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Author Topic: Terror of Stalingrad....NOT!  (Read 4298 times)
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crimsonrabbit Offline
EIR Veteran
Posts: 380



« on: June 19, 2010, 12:26:15 pm »

I just want to warn the axis terror players to NOT get the terror sniper, for the love of god dont get it. it sucks so bad, why did i get it? why? whose idea was to put this inefficient unit in the terror doctrine?
So i say again, be warned, if you get the terror of stalingrad sniper get ready for some of the worst and most useless sniping you will ever see. barely crits at all.
AGAIN I SAY, if you want your terror company to have any good use, DO NOT get the terror sniper. It sucks....dont get it.....did you get it?....well don't.
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I defy all laws of scienceee.

This is Bunny.
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#Freek Offline
EIR Veteran
Posts: 121


« Reply #1 on: June 19, 2010, 12:27:51 pm »

I don't know why they thought they needed to drop 50% crits... I mean it's just 1 or 2 buffed units tops and if you're paying attention it's no more dangerous than a normal sniper.
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CafeMilani Offline
Aloha
*
Posts: 2994



« Reply #2 on: June 19, 2010, 12:29:02 pm »

its a joke compared to the AB sniper, yeah. nothing special
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Silverstone Offline
EIR Veteran
Posts: 132


« Reply #3 on: June 19, 2010, 12:33:06 pm »

Why, because it kills too slow? I don't have an terror company myself but it would be interesting to hear why it sucks and what kind of company you had it with.
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #4 on: June 19, 2010, 12:36:58 pm »

it sucks coz half of the time it doesnt kill the guy hes shooting, and the only help it gives you is no sniped message and sound and look changed to normal kar bullet. but if the sniper shoots where ur looking, you still see the sniper with the huge icon above his head.
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crimsonrabbit Offline
EIR Veteran
Posts: 380



« Reply #5 on: June 19, 2010, 12:37:32 pm »

Why, because it kills too slow? I don't have an terror company myself but it would be interesting to hear why it sucks and what kind of company you had it with.
Its inefficient and only doesnt crit as much which is important for the sniper. It cost so much munis yet it doesnt deal the damage to the enemy like it should since its a sniping unit. I screwed up my terror company by getting this sniper unlocked, why the hell did i do that? i should have known the terror sniper would not be worth it. Funny, in the back of mind i had a feeling i would have regretted this purchase, but i risked it anyways, so learn from my mistake guys and DON'T get the terror sniper. I already bought it so I have to do i can with it even though it cant do much.
I ask again though, whose idea specifically was it to make this terror sniper as it is?
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #6 on: June 19, 2010, 12:37:49 pm »

It's getting looked into.

Btw crimson if you don't like it I can remove it for you.
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
crimsonrabbit Offline
EIR Veteran
Posts: 380



« Reply #7 on: June 19, 2010, 12:43:01 pm »

It's getting looked into.

Btw crimson if you don't like it I can remove it for you.
No man, its fine. It was my fuck up for getting the terror sniper and i have to face it. Plus, i just have to test it more. Maybe this sniper is like a puzzle, i just need to solve it.
thnx for the offer though  Smiley

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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #8 on: June 19, 2010, 12:55:35 pm »

Indeed, the terror sniper is something that's being discussed in the Balance Advice board, and from what I gather it is likely to receive some love next patch - so don't ignore it completely yet.
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Draken Offline
Chess master
EIR Veteran
Posts: 1850



« Reply #9 on: June 19, 2010, 01:06:12 pm »

Crimson's attitutde is way to go.
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CafeMilani Offline
Aloha
*
Posts: 2994



« Reply #10 on: June 19, 2010, 01:07:20 pm »

what about a terror sniper with heroic armor  Shocked Shocked Shocked
or, to make it more terriffic, give it double shot  Roll Eyes
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #11 on: June 19, 2010, 01:15:50 pm »

Uhh, double shot isn't coming in for one very simple reason aloha. I think you should figure it out yourself ;p.
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CafeMilani Offline
Aloha
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Posts: 2994



« Reply #12 on: June 19, 2010, 01:20:40 pm »

aw toooo baaad
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Clavis55o Offline
EIR Veteran
Posts: 85


« Reply #13 on: June 19, 2010, 01:21:26 pm »

I think both the special snipers are hit or miss depending on the roll. It took my ab sniper 3 shots to kill 1 nebel crewman then by that time i had to be on my way.
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Jazzhead Offline
EIR Veteran
Posts: 236


« Reply #14 on: June 19, 2010, 01:35:43 pm »

Here's an idea for a cool sniper feature- commando smoke. Gives the sniper the ability to evade enemies if discovered, but on a very long cooldown (kind of like 1 get of jail free card)
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Draken Offline
Chess master
EIR Veteran
Posts: 1850



« Reply #15 on: June 19, 2010, 01:39:32 pm »

It's already on mando sniper.
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Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #16 on: June 19, 2010, 01:40:47 pm »

If you can't bother to make constructive criticism, then don't post because you'll find yourself banned from the Balance sub-forum soon. If you want to rage and complain about a unit/doctrine/etc use the Related Discussion sub-forum.
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If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
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