*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 23, 2024, 05:30:30 pm

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: [1] 2   Go Down
  Print  
Author Topic: "The side that stays within its fortifications is beaten."  (Read 13555 times)
0 Members and 4 Guests are viewing this topic.
WriterX Offline
EIR Regular
Posts: 41


« on: June 23, 2010, 09:03:15 am »

Quoting Napoleon, I thought I'd start a discussion about playing defensively in EiR. the moments when it's good to play defensively, when it's a poor idea, and how to penetrate a seemingly impossible to breach defense line.

My five cents to fire off the topic. In general, playing on the defense, especialy a static defense, is the worst possible option, unless you have a specific advantage over the opponent in cover zones and your side has well positioned pinning and hard hitting guns. The obvious downside of a static defense, is that you become a perfect target for any artillery gun, and even any german ATG/Mortar, which if I recall correctly have an overall longer range than the allied counterparts.

An additional problem of taking a static defensive position, is that most often, and the rather logical choice of unit positioning is a three line model of Infantry at the Front, medium sized guns and tanks in the second line and long range guns and artillery in the rear. In theory, this is a very logical and reasonable setup, however in the vast majority of EiR maps you will be easily outflanked if yourself or your whole team cannot insure vision over the whole front line. On the other hand, an attempt to cover a whole width of the map will mean you forces are spread thin, which I had the chance of seeing happen once. This only begs for a breakthrough, and a flanking attack. Once this happens, and if the enemy has an idea of where your heaviest guns are, what will follow is a purge of your rear, and unless there is some sort of reserve or quick move of your frontliner troops the losses might be simply too great.

Here I wish to stop before I flood the topic with my own babble and nonesense.
Logged
Silverstone Offline
EIR Veteran
Posts: 132


« Reply #1 on: June 23, 2010, 09:14:38 am »

What if someone likes their rear purged?
Logged

Lai Offline
Propaganda Minister
*
Posts: 3060


« Reply #2 on: June 23, 2010, 10:21:35 am »

Playing defensively usually isn't the best way if you want to win. It's better vs inferior opponents, but most anything works against inferior opposition. You can take a slight map control advantage and let them exhaust their options. The really weak will feel that the game was fair if you don't push them around too much. The slightly less weak might feel owned coz they could realize that you're holding back.
Logged

Uunderfire Offline
EIR Veteran
Posts: 206


« Reply #3 on: June 23, 2010, 11:24:33 am »

Playing defensively usually isn't the best way if you want to win. It's better vs inferior opponents, but most anything works against inferior opposition. You can take a slight map control advantage and let them exhaust their options. The really weak will feel that the game was fair if you don't push them around too much. The slightly less weak might feel owned coz they could realize that you're holding back.

Yes, but this game is a team game, so a defensive whermacht for exemple can defend, and a blitzkrieg attack. If you do your job very well, you win.
Logged


Masacree Offline
EIR Veteran
Posts: 904


« Reply #4 on: June 23, 2010, 11:30:56 am »

Playing defensively usually isn't the best way if you want to win. It's better vs inferior opponents, but most anything works against inferior opposition. You can take a slight map control advantage and let them exhaust their options. The really weak will feel that the game was fair if you don't push them around too much. The slightly less weak might feel owned coz they could realize that you're holding back.

Yes, but this game is a team game, so a defensive whermacht for exemple can defend, and a blitzkrieg attack. If you do your job very well, you win.

So the attacker will be double teamed as he attacks, and then the defender will be double teamed as he sits back.

Always co-ordinate with your teamate.
Logged

I like how this forum in turn brings out the worst in anyone
To err is human, to eirr is retard
CannoneerNguyen Offline
EIR Regular
Posts: 8


« Reply #5 on: June 23, 2010, 11:48:11 am »

The best defense is a good offense.
Logged
Lai Offline
Propaganda Minister
*
Posts: 3060


« Reply #6 on: June 23, 2010, 12:06:55 pm »

Playing defensively usually isn't the best way if you want to win. It's better vs inferior opponents, but most anything works against inferior opposition. You can take a slight map control advantage and let them exhaust their options. The really weak will feel that the game was fair if you don't push them around too much. The slightly less weak might feel owned coz they could realize that you're holding back.

Yes, but this game is a team game, so a defensive whermacht for exemple can defend, and a blitzkrieg attack. If you do your job very well, you win.

Teamplay is only an extension of failing individual strength...
Logged
gamesguy2 Offline
Honoured Member
*
Posts: 2238


« Reply #7 on: June 23, 2010, 12:07:29 pm »

Playing defensively usually isn't the best way if you want to win. It's better vs inferior opponents, but most anything works against inferior opposition. You can take a slight map control advantage and let them exhaust their options. The really weak will feel that the game was fair if you don't push them around too much. The slightly less weak might feel owned coz they could realize that you're holding back.

Yes, but this game is a team game, so a defensive whermacht for exemple can defend, and a blitzkrieg attack. If you do your job very well, you win.

So the attacker will be double teamed as he attacks, and then the defender will be double teamed as he sits back.

Always co-ordinate with your teamate.

Not true.  Certain units are too slow to be shifted, and certain units are immobile.

