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Author Topic: 4p_Hinderdam  (Read 8640 times)
0 Members and 2 Guests are viewing this topic.
deadbolt Offline
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Posts: 4410



« on: May 24, 2010, 04:43:02 am »

So i've started editing the 2p vcoh map into a 4p map for eir!

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DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #1 on: May 24, 2010, 04:49:28 am »

perhaps to add some trees or corn into lover right corner?
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LeoPhone Offline
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« Reply #2 on: May 24, 2010, 04:50:26 am »

what's the map size
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deadbolt Offline
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Posts: 4410



« Reply #3 on: May 24, 2010, 05:09:13 am »

448x224

yeh just tryna add abit more, maybe more farms and houses then final touches round the edge of the map
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deadbolt Offline
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Posts: 4410



« Reply #4 on: May 27, 2010, 02:44:42 pm »



k finished version just uploading now..
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EliteGren Offline
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Posts: 6106


« Reply #5 on: May 27, 2010, 03:08:16 pm »

It looks great. If you can make it look like a spartan map with full details it'll be a dream to play on.
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
deadbolt Offline
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« Reply #6 on: May 27, 2010, 03:21:30 pm »

http://www.filefront.com/16570695/4p_Hinderdam.sga

It has details, its just too far out to pick them up, ill give you some teaser screens.
« Last Edit: May 27, 2010, 07:05:33 pm by deadbolt » Logged
deadbolt Offline
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« Reply #7 on: May 27, 2010, 03:26:19 pm »







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Unkn0wn Offline
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« Reply #8 on: May 27, 2010, 03:31:46 pm »

Did you play a testgame on it?
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deadbolt Offline
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Posts: 4410



« Reply #9 on: May 27, 2010, 03:43:13 pm »

hmm, needs quick fix with a blocking spline and possibly more detail around edges of the map.
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Tymathee Offline
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Posts: 9741



« Reply #10 on: May 27, 2010, 03:48:18 pm »

what mission map is this?
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
deadbolt Offline
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Posts: 4410



« Reply #11 on: May 27, 2010, 04:23:19 pm »

its the old multiplayer 1v1 map hinderdam.
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deadbolt Offline
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« Reply #12 on: May 27, 2010, 07:04:49 pm »

fixed and awaiting autoupdater

http://www.filefront.com/16570695/4p_Hinderdam.sga
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Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #13 on: May 27, 2010, 07:12:18 pm »

Uploaded.
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If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
LeoPhone Offline
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« Reply #14 on: May 27, 2010, 07:22:22 pm »

unkown asked if there was a testgame on it.

there was no reply, so most probably no testgame.

always have one or better two testgames on a new map before uploading.
« Last Edit: May 27, 2010, 07:32:48 pm by LeoPhone » Logged
Killer344 Offline
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Posts: 6904



« Reply #15 on: May 27, 2010, 07:25:56 pm »

He did test it.
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Unkn0wn Offline
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Posts: 18379


« Reply #16 on: May 28, 2010, 05:19:00 am »

I'll check it out in the WB.

Also adding it to the module pending launcher support.
« Last Edit: May 28, 2010, 05:26:36 am by Unkn0wn » Logged
Unkn0wn Offline
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Posts: 18379


« Reply #17 on: May 28, 2010, 06:11:09 pm »

So... apparently it's really buggy?
Can I get confirmation on this? And a fixed version please.
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LeoPhone Offline
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« Reply #18 on: May 28, 2010, 06:17:30 pm »

confirmation: me

u see move block letters everywhere, u can move trough groves, there are uber low walls that are shot blocking, there is no minimap in game lobby. the name of the map in lobby is wrong, there is no map description

and i also explained i self- did not like the map at all and why.
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Clavis55o Offline
EIR Veteran
Posts: 85


« Reply #19 on: May 28, 2010, 06:19:06 pm »

In my opinion it seems that leo is just mad that there's another mapper
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