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0.7.9b Changes
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Topic: 0.7.9b Changes (Read 31576 times)
0 Members and 3 Guests are viewing this topic.
rifle87654
EIR Veteran
Posts: 1107
Re: 0.7.9b Changes
«
Reply #20 on:
July 07, 2010, 09:10:00 pm »
Quote from: Groundfire on July 07, 2010, 07:58:27 pm
Not bad.
Logged
Quote from: TheIcelandicManiac on July 13, 2011, 09:33:42 am
hahahahahahahahahahahahahahahhahahahaha
hahahahahahahahahahhahahahahahahahahaha
hahahahah
hahahahahahahahahahahahahahahhahahahaha
hahahahahahahahahahhahahahahahahahahaha
hahahahah
Does he have a problem?
Anyway he's hilarious.
Computer991
Donator
Posts: 1219
Re: 0.7.9b Changes
«
Reply #21 on:
July 07, 2010, 09:10:11 pm »
Quote from: Silverstone on July 07, 2010, 09:09:25 pm
How does it work? I have to plan ahead
Think of a neble but that fires straight at you,like a stuh without the tank?
Logged
Tymathee
Donator
Posts: 9741
Re: 0.7.9b Changes
«
Reply #22 on:
July 07, 2010, 09:15:12 pm »
but can be decrewed and used against you
. me want! AFter i get my omni, i'm getting my rocket arty deleted and playing with those babies.
so, does the shell coming out the nebel look like a stuh or like a rocket cuz well u know, the nebel doesn't exactly look like an arty gun..
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
brn4meplz
Misinformation Officer
Posts: 6952
Re: 0.7.9b Changes
«
Reply #23 on:
July 07, 2010, 09:28:18 pm »
A rocket comes out. Slow tanks beware. this thing hurts
Logged
He thinks Tactics is a breath mint
Quote from: Unkn0wn on July 31, 2012, 03:50:15 am
Wow I think that was the nicest thing brn ever posted!
Quote from: Bear on June 19, 2013, 01:24:59 pm
the pussy of a prostitute is not tight enough for destroy a condom
gamesguy2
Honoured Member
Posts: 2238
Re: 0.7.9b Changes
«
Reply #24 on:
July 07, 2010, 09:51:12 pm »
Quote from: Tymathee on July 07, 2010, 09:15:12 pm
but can be decrewed and used against you
. me want! AFter i get my omni, i'm getting my rocket arty deleted and playing with those babies.
so, does the shell coming out the nebel look like a stuh or like a rocket cuz well u know, the nebel doesn't exactly look like an arty gun..
Here:
http://www.xfire.com/video/2ffd07/
The pak36 is basically an ostwind on an ATG platform, more accuracy and longer ranged, but obviously unable to kite and no 360 degree arc. It can shoot down planes provided it is pointed in the right direction.
The 280mm Nebel is the unholy spawn of a stuka and a stuh. It does less damage to infantry than a stuh and has worse scatter, but it is also okish against tanks(provided you can hit them). It fires exactly like a stuh, so the shot doesn't track and takes a while to land, making it fairly worthless against fast moving targets.
Logged
fallensoldier7
EIR Veteran
Posts: 667
Re: 0.7.9b Changes
«
Reply #25 on:
July 07, 2010, 10:04:16 pm »
Is that the actual accuracy in the video? As in, if I had one of those pak things shooting an AB MG squad, the MG squad would not die in that many shots?
Logged
gamesguy2
Honoured Member
Posts: 2238
Re: 0.7.9b Changes
«
Reply #26 on:
July 07, 2010, 10:11:28 pm »
Quote from: fallensoldier7 on July 07, 2010, 10:04:16 pm
Is that the actual accuracy in the video? As in, if I had one of those pak things shooting an AB MG squad, the MG squad would not die in that many shots?
No they were shooting at the building, for obvious reasons I couldn't target my own units.
Logged
Jazzhead
EIR Veteran
Posts: 236
Re: 0.7.9b Changes
«
Reply #27 on:
July 07, 2010, 10:35:18 pm »
The new nebl is just ridiculous tbfh. It has crazy range and is strong against pretty much everything. It's ROF is very high too given the amount of damage it already does. The worst part about it though is its damage resistance. It's not like a normal support weapon where small arms and nades do damage. A direct nade did no damage at all. Even AB just scratched it...
I'm all for new units, but this one needs to seriously be rethought.
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: 0.7.9b Changes
«
Reply #28 on:
July 07, 2010, 10:36:30 pm »
Can you explain the change to henschel? You mean one plane at a time for a duration, or one plane only once?
Logged
Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
DarkSoldierX
EIR Veteran
Posts: 3015
Re: 0.7.9b Changes
«
Reply #29 on:
July 07, 2010, 10:42:12 pm »
One plane flys by once. Last game either I had A bad roll or his accursey still kinda sucks.
Logged
Quote from: nugnugx on June 03, 2011, 11:42:22 am
two words
atgs and fireflies
Looks who's butthurt
Quote from: BigDick on January 08, 2012, 06:47:44 am
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear
CrazyWR
EIR Veteran
Posts: 3616
Re: 0.7.9b Changes
«
Reply #30 on:
July 07, 2010, 10:46:01 pm »
wow, thats ridiculous...make it a t1 then. Unless it can instagib a pershing in that one shot, its pretty weak.
Logged
DarkSoldierX
EIR Veteran
Posts: 3015
Re: 0.7.9b Changes
«
Reply #31 on:
July 07, 2010, 10:49:33 pm »
hurt like 15% off a sherman but just 1 shot hit.
