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Author Topic: New Defensive Units  (Read 4997 times)
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gamesguy2 Offline
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Posts: 2238


« on: July 08, 2010, 01:03:08 am »

Here's a replay showcasing the new defensive units the 280mm nebelwerfer and the pak36.

Allies: Tym(Airborne lvl 3), Gamesguy(Infantry lvl 8 )

Axis: Brn4meplz(Defensive lvl 7), Fallensoldier(SE lvl 4)

http://www.filefront.com/16998761/Desktop.zip
« Last Edit: July 08, 2010, 01:05:15 am by gamesguy2 » Logged
brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #1 on: July 08, 2010, 01:42:16 am »

so many howitzers(not all at once)
Logged

He thinks Tactics is a breath mint

Wow I think that was the nicest thing brn ever posted!  Tongue

the pussy of a prostitute is not tight enough for destroy a condom Wink
Tymathee Offline
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Posts: 9741



« Reply #2 on: July 08, 2010, 03:03:23 am »

wee, i won Cheesy note my airborne fail but those things really aren't that good but can be nice. Just like any other new thing, once people learn how to counter it, it doesn't pose a threat. It has poor long range accuracy (.25, .5, 100 LMS) so keep it at range and ur good. It turns poorly as well, so u can flank it. Dont think u can attack it with tanks, it does 150 dmg and has high penetration but it's not as easy to hit a tank fi they're on the move. 

the wheeled ostwind (pak 36) ss really good vs infantry and good vs light vehicles. matter of fact, both untis pretty much are great light vehicle killers.
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
sheffer Offline
EIR Veteran
Posts: 593



« Reply #3 on: July 08, 2010, 07:44:03 am »

What a pokemon unit that new nebel Undecided i think u must just add a direct fire option to old nebel.
and pak36 is AI lol, 8 killed ab for 10 sec. I think something wrong
« Last Edit: July 08, 2010, 07:53:32 am by sheffer » Logged


Senseless and ruthless.
LeoPhone Offline
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Posts: 0


« Reply #4 on: July 08, 2010, 08:11:45 am »

those nebels in replay were so useless.

the unit could use some more range. make it shoot at a small arc like a grenade or piat. and give it that yellow range indicator thingy like paks have.
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brn4meplz Offline
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Posts: 6952


« Reply #5 on: July 08, 2010, 09:01:47 am »

Consider the following before continuing to go down that Line leophone.
A higher arc means firing over hedges and/or buildings. More range allows it to not take any counter fire. It also has the range indicator
« Last Edit: July 08, 2010, 09:46:01 am by brn4meplz » Logged
Tymathee Offline
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« Reply #6 on: July 08, 2010, 09:23:10 am »

Leo, I"d alrady played with brn twice and against him one other time, i knew how to stay away from them, same with gamesguy, of course they were going to be ineffective.

the pak36 is fine, i just didn't realize i couldn't just RR it up until it was too late lol. Just like with an ostwind, if ur really close to it, it'll rape u a new bung hole
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brn4meplz Offline
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Posts: 6952


« Reply #7 on: July 08, 2010, 09:47:26 am »

It's essentially a stationary ostwind. People just need to recognize the threat. Someone just lost 2 recon squads so a combined total of a Pak 36 and a Pak 38. he just stood in front of it and tried to outgun me(not even a recon snipe)
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LeoPhone Offline
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Posts: 0


« Reply #8 on: July 08, 2010, 12:38:58 pm »

why does higher arc means it will go over hedges? if you fire your howy right next to a hedge it will also hit the hedge. and the accuracy, reload, health are so bad, making it have just a tiny bit more range than an atg wouldnt hurt.
tym said it himself. only the 1st few times its effective untill the opponent adapts.
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AmPM Offline
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Posts: 7978



« Reply #9 on: July 08, 2010, 01:14:51 pm »

I honestly don't know why either of these units was put in the way it was, they don't make sense.

37mm PAK would fit much better as a non-mobile Light ATHT style weapon with the option to use a Stielgranate 41 at short range like ATG's buy AP rounds.

As for nebel upgrades, could use the big boy version 21cm or 30cm Nebels. Hull down on tanks would work nicely too, especially combined with cloaked STuGs.
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MittinsKittens Offline
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Posts: 916



« Reply #10 on: July 08, 2010, 03:50:27 pm »

I got to try and get these units, they sound fun :3
What do you need to get them though?
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EiRNames:- MittinsKittens & FlutterShyPegasus
sheffer Offline
EIR Veteran
Posts: 593



« Reply #11 on: July 08, 2010, 04:12:05 pm »

Defensive T3
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MittinsKittens Offline
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Posts: 916



« Reply #12 on: July 08, 2010, 04:26:15 pm »

Looks like I'm taking this then, with Medic Bunkers, and defensive officer :3
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salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #13 on: July 08, 2010, 06:57:23 pm »

Atleast they can't blame ME for these ones ..lol.. mmm I think they are interesting, definitely adds to defensives arsenal, which was really lacking in flair.
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