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Author Topic: Armor zooks  (Read 11177 times)
0 Members and 4 Guests are viewing this topic.
Smokaz Offline
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Posts: 11418



« on: April 03, 2010, 09:59:46 am »

Jesus.
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
skaffa Offline
Honoured Member
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Posts: 3130


The very best player of one of the four factions.

« Reply #1 on: April 03, 2010, 10:16:34 am »

is this the game we just played on radar ?
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Quote from: deadbolt
bad luck skaffa>  creates best and most played eir maps
                      >  hated for creating best and most played eir maps

Quote from: Tachibana
47k new all time record?

Quote from: deadbolt
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
CafeMilani Offline
Aloha
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Posts: 2994



« Reply #2 on: April 03, 2010, 10:17:56 am »

HILARIOUS how mountainman calls in more and more pumas to counter your zook rifles  Cheesy
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Two Offline
EIR Veteran
Posts: 2079


« Reply #3 on: April 03, 2010, 10:34:38 am »

What else could he call out tho Tongue grens wouldnt hit in the smoke and the flamer + bar woulda owned them, pumas have the greatest chance to hit since even when missing they can hit.

SE doctrine is the only one out that can reliably counter this.
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Quote
IplayForKeeps: if we were an equation
IplayForKeeps: it would be
IplayForKeeps: two = keeps
IplayForKeeps: i only have 1 friend
CafeMilani Offline
Aloha
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Posts: 2994



« Reply #4 on: April 03, 2010, 10:37:44 am »

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shockcoil Offline
griefer & spammer
EIR Veteran
Posts: 1566



« Reply #5 on: April 03, 2010, 10:49:27 am »

epic epic pic
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Unkn0wn Offline
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Posts: 18379


« Reply #6 on: April 03, 2010, 10:55:27 am »

Tiger would totally own bazooka blobs.
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #7 on: April 03, 2010, 10:55:58 am »

There's too many to list for infantry and only one (in a radius near vehicles) to list for armour.
You're the one trying to proof something is wrong, it's your responsibility to back up your claims.

As long as you don't do that this discussion ain't going anywhere.

Okay, let me update you. This is part of why I feel like I feel about zooks.

Zooks. Thats all armor gets. And its all they need if they wanna spam expendable, annoying zook rifles out the ass. Infantry actually get meaningful upgrades and abilities that promote using other stuff than just sucide rifles with grenades. Armor doesnt, and they want mobile AT support. 57mm isn't very mobile. There's no explanation or synergy for zooks in the doctrine, it was just added. There's no way in hell you'd be able to spend all your munis on your armor unless you run tons and tons of ATG's, and whats the point of playing armor if you can't even fight the german tanks with your buffed tanks?

Specialist equipment for inf (LOL) is a t2. Zook for rifles on armor, is a T1.

On the lol side:

Quote from: Mobile Cover
Infantry gets bonuses for being close to halftracks and bigger armor/vehicles. -15% damage, -25% supression

Wait.. why does infantry get this? Lol.

An as for your tiger.. please. Tigers dont own anything other than a 1 way ticket to hell. :d







« Last Edit: April 03, 2010, 10:59:11 am by Smokaz » Logged
Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #8 on: April 03, 2010, 11:10:27 am »

Quote
An as for your tiger.. please. Tigers dont own anything other than a 1 way ticket to hell. :d
Tigers do good against bazookas and will rip apart blobs thanks to their superb splash damage.
Logged
Tymathee Offline
Donator
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Posts: 9741



« Reply #9 on: April 03, 2010, 11:11:29 am »

There's too many to list for infantry and only one (in a radius near vehicles) to list for armour.
You're the one trying to proof something is wrong, it's your responsibility to back up your claims.

As long as you don't do that this discussion ain't going anywhere.

Okay, let me update you. This is part of why I feel like I feel about zooks.

Zooks. Thats all armor gets. And its all they need if they wanna spam expendable, annoying zook rifles out the ass. Infantry actually get meaningful upgrades and abilities that promote using other stuff than just sucide rifles with grenades. Armor doesnt, and they want mobile AT support. 57mm isn't very mobile. There's no explanation or synergy for zooks in the doctrine, it was just added. There's no way in hell you'd be able to spend all your munis on your armor unless you run tons and tons of ATG's, and whats the point of playing armor if you can't even fight the german tanks with your buffed tanks?

Specialist equipment for inf (LOL) is a t2. Zook for rifles on armor, is a T1.

On the lol side:

Quote from: Mobile Cover
Infantry gets bonuses for being close to halftracks and bigger armor/vehicles. -15% damage, -25% supression

Wait.. why does infantry get this? Lol.

An as for your tiger.. please. Tigers dont own anything other than a 1 way ticket to hell. :d


Infantry get it to promote more synergy with vehicles. Armor gets accuracy bonuses, infantry get defensive bonuses.

Also, when thinking of rifle zooks, its kinda Op but at the same time, all axis docs get mobile AT in terms of schrecks, brits have piats and then the allies had rr's for airborne and zooks for infantry on rangers. having zooks for armor is a "realistic" thing cuz infantry with armor platoons would have mobile AT with them in case of flanking armor.  

specialized equpment is a t2 cuz of being able ot give bars to rangers (which i see no one use btw) but in a ways , i think zooks should be a T2 for armor as well because of how good it seems to make them.
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #10 on: April 03, 2010, 11:18:01 am »

Quote
An as for your tiger.. please. Tigers dont own anything other than a 1 way ticket to hell. :d
Tigers do good against bazookas and will rip apart blobs thanks to their superb splash damage.

