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Author Topic: Wishlist for new terror!  (Read 9977 times)
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Smokaz Offline
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Posts: 11418



« on: April 14, 2010, 01:06:41 pm »

So yeah, bob's motherboard or whatever is still keeping us slackjawed and in deprived shock waiting for the new terror with the current slowdown of patching.
http://www.grapheine.com/bombaytv/illustrateur-uk-4643a133c4f38ff5e1a1907bfb11d79b.html

Let's hear it you hardcore men, what do you hope for in the new terror.

I've been lobbying hardcore for the following things:

- G43 KCH (the ultimate infantry unit)
- Buffs to flamepios and flammenwerfer HTs
- a Mg42 KCH squad, flank me now biatch.

Recent ideas I got:

- Commando Smoke drop for KCH

What are you hoping for in the new terror? Got some good ideas?
« Last Edit: April 14, 2010, 02:19:32 pm by EliteGren » Logged

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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #1 on: April 14, 2010, 01:08:11 pm »

Improved Machineguns

Tank Hull MGs can be upgraded to Wehrmacht Halftrack's one
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Tymathee Offline
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« Reply #2 on: April 14, 2010, 01:13:07 pm »

lol mg42 kch, nice, kinda like mando, and airborne crews huh. Would u give them fausts so the can defend against tanks?
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Mysthalin Offline
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Posts: 9028


« Reply #3 on: April 14, 2010, 01:15:00 pm »

Smoke burst from the HMG42. It fires 30 rounds of mortar smoke in a large area in under 2.5 seconds, then the pios with dual flamethrowers on top of a German Steel P4 ride in and rape shit.
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Rocksitter Offline
EIR Veteran
Posts: 495



« Reply #4 on: April 14, 2010, 01:21:55 pm »

  damn Smoke never thought you had that much love for the KCH any new KCH Doctrine ability would be welcome ...
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nugnugx Offline
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« Reply #5 on: April 14, 2010, 01:22:48 pm »

bike with shreck   , goliath with mg42 to pin infantry
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Smokaz Offline
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Posts: 11418



« Reply #6 on: April 14, 2010, 01:27:32 pm »

KCH are terrible, I got no love for them.
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nugnugx Offline
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« Reply #7 on: April 14, 2010, 01:28:25 pm »

They were good back when there was no PE and Brits
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Smokaz Offline
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Posts: 11418



« Reply #8 on: April 14, 2010, 01:30:47 pm »

They were good because they had vet decided by a rednosed clown and awesome doctrine buffs.

Last version of terror volks were fricking better than them, since they removed zeal from KCH.

Hopefully KCH will make a golden return, there needs to be something else than the 4 man squad of KCH for terror that makes you recognize it as something more than a regular kch squad, when terror fields them it should be reason for worry.

Assault nades on cooldown? Purrr.
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #9 on: April 14, 2010, 01:46:21 pm »

Purr all you want

KCH will get 1 thing only.

4th man.

That's it that's the only buff they'll ever get. MUAHAHAHAHA!!!
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CafeMilani Offline
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Posts: 2994



« Reply #10 on: April 14, 2010, 01:47:30 pm »

i think the kch is a great idea. we would definately see some more mg micro in eir. cannonball will love it =)
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Eternal Offline
EIR Veteran
Posts: 70


« Reply #11 on: April 14, 2010, 01:48:13 pm »

As said by Smokaz, something to buff KCH.

Maybe some kinda "terror" ability for the KT?

Zeal zeal zeal. Make grens a viable counter to infantry.

LMG firing on the move? Maybe on a cooldown of some sort? Would properly be OP

Some kind of sticky for axis main infantry Cheesy Preferably non-doctrinal, but thats off-topic.  
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deadbolt Offline
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« Reply #12 on: April 14, 2010, 01:57:50 pm »

KCH sniper?
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Smokaz Offline
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Posts: 11418



« Reply #13 on: April 14, 2010, 02:00:09 pm »

KCH sniper?

Unknown actually suggested heroic armor for support teams as a terror T4.
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CafeMilani Offline
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Posts: 2994



« Reply #14 on: April 14, 2010, 02:00:33 pm »

lmg firing on the move t2-t3 (hey allies also have super awesome t2s)
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Smokaz Offline
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Posts: 11418



« Reply #15 on: April 14, 2010, 02:02:11 pm »

There was a idea for a while, basically making the KT's hull and mounted gun into mg42s. Pack in a few Paks and you would be golden.
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Tymathee Offline
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« Reply #16 on: April 14, 2010, 03:16:16 pm »

KCH sniper?

Unknown actually suggested heroic armor for support teams as a terror T4.

Not a bad idea actually. But then they'd get raped by flame more than they already do.

KCH sniper?

would kinda go along with the Kch support crews.

kch sniper, hmg, mortar, pak. it'd be like the commando teams except instead of smoke and demos, they can use fausts for scant protection against vehicles. Only one shot though.

How about this for a terror doc. ability, some type of fake tank sound for the bike. You bring the bike on and it sounds like a p4, or king tiger or stug

or you can do an off map called "Buzz" where a stuka flies real low and buzzes infantry and makes 'em get suppressed (but not pinned) instantly cuz they're ducking from the plane.

How about a King Tiger lock down that gives it a little bit longer range (thinking like 50-60) and has a long deploy and pack up time. It fires the 88 gun anyway. You can call it Improved Powder (for the longer range).

How about an ability that turns the nebel into a mortar kind. it'd have roughly 2x/3x the reload of a mortar on auto but it'd fire off rockets on a regular interval instead of a cooldown and you couldn't barrage with it (pofia mod did this with all artillery units)

maybe a goliath upgrade that makes it totally cloaked could be a t3.

thats it from me for now.
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CafeMilani Offline
Aloha
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Posts: 2994



« Reply #17 on: April 14, 2010, 03:21:47 pm »


How about this for a terror doc. ability, some type of fake tank sound for the bike. You bring the bike on and it sounds like a p4, or king tiger or stug

or you can do an off map called "Buzz" where a stuka flies real low and buzzes infantry and makes 'em get suppressed (but not pinned) instantly cuz they're ducking from the plane.

How about a King Tiger lock down that gives it a little bit longer range (thinking like 50-60) and has a long deploy and pack up time. It fires the 88 gun anyway. You can call it Improved Powder (for the longer range).

How about an ability that turns the nebel into a mortar kind. it'd have roughly 2x/3x the reload of a mortar on auto but it'd fire off rockets on a regular interval instead of a cooldown and you couldn't barrage with it (pofia mod did this with all artillery units)

maybe a goliath upgrade that makes it totally cloaked could be a t3.

thats it from me for now.
yeah make terror more terrific!
the buzz is an interesting idea..
KT lock down is op.
that nebek would be fucking annoying and would be changed a day later anyway. equals op i guess
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SnoOp Offline
EIR Veteran
Posts: 218



« Reply #18 on: April 14, 2010, 03:49:48 pm »

You want terror more terrific? make a halftrack that goes around shooting mines that stick to vehicles from a vet 2 sticky range....thats pretty terrifying
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Masacree Offline
EIR Veteran
Posts: 904


« Reply #19 on: April 14, 2010, 04:08:31 pm »

Zeal

V1

Zeal

Medpack buffs

Zeal

IA

Zeal

Ferocity

Zeal

GS

Zeal

HS

Zeal

Subversion

Zeal

You get the idea.
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