Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 01, 2024, 05:21:29 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 1
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[
Today
at 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
[US] Strafe
Pages:
1
[
2
]
Go Down
Print
Author
Topic: [US] Strafe (Read 8723 times)
0 Members and 3 Guests are viewing this topic.
Nimitz
EIR Veteran
Posts: 149
Re: [US] Strafe
«
Reply #20 on:
July 10, 2010, 07:38:45 am »
Quote from: Two on July 10, 2010, 07:09:18 am
Its easy to say strafe is fine when you dont use it
It's easy to say strafe is not fine when one
is a noob.
needs I-win-buttons. :/
«
Last Edit: July 10, 2010, 08:26:58 am by Nimitz
»
Logged
Ununoctium
EIR Veteran
Posts: 1256
Re: [US] Strafe
«
Reply #21 on:
July 10, 2010, 10:02:18 am »
can we change strafe to a henshel style dive?
then you can make it similar to firestorm in that instead fo strafing a line it strafes an area
Logged
Quote from: shockcoil
Quote from: CrazyWR
My tigers get penetrated by everything. Its really really frustrating.
Your tiger is a whore
deadbolt
Probably Banned
EIR Veteran
Posts: 4410
Re: [US] Strafe
«
Reply #22 on:
July 10, 2010, 10:09:56 am »
Quote from: DarkSoldierX on July 09, 2010, 03:19:10 pm
Quote from: Groundfire on July 09, 2010, 01:41:35 pm
I find two to be half right on this. (although its not gonna change)
without a proper retreat mechanic in EIRR, strafe cant be what it is in retail.
delay is fine imo, but it should not have the big 3 flair "arty incomming" flairs.
it is too easy to dodge b/c its directional.
The most they should get for warning is a single green flair and some audio signal, and even the audio signal is pushing it.
AB players get only two, and they are expensive and sometimes they're the only things keeping the expensive, high availability airborne from getting toasted by flame pios or assault infantry.
I think its OP, I think you should be forced to buy more quads if your having problems with assault infantry. Not always just *Strafe* oh they are pinned they dead now.
i suggest you buy more anti air to counter strafe then.
Logged
DERDBERT
Quote from: jackmccrack on August 03, 2014, 01:58:51 pm
Like Jesus, Keeps died for us
He made a funny thread for bear, and got banned.
Now bear makes his own funny thread. It's unsurprisingly not funny.
Keeps died for our funny threads.
Two
EIR Veteran
Posts: 2079
Re: [US] Strafe
«
Reply #23 on:
July 10, 2010, 10:51:42 am »
Quote from: Nimitz on July 10, 2010, 07:38:45 am
Quote from: Two on July 10, 2010, 07:09:18 am
Its easy to say strafe is fine when you dont use it
It's easy to say strafe is not fine when one
is a noob.
needs I-win-buttons. :/
I dont need strafe to rape people, and its only a i win button if your a noob axis player. Yet if your guna make it a T2 ability it better be usefull, which right now its not. Its pretty obvious which side the devs favour.
Logged
Quote
IplayForKeeps: if we were an equation
IplayForKeeps: it would be
IplayForKeeps: two = keeps
IplayForKeeps: i only have 1 friend
CrazyWR
EIR Veteran
Posts: 3616
Re: [US] Strafe
«
Reply #24 on:
July 10, 2010, 01:28:29 pm »
lol two...AB is the most rapetastic doctrine in EIR right now. Come off it
Logged
Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
DarkSoldierX
EIR Veteran
Posts: 3015
Re: [US] Strafe
«
Reply #25 on:
July 10, 2010, 01:31:00 pm »
Two come play Luftwaffe, were so OP we have panthers that dont need a scout!
Logged
Quote from: nugnugx on June 03, 2011, 11:42:22 am
two words
atgs and fireflies
Looks who's butthurt
Quote from: BigDick on January 08, 2012, 06:47:44 am
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear
Two
EIR Veteran
Posts: 2079
Re: [US] Strafe
«
Reply #26 on:
July 10, 2010, 02:24:38 pm »
Quote from: CrazyWR on July 10, 2010, 01:28:29 pm
lol two...AB is the most rapetastic doctrine in EIR right now. Come off it
Yeah the AB doctrine is made of rape, but strafe isnt.
Quote from: DarkSoldierX on July 10, 2010, 01:31:00 pm
Two come play Luftwaffe, were so OP we have panthers that dont need a scout!
Just cos Luft sucks doesnt mean AB has too aswell, just buff luft, henchel has never been a good ability, it needs change, not strafe.
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: [US] Strafe
«
Reply #27 on:
July 10, 2010, 02:27:16 pm »
you've got it backwards. AB needs nerfed, luft doesn't need buffed.
Logged
Two
EIR Veteran
Posts: 2079
Re: [US] Strafe
«
Reply #28 on:
July 10, 2010, 02:44:45 pm »
Yeah, but strafe doesnt.
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: [US] Strafe
«
Reply #29 on:
July 10, 2010, 04:11:39 pm »
exactly, strafe is fine.
Logged
Tymathee
Donator
Posts: 9741
Re: [US] Strafe
«
Reply #30 on:
July 10, 2010, 04:28:30 pm »
Quote from: Ununoctium on July 10, 2010, 10:02:18 am
can we change strafe to a henshel style dive?
then you can make it similar to firestorm in that instead fo strafing a line it strafes an area
i suggested this b4 and got no response to the idea so meh.
I personally think an audio representation that's kinda like a V1 and there's a delay would be best. Usually you can hear a plane coming before it gets to you because those planes were no where near the speed of sound yet.
I've love for the Stuka bomber to actually have the wail before it hits. That'd be so awesome.
Personally, i'd love for all off-maps to just have loud audio cues rather than smoke...who smokes their target before they hit it?
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
SX23
EIR Veteran
Posts: 356
Re: [US] Strafe
«
Reply #31 on:
July 11, 2010, 09:10:36 pm »
Quote from: Tymathee on July 10, 2010, 04:28:30 pm
Quote from: Ununoctium on July 10, 2010, 10:02:18 am
can we change strafe to a henshel style dive?
then you can make it similar to firestorm in that instead fo strafing a line it strafes an area
i suggested this b4 and got no response to the idea so meh.
I personally think an audio representation that's kinda like a V1 and there's a delay would be best. Usually you can hear a plane coming before it gets to you because those planes were no where near the speed of sound yet.
I've love for the Stuka bomber to actually have the wail before it hits. That'd be so awesome.
Personally, i'd love for all off-maps to just have loud audio cues rather than smoke...who smokes their target before they hit it?
That would work, if v1 didnt have such a drift....
Logged
With Courage shall we Rise,
With Might shall we Fight,
With Glory shall we Stand,
With Honor shall we Falter,
For the Fatherland shall we Prevail.
Tymathee
Donator
Posts: 9741
Re: [US] Strafe
«
Reply #32 on:
July 12, 2010, 12:22:18 am »
what's that gotta do with anything? i said other off maps should be like the V1, no smoke only audio, what does it matter if the v1 has drift?
Logged
Pages:
1
[
2
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...