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Author Topic: making eir for coh online?  (Read 4648 times)
0 Members and 2 Guests are viewing this topic.
Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #20 on: August 07, 2010, 03:08:27 pm »

the question is would we want the of factions? Wink or was it better with 2 only?  

less hassle for balancers with 2 thats for sure


porting EIR to coho wouldn't be too much trouble as i heard the files are nearly identical right? correct me if i'm wrong.

4 is best. Having another option then playing Americans is what many want, and always draws more players. If there are mods for COHO, and EIR doesn't bring back the brits and PE someone else will and large fanbase portions will go to them not EIR.
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AlbatrossCafe Offline
EIR Regular
Posts: 25


« Reply #21 on: August 09, 2010, 04:04:33 pm »

why would you make EiR for COH: online..... that game basically is EiR
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #22 on: August 09, 2010, 04:11:12 pm »

why would you make EiR for COH: online..... that game basically is EiR

Except having a completely different metagame and an ingame economy and base building etc? Yea, after you take out everything thats different they are very similar.

Only thing I think is a really good part of CoH:O are the Hero units. Those would make excellent reward units.
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