Thoughts on giving armor handheld AT and their infantry buffs
«
Reply #24 on:
March 07, 2010, 02:42:35 am »
Quote from: Mysthalin on March 07, 2010, 12:08:50 am
Still, it's OP, considering other abilities : Desert rats T1 in top table. 10 percent accuracy on tanks only WHILE standing still.
Defensive Positions T3 top table for Defensive : 15 percent more accuracy on infantry only while in light/heavy cover.
but the other ones are passive abilities, mark target, you have to purchase and you have to target it. Plus, it's only on one unit at a time, although you could target multiple units it's not as easy as it sounds, i've tried it, and trying to do that and micro any other unit is very difficult, plus...using mark target, you lose ALOT of jeeps
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
CrazyWR
EIR Veteran
Posts: 3616
Re: Thoughts on giving armor handheld AT and their infantry buffs
«
Reply #25 on:
March 07, 2010, 03:05:00 am »
Quote from: Mysthalin on March 07, 2010, 02:20:19 am
Quote from: bayarea510 on March 07, 2010, 02:12:26 am
2rr is like 1 M18
Fixed
bad analogy, m18s have penetration issues.
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: Thoughts on giving armor handheld AT and their infantry buffs
«
Reply #26 on:
March 07, 2010, 03:05:33 am »
Quote from: Tymathee on March 07, 2010, 02:42:35 am
Quote from: Mysthalin on March 07, 2010, 12:08:50 am
Still, it's OP, considering other abilities : Desert rats T1 in top table. 10 percent accuracy on tanks only WHILE standing still.
Defensive Positions T3 top table for Defensive : 15 percent more accuracy on infantry only while in light/heavy cover.
but the other ones are passive abilities, mark target, you have to purchase and you have to target it. Plus, it's only on one unit at a time, although you could target multiple units it's not as easy as it sounds, i've tried it, and trying to do that and micro any other unit is very difficult, plus...using mark target, you lose ALOT of jeeps
isnt it still set so you can hit 2 units at the same time...20s duration,10s cooldown?
Logged
DeutscherStahl
EIR Veteran
Posts: 99
Re: Thoughts on giving armor handheld AT and their infantry buffs
«
Reply #27 on:
March 07, 2010, 03:57:22 am »
If you wanted to give a faust-style RR attack on rifles, you could still do it. Just make them fire two so they would do enough damage.
However, I do not think they need it, since they already have an equivalent to fausts (stickies).
As for my opinion on zooks, I don't think it's actually a balance issue however I am against based on the fact that zooks are supposed to be an Infantry co. thing, not an armour co. Armour should not be about buffing infantry alone. The only buffs to infantry should be involved in some way with armour, whether that be calling in or an aura.
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: Thoughts on giving armor handheld AT and their infantry buffs
«
Reply #28 on:
March 07, 2010, 05:47:03 am »
Quote from: CrazyWR on March 07, 2010, 03:05:00 am
Quote from: Mysthalin on March 07, 2010, 02:20:19 am
Quote from: bayarea510 on March 07, 2010, 02:12:26 am
2rr is like 1 M18
Fixed
bad analogy, m18s have penetration issues.
I would believe he was comparing the damage.... Which is closer to one M18/M10 shot than an ATG shot.
Also, ATGs can bounce too ;p.
Logged
Heartmann
Officer of Kindness
Posts: 1776
Re: Thoughts on giving armor handheld AT and their infantry buffs
«
Reply #29 on:
March 07, 2010, 07:22:48 am »
Quote from: CrazyWR on March 07, 2010, 01:32:56 am
I agree with myst, mark target is op for its slot. Also, giving them a single RR shot is not nearly as powerful as 1 faust. RR's have always been >>> acc/penetration and <<< dmg...fausts have >>>>acc/pen AND dmg...
WTH have you been smooking?? faust do dmg this is tru, but rrs always pennatrate, well at least 98% more times than faust! i do no know the math but i know faust!
Logged
Quote from: EIRRMod on December 24, 2012, 04:19:41 pm
In the basement getting drunk.
Quote from: tank130 on March 31, 2013, 08:55:36 am
It's not really creepy until I show up.............
- I've heard of being an animal in bed but...
- The phallic principle of the Navy
nugnugx
Donator
Posts: 4051
Re: Thoughts on giving armor handheld AT and their infantry buffs
«
Reply #30 on:
March 07, 2010, 07:29:51 am »
I don't think it is OP
Either you get bazookas for MU
or upgrades for shermans other vehicles , hmgs atgs etc.
you can't have all , not enough mu
if you want to have all you will have like 4 max zookas and low atgs and or hmgs mortars
Logged
DeutscherStahl
EIR Veteran
Posts: 99
Re: Thoughts on giving armor handheld AT and their infantry buffs
«
Reply #31 on:
March 07, 2010, 07:43:07 am »
Not enough mu? You get 2000. 5 Shermans might take up 750 of that. M10s take up none, M18s take up none, T17s take up however much their WP costs. You can easily afford 2-3 ATG and some bazookas.
Logged
nugnugx
Donator
Posts: 4051
Re: Thoughts on giving armor handheld AT and their infantry buffs
«
Reply #32 on:
March 07, 2010, 07:48:38 am »
repair on every tank upgun 50 cal , t17 sandbags repair phospour , hmg mortar atg and u dont have left for zooka
Logged
DeutscherStahl
EIR Veteran
Posts: 99
Re: Thoughts on giving armor handheld AT and their infantry buffs
«
Reply #33 on:
March 07, 2010, 08:05:48 am »
You won't even come CLOSE to 2000 even counting in mortars and ATGs. Shermans take up 160, both TDs take up 30, light vehicles average around 130. Unless you're seriously spamming T17s you won't have a problem with affording 10+ bazookas.
Logged
nugnugx
Donator
Posts: 4051
Re: Thoughts on giving armor handheld AT and their infantry buffs
«
Reply #34 on:
March 07, 2010, 08:08:18 am »
"You won't even come CLOSE to 2000 "
tell that to my company :p
Logged
DeutscherStahl
EIR Veteran
Posts: 99
Re: Thoughts on giving armor handheld AT and their infantry buffs
«
Reply #35 on:
March 07, 2010, 08:32:36 am »
Do you run 5 mortars and 5 ATGs? Or 10 T17s?
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: Thoughts on giving armor handheld AT and their infantry buffs
«
Reply #36 on:
March 07, 2010, 03:27:53 pm »
I love how you make it sound like 5 ATGs is unreasonable like the other 2...
Logged
Two
EIR Veteran
Posts: 2079
Re: Thoughts on giving armor handheld AT and their infantry buffs
«
Reply #37 on:
March 07, 2010, 03:37:34 pm »
i have 1 atg and it lasts me entire game tbh, unless someoen runs around with 2 double shrek vet 3 storm squads -.-
Logged
Quote
IplayForKeeps: if we were an equation
IplayForKeeps: it would be
IplayForKeeps: two = keeps
IplayForKeeps: i only have 1 friend
Jinker
EIR Veteran
Posts: 227
Re: Thoughts on giving armor handheld AT and their infantry buffs
«
Reply #38 on:
March 07, 2010, 04:27:07 pm »
I'm really not seeing the issue here... did they take stickies away from armor company rifles?
Logged
Pages:
1
[
2
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...