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Author Topic: Chateau Map Change  (Read 3948 times)
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Duckordie Offline
Community Mapper
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Posts: 1687



« on: March 21, 2010, 08:45:42 am »

After 10 PM I found out these changes wanted to be added to the map:

Spawn change (This is was changed 3 months ago, but the map never made it to Unk0wn...)
Top Change,
Remove Tree groves
Add more cover to bottom players
Add more small cover
Make some changes above the field.
Make some more hight changes
Make Chateau into one sector instead of 2
Any lats inputs before I put the updated map in the luncher?
This will be the final changes before making this map Final
RED is changes, Small changes like cover is not shown






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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #1 on: March 21, 2010, 09:16:53 am »

Edit- nvm i scrolled over.

looks good to me
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bbsmith Offline
The Brain and Muscle
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« Reply #2 on: March 21, 2010, 02:15:22 pm »

The actual chateau isn't useful to hold.
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Malevolence Offline
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Posts: 1871



« Reply #3 on: March 21, 2010, 02:23:17 pm »

It's a top secret ninja trap against Apex.

"I'll hold the chateau!" turns into a death sentence for his team as they are one player short the whole game.
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Duckordie Offline
Community Mapper
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Posts: 1687



« Reply #4 on: March 21, 2010, 02:31:27 pm »

The actual chateau isn't useful to hold.

You don't have to eat the cake!
In 1 hour i give the map to Unk0wn, due it seems like all players in EiR:R have in mind that this is the best map ever and it don't need any feedback Cool
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Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #5 on: March 21, 2010, 02:41:50 pm »

its ok.not great (like tanteville) and not bad (like ghost town). just ok
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Duckordie Offline
Community Mapper
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Posts: 1687



« Reply #6 on: March 21, 2010, 03:06:10 pm »

Nah its the best
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Masacree Offline
EIR Veteran
Posts: 904


« Reply #7 on: March 21, 2010, 03:56:05 pm »

Tbh I really enjoy Chateau.
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Duckordie Offline
Community Mapper
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Posts: 1687



« Reply #8 on: March 21, 2010, 04:25:30 pm »

Good =)

File for new version: http://www.megaupload.com/?d=AD65VP8N
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Tymathee Offline
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Posts: 9741



« Reply #9 on: March 22, 2010, 01:16:38 am »

cool, finally. i always felt like maps where players spawn all in the same spot were very annoying.
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Duckordie Offline
Community Mapper
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Posts: 1687



« Reply #10 on: March 25, 2010, 10:36:00 am »

Do not send me feedback about this map at this time.

There is a new version out, but Unk0wn is waiting to release it until its a new month, to save EiR staff 11MB bandwidth. We in the map team feel that we need this stabilization in the crises we face today.

Even tho some people feel the urge for new versions of our maps. You must keep in mind that without 11MB extra porn for the EiR Staff, they will go under and be consumed by drugs, cats and angry mothers, due the pressure they face.
They have faced them self and promise to spare an extra 11mb from the porn bandwidth and move it to the map updates.

So soon, or in 2.0, in the further, long time ahead, far far way. You will see the needed map updates. 
Thank you for waiting.

Regards, the the active(soon dead) map team.
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #11 on: March 25, 2010, 11:56:49 am »

Why not take feedback in the meantime?
Just because you already sent me a new version doesn't mean you can't send me a newer version if you feel like making some more changes.
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Duckordie Offline
Community Mapper
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Posts: 1687



« Reply #12 on: March 25, 2010, 12:06:54 pm »

No, for real, take your time. 

I just found this amusing Grin
Nah, the feedback I get are to make changes I already made, so they are better off helping other mappers =)
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