Logged
DarkSoldierX
EIR Veteran
Posts: 3015
Re: 0.7.9b Changes
«
Reply #32 on:
July 07, 2010, 10:52:14 pm »
I just looked at the RGDs supposed to do 200 dammage but it sure didnt look like anything like 200.
Edit: I must be looking at the wrong one because it also shows 100% accursey at all ranges even if its moving....
«
Last Edit: July 07, 2010, 10:54:25 pm by DarkSoldierX
»
Logged
gamesguy2
Honoured Member
Posts: 2238
Re: 0.7.9b Changes
«
Reply #33 on:
July 07, 2010, 11:02:26 pm »
Quote from: Jazzhead on July 07, 2010, 10:35:18 pm
The new nebl is just ridiculous tbfh. It has crazy range and is strong against pretty much everything. It's ROF is very high too given the amount of damage it already does. The worst part about it though is its damage resistance. It's not like a normal support weapon where small arms and nades do damage. A direct nade did no damage at all. Even AB just scratched it...
I'm all for new units, but this one needs to seriously be rethought.
I found it to be fairly mediocre. Accuracy is bad, can't hit moving vehicles at all unless you're shooting at a churchill.
I'm not sure what you are on about with the damage resistance comment. Considering it has exactly the same armor type and provides the exactly the same cover as a pak/57mm, the crew is also exactly the same as a pak crew.
I think people need to stop exaggerating and actually try units out before whining they're OP.
Logged
salan
Synergies TL2 mod!
Posts: 6290
Re: 0.7.9b Changes
«
Reply #34 on:
July 07, 2010, 11:39:28 pm »
I like that nebel and pak 36.. gives me good ideas.. portable 20mm gun like in saving private ryan!
Logged
www.synergiesmod.com
Jazzhead
EIR Veteran
Posts: 236
Re: 0.7.9b Changes
«
Reply #35 on:
July 07, 2010, 11:41:33 pm »
Quote from: gamesguy2 on July 07, 2010, 11:02:26 pm
Quote from: Jazzhead on July 07, 2010, 10:35:18 pm
The new nebl is just ridiculous tbfh. It has crazy range and is strong against pretty much everything. It's ROF is very high too given the amount of damage it already does. The worst part about it though is its damage resistance. It's not like a normal support weapon where small arms and nades do damage. A direct nade did no damage at all. Even AB just scratched it...
I'm all for new units, but this one needs to seriously be rethought.
I found it to be fairly mediocre. Accuracy is bad, can't hit moving vehicles at all unless you're shooting at a churchill.
I'm not sure what you are on about with the damage resistance comment. Considering it has exactly the same armor type and provides the exactly the same cover as a pak/57mm, the crew is also exactly the same as a pak crew.
I think people need to stop exaggerating and actually try units out before whining they're OP.
So what you're saying is, b/c my opinion is not yours, it's wrong and wildly exaggerated? Just b/c i'm not a dev doesn't mean i can't comment on what happened in a game.
Here you go then
http://www.filefront.com/16998271/temp.rec
http://www.filefront.com/16998295/EuropeInRuinsBattle.sga
p.s. I was wondering Brn how did you already have a vet3 new nebl?
«
Last Edit: July 07, 2010, 11:44:19 pm by Jazzhead
»
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: 0.7.9b Changes
«
Reply #36 on:
July 07, 2010, 11:49:46 pm »
brn tests the new units...why they need to be vet3 is beyond me though.
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: 0.7.9b Changes
«
Reply #37 on:
July 07, 2010, 11:58:27 pm »
why are rifle nades only 70 munitions for luft, but 75 for brits?
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: 0.7.9b Changes
«
Reply #38 on:
July 08, 2010, 12:02:11 am »
also, g43s are 65 for falls, but 60 for pgs?
Logged
gamesguy2
Honoured Member
Posts: 2238
Re: 0.7.9b Changes
«
Reply #39 on:
July 08, 2010, 12:02:38 am »
Quote from: Jazzhead on July 07, 2010, 11:41:33 pm
Quote from: gamesguy2 on July 07, 2010, 11:02:26 pm
Quote from: Jazzhead on July 07, 2010, 10:35:18 pm
The new nebl is just ridiculous tbfh. It has crazy range and is strong against pretty much everything. It's ROF is very high too given the amount of damage it already does. The worst part about it though is its damage resistance. It's not like a normal support weapon where small arms and nades do damage. A direct nade did no damage at all. Even AB just scratched it...
I'm all for new units, but this one needs to seriously be rethought.
I found it to be fairly mediocre. Accuracy is bad, can't hit moving vehicles at all unless you're shooting at a churchill.
I'm not sure what you are on about with the damage resistance comment. Considering it has exactly the same armor type and provides the exactly the same cover as a pak/57mm, the crew is also exactly the same as a pak crew.
I think people need to stop exaggerating and actually try units out before whining they're OP.
So what you're saying is, b/c my opinion is not yours, it's wrong and wildly exaggerated? Just b/c i'm not a dev doesn't mean i can't comment on what happened in a game.
Here you go then
http://www.filefront.com/16998271/temp.rec
http://www.filefront.com/16998295/EuropeInRuinsBattle.sga
p.s. I was wondering Brn how did you already have a vet3 new nebl?
No, I'm saying you are whining about something that is literally identical to 57mm and paks. You are saying the nebel crew is too tough
when they are exactly the same as a pak crew
.
So yeah, I think you are exaggerating quite a bit.
Burn has a vet 3 because he played like 3 games and got it to vet 3. The vet reqs are the same as a pak.
Logged
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