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Author Topic: Onboard mechanics  (Read 1954 times)
0 Members and 3 Guests are viewing this topic.
coolpablos Offline
EIR Regular
Posts: 13


« on: May 07, 2010, 06:00:05 am »

Turret rotation is disable while repairing.
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #1 on: May 07, 2010, 06:01:46 am »

And if it was enabled, what exactly would it change?
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
coolpablos Offline
EIR Regular
Posts: 13


« Reply #2 on: May 07, 2010, 06:06:41 am »

And if it was enabled, what exactly would it change?

"Onboard Mechanics - All vehicles +1 repair use, Re-enables movement while repairing"

Vehicles are able to move while repairing but unable to rotate turret.
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #3 on: May 07, 2010, 06:07:41 am »

Turret is disabled when you repair. Why would it change with OBM?
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ImmanioEiR Offline
Donator
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Posts: 247


« Reply #4 on: May 07, 2010, 06:09:30 am »

As they say, why would it matter if the turret could rotate, when you can't fire in any case?
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nugnugx Offline
Donator
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Posts: 4051



« Reply #5 on: May 07, 2010, 06:09:33 am »

coopablos wants it to be able to fire


his logic is      turrent can't rotate - can't fire

turret can rotate - can fire
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coolpablos Offline
EIR Regular
Posts: 13


« Reply #6 on: May 07, 2010, 06:10:56 am »

I just supposed it will like field repair but take longer  Tongue
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