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Launcher suggestions for captured support weapons
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Topic: Launcher suggestions for captured support weapons (Read 4133 times)
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SX23
EIR Veteran
Posts: 356
Launcher suggestions for captured support weapons
«
on:
July 13, 2010, 02:03:39 pm »
Actually, would it be possible to make the holding zone into a "captured" zone. For example, if you steal a .30 or a 57mm as PE, could you have it in your company? (of course, with the price and all?)
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With Courage shall we Rise,
With Might shall we Fight,
With Glory shall we Stand,
With Honor shall we Falter,
For the Fatherland shall we Prevail.
bbsmith
The Brain and Muscle
Posts: 2778
Re: Launcher suggestions for captured support weapons
«
Reply #1 on:
July 19, 2010, 07:41:30 pm »
We don't want that.
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Quote from: aloha622 on March 28, 2010, 07:11:18 pm
prove it and you'll win
Quote from: bbsmith on March 28, 2010, 07:21:29 pm
I win.
Quote from: aloha622 on March 28, 2010, 07:30:53 pm
k u win.
shockcoil
griefer & spammer
EIR Veteran
Posts: 1566
Re: Launcher suggestions for captured support weapons
«
Reply #2 on:
July 19, 2010, 11:12:35 pm »
Why not? We used to have that and it was hilarious seeing Blitz and Terror companies with 88s
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EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Launcher suggestions for captured support weapons
«
Reply #3 on:
July 20, 2010, 01:23:40 am »
Quote from: shockcoil on July 19, 2010, 11:12:35 pm
Why not? We used to have that and it was hilarious seeing Blitz and Terror companies with 88s
Other than being hlarious - its a bitch to balance.
EVERY capturable unit would need to be balanced as if available to ALL other factions.
Not worth the effort, and definitely not worth the return.
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Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
rifle87654
EIR Veteran
Posts: 1107
Re: Launcher suggestions for captured support weapons
«
Reply #4 on:
July 20, 2010, 08:05:58 pm »
How about pickable weapons?
BAR Bazooka LMG42 Shreck...
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Quote from: TheIcelandicManiac on July 13, 2011, 09:33:42 am
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Does he have a problem?
Anyway he's hilarious.
Grundwaffe
EIR Veteran
Posts: 1128
Re: Launcher suggestions for captured support weapons
«
Reply #5 on:
July 20, 2010, 08:08:43 pm »
That would be so effin awesome, german soldiers picked up russian PPsh as other enemies captured any other weapon..
It's logic...
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SublimeHauken - Back from the dead - Since 2007'
rifle87654
EIR Veteran
Posts: 1107
Re: Launcher suggestions for captured support weapons
«
Reply #6 on:
July 20, 2010, 08:16:46 pm »
You can cap mg, atg
but no nebel, 88, 105, emplacements, mortar
normal soldiers can use the weapons list on the 1st sentence.
but not every one knows how to use a 88
poor mathematics makes the soldiers know nothing about indirect firing weapons
Logged
Grundwaffe
EIR Veteran
Posts: 1128
Re: Launcher suggestions for captured support weapons
«
Reply #7 on:
July 20, 2010, 08:18:56 pm »
Quote from: rifle87654 on July 20, 2010, 08:16:46 pm
You can cap mg, atg
but no nebel, 88, 105, emplacements, mortar
normal soldiers can use the weapons list on the 1st sentence.
but not every one knows how to use a 88
poor mathematics makes the soldiers know nothing about indirect firing weapons
I'd say MG, AT, Mortar, Nebel, Howitzer... Whatever weapon that moves
But meh, i can picture a enormous unbalance already, lulz..
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bayarea510
EIR Veteran
Posts: 338
Re: Launcher suggestions for captured support weapons
«
Reply #8 on:
July 20, 2010, 11:27:02 pm »
Everyone is going to start abusing it.
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...
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Spartan_Marine88
EIR Veteran
Posts: 4838
Re: Launcher suggestions for captured support weapons
«
Reply #9 on:
July 21, 2010, 12:02:55 am »
Quote from: Grundwaffe on July 20, 2010, 08:08:43 pm
That would be so effin awesome, german soldiers picked up russian PPsh as other enemies captured any other weapon..
It's logic...
While this worked, often once the weapon had been used in battle it was discarded as ammo always easy to come by
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Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
Uunderfire
EIR Veteran
Posts: 206
Re: Launcher suggestions for captured support weapons
«
Reply #10 on:
July 21, 2010, 03:43:26 am »
Quote from: Grundwaffe on July 20, 2010, 08:18:56 pm
I'd say MG, AT, Mortar, Nebel, Howitzer... Whatever weapon
that moves
But meh, i can picture a enormous unbalance already, lulz..
Yes, I want axis calliopes
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SX23
EIR Veteran
Posts: 356
Re: Launcher suggestions for captured support weapons
«
Reply #11 on:
July 21, 2010, 09:48:26 am »
Quote from: Grundwaffe on July 20, 2010, 08:18:56 pm
I'd say MG, AT, Mortar, Nebel, Howitzer... Whatever weapon that moves
But meh, i can picture a enormous unbalance already, lulz..
Pretty much what I meant, except without maybe the arty, as it could indeed be a balance issue. For the others, I suggest the unit is put into the "holding zone" and can be bought at the other's side price. That way, there would be no imbalance, as the price would be the same, right?
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LeoPhone
Honoured Member
Posts: 0
Re: Launcher suggestions for captured support weapons
«
Reply #12 on:
July 21, 2010, 10:15:16 am »
maybe if u have captured support weapons of your own team that you can already buy in the launcher you can keep them for vet. but nothing else.
and even though this might be a nice feature, its a lot of work.
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Ununoctium
EIR Veteran
Posts: 1256
Re: Launcher suggestions for captured support weapons
«
Reply #13 on:
July 21, 2010, 11:34:38 am »
1. Unbalanced
2. 2 months of work
3. Easily abusable
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Quote from: shockcoil
Quote from: CrazyWR
My tigers get penetrated by everything. Its really really frustrating.
Your tiger is a whore
rifle87654
EIR Veteran
Posts: 1107
Re: Launcher suggestions for captured support weapons
«
Reply #14 on:
July 22, 2010, 05:00:30 am »
Maybe add the elements of chance.
10%
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