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Author Topic: 0.7.8a Changelog  (Read 31776 times)
0 Members and 4 Guests are viewing this topic.
Tymathee Offline
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Posts: 9741



« Reply #60 on: April 05, 2010, 12:45:11 pm »

the new treadbreaker is pretty mean but now you have to use it differently since it slows the tank for only a minimum of time. Last game i saw people using it as before, slowing it down so its useless but now you have o tuse it along with your AT, slow it down when u have other AT around and then take down the vehicle. Makes game play a lot different.
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #61 on: April 05, 2010, 12:45:56 pm »

That and alot of the stuff that went in this patch took a lot of time to think over and solve. You can't just say I want this and the Relic engine provides. It doesn't work like that. Things like Assault(what a bitch skill) and engine disable skills are hard to code. Compound that with all the toning down of super OP abilities from previous incarnations of doctrines.

People burn out quickly, making uninformed comments only hastens that process.
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He thinks Tactics is a breath mint

Wow I think that was the nicest thing brn ever posted!  Tongue

the pussy of a prostitute is not tight enough for destroy a condom Wink
Tymathee Offline
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« Reply #62 on: April 05, 2010, 03:12:59 pm »

That and alot of the stuff that went in this patch took a lot of time to think over and solve. You can't just say I want this and the Relic engine provides. It doesn't work like that. Things like Assault(what a bitch skill) and engine disable skills are hard to code. Compound that with all the toning down of super OP abilities from previous incarnations of doctrines.

People burn out quickly, making uninformed comments only hastens that process.

Yea, major props on implementing the incendiary assault, i know that was a bitch to code.
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brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #63 on: April 05, 2010, 03:15:22 pm »

Unfortunately It's not fully in. The break suppression and rush the target but fail to throw. It's been fixed already and will go out with the next fix.
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Tymathee Offline
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« Reply #64 on: April 05, 2010, 03:18:38 pm »

Unfortunately It's not fully in. The break suppression and rush the target but fail to throw. It's been fixed already and will go out with the next fix.

oh...well thats nice to know but it guess they're just pe with fireup now lmao
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Aggamemnon Offline
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Posts: 418


« Reply #65 on: April 05, 2010, 07:12:43 pm »

0.7.8a Changelog

[*G43 slow no longer affect retreating infantry

Best change ever.


Thanks. Grin
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"Success on D-Day, depended entirely on these men"
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #66 on: April 05, 2010, 07:18:30 pm »

You can all thank me for that one. Tongue
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Two Offline
EIR Veteran
Posts: 2079


« Reply #67 on: April 05, 2010, 07:28:12 pm »

Grens gay, vet hunting is part of the mod, and PE were the masters at it.
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Quote
IplayForKeeps: if we were an equation
IplayForKeeps: it would be
IplayForKeeps: two = keeps
IplayForKeeps: i only have 1 friend
lionel23 Offline
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« Reply #68 on: April 05, 2010, 07:40:07 pm »

But using that suppressive fire specifically to stop retreating units was not the intent of that feature.
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Congratulations, dear sir...I must say, never before have I seen such precise gunnery displayed. - CrazyWR (on Leaderboard Howitzers)

crimsonrabbit Offline
EIR Veteran
Posts: 380



« Reply #69 on: April 05, 2010, 07:46:15 pm »

Gren is just sick of people slowing his farmed vet.
How am I going to vet hunt now?
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I defy all laws of scienceee.

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Masacree Offline
EIR Veteran
Posts: 904


« Reply #70 on: April 05, 2010, 07:49:08 pm »

But using that suppressive fire specifically to stop retreating units was not the intent of that feature.

If BAR suppression slowed on retreat you would be advocating it.

Saying something like :

"Its america's only way to vet hunt! Axis get heavy tanks which sometimes one shot squads blah blah blah"
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I like how this forum in turn brings out the worst in anyone
To err is human, to eirr is retard
MonthlyMayhem Offline
EIR Veteran
Posts: 164


« Reply #71 on: April 05, 2010, 07:54:45 pm »

Gren is just sick of people slowing his farmed vet.
How am I going to vet hunt now?
Block with vehicles!
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aka Maysauze/MrGamenWatch
Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #72 on: April 05, 2010, 07:55:07 pm »

Axis have no unit that can one shot any infantry btw
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Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #73 on: April 05, 2010, 08:01:49 pm »

Hummel?
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Masacree Offline
EIR Veteran
Posts: 904


« Reply #74 on: April 05, 2010, 08:05:08 pm »

Axis have no unit that can one shot any infantry btw

Yes they do.(tiger and goliath come to mind off the top of my head)  And even if they didn't, it wouldn't matter - he'd still say it.
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Two Offline
EIR Veteran
Posts: 2079


« Reply #75 on: April 05, 2010, 08:05:33 pm »

But using that suppressive fire specifically to stop retreating units was not the intent of that feature.

If they use it to kill retreating units they cant use it on units that can attack them.
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winisez Offline
EIR Veteran
Posts: 400


« Reply #76 on: April 05, 2010, 09:46:57 pm »

It was acting like a Quad not an HMG.
So basically its suppression has gone up and its damage has gone down? TBH it seemed like a good unit before, ill have to test it out again.
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gamesguy2 Offline
Honoured Member
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Posts: 2238


« Reply #77 on: April 05, 2010, 09:47:28 pm »

It was acting like a Quad not an HMG.
So basically its suppression has gone up and its damage has gone down? TBH it seemed like a good unit before, ill have to test it out again.

MG42 does a LOT more damage than a quad.
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TodlichPanther Offline
EIR Veteran
Posts: 442


« Reply #78 on: April 05, 2010, 09:53:49 pm »

is it less accurate then? never felt like it did much dmg when i used to play wher lol...are you sure? quads tear through grens, my tommies sit in mg suppression and wait for someone to flank....
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Also, I lost a game due to not enough anti-infantry units, so airborne get double damage at each vet level.

More changes to come.
Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #79 on: April 05, 2010, 10:33:42 pm »

Gamesguy is talking about the never-occurring situation where the mg42 fires at something without immediatly supression or pinning it Wink
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