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Author Topic: Hotchkiss Command Section  (Read 6718 times)
0 Members and 4 Guests are viewing this topic.
MultiDoc Offline
EIR Veteran
Posts: 225


« on: June 18, 2010, 09:25:01 pm »

I have unlocked this unit a few days ago and also used quite much. But still haven;t found out what makes it so special compared to the ordiry Hotchkiss tank.

Anyone could explain this unit better ? Abilities, do's and don'ts ? How is it supposed to be used effectively and what units does it "support" ? Is it like the munitions halftrack ?

Thanks in advance.
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Tymathee Offline
Donator
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Posts: 9741



« Reply #1 on: June 18, 2010, 09:42:20 pm »

it has a cooldowna bility that buffs other tanks rof and range i think or maybe they took range off but rof i knwo for sure
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
MultiDoc Offline
EIR Veteran
Posts: 225


« Reply #2 on: June 18, 2010, 10:41:18 pm »

it has a cooldowna bility that buffs other tanks rof and range i think or maybe they took range off but rof i knwo for sure

"rof" ?  Huh What is that ?

And where is that cooldown ability / Cause all the times i've used it, i didn't notice any button-triggered ability to be available....   Embarrassed
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Clavis55o Offline
EIR Veteran
Posts: 85


« Reply #3 on: June 18, 2010, 10:43:03 pm »

its happening nonstop and rof=rate of fire
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rifle87654 Offline
EIR Veteran
Posts: 1107


« Reply #4 on: June 18, 2010, 11:00:35 pm »

I hope there's an aura symbol and accuracy+range bonus.
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Does he have a problem?
Anyway he's hilarious.
MultiDoc Offline
EIR Veteran
Posts: 225


« Reply #5 on: June 18, 2010, 11:50:07 pm »

its happening nonstop

That's nice to know, can someone from the dev team confirm this too ?

And if the above ability is true, then the below suggestion (aura symbol/area) would be a "must have" in-game so that we know when the ability is indeed in use or not.

I hope there's an aura symbol and accuracy+range bonus.
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #6 on: June 18, 2010, 11:50:19 pm »

There isn't any clickable ability any more tym.

It's basically a worse CCT that has a gun. No idea why it costs as much as it does.
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sgMisten Offline
Donator
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Posts: 778


« Reply #7 on: June 18, 2010, 11:51:42 pm »

It does have 20% less incoming accuracy though. But only good against light vehicles and infantry.
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MultiDoc Offline
EIR Veteran
Posts: 225


« Reply #8 on: June 18, 2010, 11:56:04 pm »

It's basically a worse CCT that has a gun. No idea why it costs as much as it does.

If that's the case, then it's price (especially in fuel) is forbidding for so little in return. I guess it must be either looked at and upgraded by the dev team or we shouldn't use it (we can have 3 ordinary/non CCT Hotchkisses for the fuel price of 1 CCT)
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Tymathee Offline
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Posts: 9741



« Reply #9 on: June 19, 2010, 12:25:00 am »

i think it has that high price because it's a buff to units that dont really need it. Brit vehicles were designed with the cct in mind, pe vehicles weren't.
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kwiatekkek Offline
okultysta, mistyk, szachista i alpinista.
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Posts: 702



« Reply #10 on: June 19, 2010, 02:47:23 am »

useless , expenive , pop eater ....  piece'O shite  unit ....  really   not  worthy
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*cough* Team Lead is Allied bias, just FYI
Smokaz Offline
Honoured Member
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Posts: 11420



« Reply #11 on: June 19, 2010, 03:18:55 am »

i think it has that high price because it's a buff to units that dont really need it. Brit vehicles were designed with the cct in mind, pe vehicles weren't.

brits were designed with a lot in mind, maybe time to rethink them now that they have so many capabilities unavailable in vcoh
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MultiDoc Offline
EIR Veteran
Posts: 225


« Reply #12 on: June 19, 2010, 03:28:07 am »

useless , expenive , pop eater ....  piece'O shite  unit ....  really   not  worthy

That's the impression i got so far, maybe the dev/mod team can look into it and change it ?
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kwiatekkek Offline
okultysta, mistyk, szachista i alpinista.
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Posts: 702



« Reply #13 on: June 19, 2010, 03:32:16 am »

i mean  its   not that  bad in  snipin   inf  at  med range,   but for that   you  can  also    get  a regular hotch (which is   only  60  fuel  instead of 120) , or  even stuka if  you  fancy ,  and  still   not  gonna  loose  t2 .
youd better off with  somethin  else  like pzr cmd,  or double shrecks ( + fausts)
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Smokaz Offline
Honoured Member
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Posts: 11420



« Reply #14 on: June 19, 2010, 03:55:44 am »

the old hct was too crazy, but perhaps the current implementation took away too much
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kwiatekkek Offline
okultysta, mistyk, szachista i alpinista.
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Posts: 702



« Reply #15 on: June 19, 2010, 04:26:28 am »

old  hct was  was epic
Cheesy
range buff,  reload  buff ,  plus speed reduction

good ol days
Smiley
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Draken Offline
Chess master
EIR Veteran
Posts: 1852



« Reply #16 on: June 19, 2010, 05:07:59 am »

make it buff tanks and infantry in range, problem solved.
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rifle87654 Offline
EIR Veteran
Posts: 1107


« Reply #17 on: June 19, 2010, 05:29:41 am »

make it better or delete it
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kwiatekkek Offline
okultysta, mistyk, szachista i alpinista.
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Posts: 702



« Reply #18 on: June 19, 2010, 05:35:11 am »

make  it a t3  instead of  bergetiger (nobodys usin it anyway )
with   say  25%  reload , and  +5  range  and  we're good
« Last Edit: June 19, 2010, 05:38:51 am by kwiatekkek » Logged
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #19 on: June 19, 2010, 05:37:46 am »

Range buffs to direct fire units are not going to happen due to the fact they destroy the standard counter system of EiR. Marders sniping AT guns from beyond the AT gun's range is retarded.
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