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Author Topic: about the abandon tank  (Read 11070 times)
0 Members and 1 Guest are viewing this topic.
rifle87654 Offline
EIR Veteran
Posts: 1107


« on: March 27, 2010, 08:53:39 pm »

i know it's something in the suggestion fourm
but are you really considering?
and what will happen to the tank after the tank crew run away
tank explode?
tank being as empty weapon to be captured?
Logged

hahahahahahahahahahahahahahahhahahahaha hahahahahahahahahahhahahahahahahahahaha hahahahah
hahahahahahahahahahahahahahahhahahahaha hahahahahahahahahahhahahahahahahahahaha hahahahah
Does he have a problem?
Anyway he's hilarious.
Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #1 on: March 27, 2010, 09:05:27 pm »

Tank wouldnt be an empty weapon to be recrewed, it was will a World Unit after it is abandoned
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Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
Tymathee Offline
Donator
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Posts: 9741



« Reply #2 on: March 28, 2010, 01:49:25 am »

are the devs really considering this?
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #3 on: March 28, 2010, 01:52:58 am »

yeah, it'll be implemented eventually.
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If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
Tymathee Offline
Donator
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Posts: 9741



« Reply #4 on: March 28, 2010, 01:58:31 am »

yeah, it'll be implemented eventually.

Interesting, any insight as to why and how it'll work?
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Akranadas Offline
Honoured Member
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Posts: 6906


« Reply #5 on: March 28, 2010, 02:00:15 am »

I bet it involves clicking a button
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Tymathee Offline
Donator
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Posts: 9741



« Reply #6 on: March 28, 2010, 02:13:39 am »

I bet it involves clicking a button

... i hate u lol
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #7 on: March 28, 2010, 02:21:07 am »

My tiny suggestion for abandoning the tank it would be like:

The tank crew abandons the tank after a 10 second timer. The tank will stand still for 10 seconds before the self detonation package the crew armed explodes. Within that time it can be destroyed or the last unit to damage it gets the kill of it

The tank crew would be 5 man crew. 4 riflemen like skins and 1 commander skin.

I thought as if...

you can abandon the tank and walk around with the weapon crew...or it'll automatically retreat
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Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #8 on: March 28, 2010, 02:26:38 am »

Yea there wont be an instant GTFO button. it will take time for the crew to packup and get out. i dont like the crew being able to fight as infantry though. should be retreated instantly
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Tymathee Offline
Donator
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Posts: 9741



« Reply #9 on: March 28, 2010, 03:01:19 am »

should be 3 man crew (gunner, loader, driver), more realistic is about 4-5, gunner, loader, driver, commander. Or, you can have it be just one man and only the Commander is the one that's escaping leaving the crew to die...maybe it immobilizes the tank, it can still fight but wont gain vet. i dunno, just a though.
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DasNoob Offline
EIR Veteran
Posts: 3430



« Reply #10 on: March 28, 2010, 03:27:26 am »

Crew pops out and retreats... tank gets destroyed.

batta bing.
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Quote from: fldash on Today at 06:22:34 PM
DISASTER AVERTED... IM A MOTHER FUCKING GENIUS!

You have DasNoob who uses the mod as COHTV
Nero3X[W] Offline
EIR Regular
Posts: 19


« Reply #11 on: March 28, 2010, 03:38:45 am »

so, the tank became world unit, and no one could gain exp from destroying them ?
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Duckordie Offline
Community Mapper
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Posts: 1687



« Reply #12 on: March 28, 2010, 04:05:41 am »

As an reenactor i can tell  you that ALL German tanks had explosives attached to them. So if the crew have to run away... Then they would blow up the tank, with that said... This is a game.

Also... If there would be a button on the tank... Make sure its on the "build" page.
Due some new players (or me), have some bad luck from time to time, and a accident is there with us. Pressing the wrong button. This can happen when you think your typing in the chat

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^<-- Duck and


 We need more axis players!:
shockcoil Offline
griefer & spammer
EIR Veteran
Posts: 1566



« Reply #13 on: March 28, 2010, 04:26:57 am »

What happened to the old self-destruct button anyway? Watching someone press that button by accident on their vet 3 tank was some of the most hilarious shit ever.
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Duckordie Offline
Community Mapper
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Posts: 1687



« Reply #14 on: March 28, 2010, 04:30:27 am »

What happened to the old self-destruct button anyway? Watching someone press that button by accident on their vet 3 tank was some of the most hilarious shit ever.

 Embarrassed
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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #15 on: March 28, 2010, 04:31:08 am »

you might be able to find out how to code simliar to it in the campaign mission with the tiger.
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DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #16 on: March 28, 2010, 04:32:24 am »

please no crew retreat stuff, just look at how much vetted tanks there are already now.

this solves nothing, the only result is that new players get even more owned by vet.
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Duckordie Offline
Community Mapper
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Posts: 1687



« Reply #17 on: March 28, 2010, 04:41:08 am »

There should be a risk involved
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #18 on: March 28, 2010, 04:43:57 am »

it should not be involved at all. this might look cool etc, but other than that i see only downsides.
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Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #19 on: March 28, 2010, 04:48:10 am »

please no crew retreat stuff, just look at how much vetted tanks there are already now.

this solves nothing, the only result is that new players get even more owned by vet.

This is false.

There will be a certain time frame for the crew to get out, its not instant, during this time the tank will be immobile and it will not shoot. So during that time frame ( i will say 30 seconds ). You may still destroy the tank

This option is only viable when your have an immobilised tank, or damaged engine specifically red engine. As it will be more efficient by just driving the tank to the spawn area.

This option also adds a touch of realism
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