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Author Topic: 4p_Doghouse  (Read 15921 times)
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SnoOp Offline
EIR Veteran
Posts: 218



« Reply #40 on: July 09, 2010, 01:47:10 pm »

not at all....lul
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bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #41 on: July 09, 2010, 01:50:10 pm »

Wow that map has a lot of shot blockers and clutter.
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #42 on: July 09, 2010, 03:02:58 pm »

Did someone have tanks with Infrarot-Scheinwerfer in that game?

ya, I did.  Not the map then.  Sorry.
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1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
Grundwaffe Offline
EIR Veteran
Posts: 1128



« Reply #43 on: July 12, 2010, 04:58:44 pm »

On this map, theres no need for Paks or mm they simply dont shoot..
Advice to fix that..

Edit: Such as a wagon, or a tiny obstacle.. Maybe someone else commented this already but meh..
« Last Edit: July 12, 2010, 05:04:05 pm by Metro123 » Logged

SublimeHauken - Back from the dead - Since 2007'
salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #44 on: July 23, 2010, 01:26:46 am »

I like the design, it isn't every company builds favorite map but that doesn't mean we shouldn't have things like this in the game.  Only thing would be the halftrack pathing  which can be hectic.

Keep up the great work iggi and don't let unknown force un-needed changes!
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