If you are fielding a tiger to counter a few zook rifles.. well. Guess what ? The armor player is going to have his own units capable of neutering the tiger. A vet 2 sticky behind a building, a hellcat in ambush.

Also, tiger accuracy vs mortar smoke.. fun fun fun.
« Last Edit: April 03, 2010, 11:20:28 am by Smokaz » Logged
Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #11 on: April 03, 2010, 11:19:58 am »

If it's only a few zook rifles there's no problem, but clearly you are spamming more than 'just a few zook rifles'.
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #12 on: April 03, 2010, 11:25:35 am »

Yeah, because there's nothing else worthwhile to get. When you are running armor without zooks, you are basically pigeon-holed into getting some 57mms, a few sticky rifles + support weps. Which are far far less cost-effective than suicide rifles shooting that zook until the last guy drops and having no heal to return to.

It was a genuine trademark of armor that it had no handheld AT, it destroyed enemy armor using it's TD's and its 57mms + eventual vet 2 rifles it had by slowly grinding some rifles up.

Logged
Pak88mm Offline
EIR Veteran
Posts: 423


« Reply #13 on: April 03, 2010, 11:29:48 am »

i spam zook rifles in armor co. why not? its better than spamming bars.
Logged

Exactly.

There is only so many times you can slaughter Lt Apollo, Rocksitter, and Alwaysloseguy24 before you get bored and fall asleep.

-GamesGuy-

Most Hated player in EiR....Pak88Mm
CafeMilani Offline
Aloha
*
Posts: 2994



« Reply #14 on: April 03, 2010, 11:32:57 am »

There's too many to list for infantry and only one (in a radius near vehicles) to list for armour.
You're the one trying to proof something is wrong, it's your responsibility to back up your claims.

As long as you don't do that this discussion ain't going anywhere.

Okay, let me update you. This is part of why I feel like I feel about zooks.

Zooks. Thats all armor gets. And its all they need if they wanna spam expendable, annoying zook rifles out the ass. Infantry actually get meaningful upgrades and abilities that promote using other stuff than just sucide rifles with grenades. Armor doesnt, and they want mobile AT support. 57mm isn't very mobile. There's no explanation or synergy for zooks in the doctrine, it was just added. There's no way in hell you'd be able to spend all your munis on your armor unless you run tons and tons of ATG's, and whats the point of playing armor if you can't even fight the german tanks with your buffed tanks?

Specialist equipment for inf (LOL) is a t2. Zook for rifles on armor, is a T1.

On the lol side:

Quote from: Mobile Cover
Infantry gets bonuses for being close to halftracks and bigger armor/vehicles. -15% damage, -25% supression

Wait.. why does infantry get this? Lol.

An as for your tiger.. please. Tigers dont own anything other than a 1 way ticket to hell. :d


Infantry get it to promote more synergy with vehicles. Armor gets accuracy bonuses, infantry get defensive bonuses.

Also, when thinking of rifle zooks, its kinda Op but at the same time, all axis docs get mobile AT in terms of schrecks, brits have piats and then the allies had rr's for airborne and zooks for infantry on rangers. having zooks for armor is a "realistic" thing cuz infantry with armor platoons would have mobile AT with them in case of flanking armor.  

specialized equpment is a t2 cuz of being able ot give bars to rangers (which i see no one use btw) but in a ways , i think zooks should be a T2 for armor as well because of how good it seems to make them.

no, infantry gets it because lionel made this doctrine.
Logged
lionel23 Offline
Donator
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Posts: 1854


« Reply #15 on: April 03, 2010, 01:37:29 pm »

Infantry are the primary users of bazookas, why shouldn't they get riflemen zooks?  You can either run a bunch of rangers (btw that's the T1 'cheap' access to bazookas, while riflemen bazooka option is the T2 as it allows for a larger number of squads with it on the field while rangers as a T1 has fewer squads but double-packed) or riflemen to support a US Infantry Company who uses tank reapers.

Zooks are a flanking weapon pretty much, with very little chance of actually going through the front armor of any tank, especially if it's skirted.  Armor Company has just a basic bazooka, while Infantry Tank Reapers get the Mk2 bazooka which much, much improved stats.  And honestly if TR wasn't there, I wouldn't be fielding bazookas at all and going Rifle Training or something.

I have to agree with bazookas in armor doctrine cause they really need it to be mobile (being a vehicle based company) while Infantry are foot sloggers, and are carrying around those damn slow-ass 57mm TR AP round ATGs to cover their rangers/riflemen.
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Congratulations, dear sir...I must say, never before have I seen such precise gunnery displayed. - CrazyWR (on Leaderboard Howitzers)

Two Offline
EIR Veteran
Posts: 2079


« Reply #16 on: April 03, 2010, 01:39:38 pm »

IMO infantry doctrine buffs shouldnt affect riflemen zookas.
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lionel23 Offline
Donator
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Posts: 1854


« Reply #17 on: April 03, 2010, 01:45:44 pm »

Why not?  They're infantry, and they carry bazookas (which is a T2 unlock).  If it didn't, there would be no reason to ever use riflemen and Tank Reapers (other than the vet 2 stickies).
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #18 on: April 03, 2010, 02:31:57 pm »

its kinda sad, smokaz is turning into aloha
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1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
wittman420 Offline
EIR Veteran
Posts: 111


« Reply #19 on: April 03, 2010, 02:48:35 pm »

Hes just speaking the truth dawg
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