Instead of moving to your ally when he is attacked, consider mounting an attack on your opponent's flank with fast units.  You can usually catch some support weapons that way.  A good teammate will slowly fall back in the face of overwhelming opposition while you attack the flank.
Logged
Uunderfire Offline
EIR Veteran
Posts: 206


« Reply #8 on: June 23, 2010, 12:21:52 pm »

Oh, something else. In vCoH, if you defend a lot, you're often dead. But in EiR:R, you only have a short amount of units. So the defensive player with his bunker medic/flaks/arty can make high damage to the ennemy army while defending and win by anhiliation. So yes it's often more simple to win by surrender. But I think defending in EiR:R is simplier than in vCoH.
Logged
Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #9 on: June 23, 2010, 12:41:37 pm »

Invincibility lies in the Defence - Sun Tzu the art of war (a much more competent General then Napoleon)
Logged

Yes that's me, the special snowflake.
gamesguy2 Offline
Honoured Member
*
Posts: 2238


« Reply #10 on: June 23, 2010, 12:43:56 pm »

Invincibility lies in the Defence - Sun Tzu the art of war (a much more competent General then Napoleon)

The possibility of victory in the Attack.

You're missing the second half of that quote. Wink
Logged
CommanderHolt Offline
EIR Veteran
Posts: 600


« Reply #11 on: June 23, 2010, 12:45:58 pm »

Not to mention that was one of the quotes in a random EiR loading screen.
Logged
Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #12 on: June 23, 2010, 12:46:50 pm »

Invincibility lies in the Defence - Sun Tzu the art of war (a much more competent General then Napoleon)

The possibility of victory in the Attack.

You're missing the second half of that quote. Wink

But that weakens my point Sad
Logged
MonthlyMayhem Offline
EIR Veteran
Posts: 164


« Reply #13 on: June 23, 2010, 01:04:08 pm »

The best offense is the best defense!
Logged


aka Maysauze/MrGamenWatch
skaffa Offline
Honoured Member
*
Posts: 3130


The very best player of one of the four factions.

« Reply #14 on: June 23, 2010, 01:11:44 pm »

Its all about adapting, everything depends on the situation you're in, choose the best option and play that perfectly, sometimes its better to defend and in other situations its best to attack.
Logged

Quote from: deadbolt
bad luck skaffa>  creates best and most played eir maps
                      >  hated for creating best and most played eir maps

Quote from: Tachibana
47k new all time record?

Quote from: deadbolt
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
CommanderHolt Offline
EIR Veteran
Posts: 600


« Reply #15 on: June 23, 2010, 01:11:59 pm »

Well... If we are to start quoting dead people now I guess we could use Clausewitz, who said that although the Defensive is a "negative" object (ie. Passive, preservation), it is intrinsically stronger than the offensive often due to position and other moral factors. It should be used only as so long as weakness compels you to and should be abandoned as soon as you are strong enough to pursue a "positive" object (Conquest, destruction of enemy forces).
Logged
o4b Offline
EIR Veteran
Posts: 75


« Reply #16 on: June 23, 2010, 01:20:27 pm »

Its all about adapting, everything depends on the situation you're in, choose the best option and play that perfectly, sometimes its better to defend and in other situations its best to attack.


This - to say that playing defense is the "worst possible option" really is not correct. Playing defensively allows you to wear down your opponent, while taking less casualties yourself. The most important thing to gauge is when you can then attack and take territory. Sitting in a static defense for the whole game is a poor idea, but so is relentlessly bashing yourself at a good opponent (generally). However, some companies do lend themselves well to that sort of play (LW comes to mind, perhaps Ami armor, depending on how you play it).
Logged

Quote from: EvilNRG
Pakman 1 : Hey look a slow  / dmg  vehicle is coming Pakman 2: snipe him while he is trying to escape. Pakman 3 hmm the English tea taste nice from what we got from the last staghound
fallensoldier7 Offline
EIR Veteran
Posts: 667


« Reply #17 on: June 23, 2010, 04:31:33 pm »

Russians beat the Germans at Stalingrad by turtling!

On a different note, playing defense, especially in a VIDEO GAME, is flipping boring.  Why sit here when I can go charge the enemy?  I get annoyed when I'm the only one trying to make a push and my teammate just wants to sit back and let his mortars do the work.  Then again the opposite also occurs when my teammate wants to stupidly rush in and gets raped while I advise him to stay back.
Logged

Malevolence Offline
Donator
*
Posts: 1871



« Reply #18 on: June 23, 2010, 04:37:35 pm »

Playing defensively usually isn't the best way if you want to win. It's better vs inferior opponents, but most anything works against inferior opposition. You can take a slight map control advantage and let them exhaust their options. The really weak will feel that the game was fair if you don't push them around too much. The slightly less weak might feel owned coz they could realize that you're holding back.

Yes, but this game is a team game, so a defensive whermacht for exemple can defend, and a blitzkrieg attack. If you do your job very well, you win.

Teamplay is only an extension of failing individual strength...

I heard losing 1v4 is because you suck amirite.
Logged

Akranadas' Greatest Hits, Volume 1:

Quote from: Akranadas
Vet has nothing to do with unit preformance.

Quote from: Akranadas
We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #19 on: June 23, 2010, 05:02:28 pm »

Russians beat the Germans at Stalingrad by turtling!

And by places like Pavlov's house. Yay potshoting germans in the kitchen while you hold the bedroom and mine the stairs.

http://en.wikipedia.org/wiki/Pavlov%27s_House
Logged
Pages: [1] 2   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.092 seconds with 36 queries.