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Author Topic: Company of Heroes: Online  (Read 25181 times)
0 Members and 1 Guest are viewing this topic.
Smokaz Offline
Honoured Member
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Posts: 11420



« Reply #40 on: September 16, 2010, 12:17:27 pm »

I would rather we ban Lawl, that guy always shows up to cheapen the discussion
Logged

SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Tymathee Offline
Donator
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Posts: 9741



« Reply #41 on: September 16, 2010, 01:18:58 pm »



Nice...wont hurt my feelings
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
two2 Offline
EIR Regular
Posts: 3


« Reply #42 on: September 16, 2010, 02:02:57 pm »

two was never cool.

Dont say that, i was liked before gren keeps and smokaz started playing too.
Logged
Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #43 on: September 16, 2010, 02:12:06 pm »

bored two?
Logged

Latest Shoutcast:
EIRR Groundcast 11 "The Super Dev Showdown!!"
http://www.youtube.com/watch?v=IOGm79rXWhU (full version)

two2 Offline
EIR Regular
Posts: 3


« Reply #44 on: September 16, 2010, 02:29:46 pm »

idd, Business is one boring subject. Saw i was banned so thought i would play with mah best friend killar.
Logged
Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #45 on: September 16, 2010, 03:16:24 pm »

Nice e-mail, two2@fail.fail.
Logged

If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
Tymathee Offline
Donator
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Posts: 9741



« Reply #46 on: September 16, 2010, 04:12:23 pm »

you never give up do you two, just go away and troll something else.
Logged
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #47 on: September 17, 2010, 01:29:28 am »

Dont say that, i was liked before gren keeps and smokaz started playing too.
ok, you were cool before you started spamming all the time.
Logged

Ununoctium Offline
EIR Veteran
Posts: 1256


« Reply #48 on: September 17, 2010, 06:02:05 am »

ok, you were cool before you started spamming all the time.
Yeah. I don't know what happened to two. I must have missed it.
Logged


Quote from: shockcoil
Quote from: CrazyWR
My tigers get penetrated by everything.  Its really really frustrating.
Your tiger is a whore
CafeMilani Offline
Aloha
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Posts: 2994



« Reply #49 on: September 17, 2010, 11:16:32 am »

two is teh best.
Logged

Tymathee Offline
Donator
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Posts: 9741



« Reply #50 on: September 17, 2010, 02:56:41 pm »

Two is fail, he has no life therefore Two's life is fail. Just give up already.
Logged
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #51 on: September 18, 2010, 04:33:11 am »

Two is fail, he has no life therefore Two's life is fail. Just give up already.

says the guy asking people on this forum to view his blog so he gets paid, you fail.





































lawl.
Logged

DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
salan Offline
Synergies TL2 mod!
*
Posts: 6290


« Reply #52 on: September 18, 2010, 09:19:27 am »

daaamn he threw the lawl in there!
Logged

Tymathee Offline
Donator
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Posts: 9741



« Reply #53 on: September 18, 2010, 10:02:14 am »

thats different at least im doing sometihng and not spamming all the threads with lawl Tongue lawl!
Logged
Tymathee Offline
Donator
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Posts: 9741



« Reply #54 on: December 16, 2010, 01:27:53 pm »

i know some of u hate the game, but i play it when i want some eir and no ones on, closest thing out there (even though its light years away)

Quote
Update 12/15/2010 - Release Notes

 

New Features

A replay of the last game played has been added to the System Menu on the dogtag. The View Last Replay button will launch you directly into your last Custom or Reward Game.
Three missions against the increasingly difficult AI opponents have been added to the training missions list. Rewards are earned for completing each of the missions.
 

Improvements

The number of Commanders that can be created for each account has been increased to 6.
A text box has been added to the top of the Friends List panel which allows players to add friends while they are in the Friends List.
The supply and experience rewards earned for playing the campaign missions have been significantly increased.
Rewards for Custom Games have been increased from 50% compared to Reward Games to 87% compared to reward games.
The discard item dialog now displays the same information as the purchase and recharge dialogs.
The online status column has been removed from the player list on the chat panel.
The chat panel channel selection overlay will close if the player clicks anywhere outside of the chat panel overlay.
Selecting a friendly or enemy Heavy Machine Gun squad or Anti-Tank Gun squad will now display the unit's cone of fire.
The post game stats screen is now displayed after Custom and Reward Games.
The war spoils screen will now display any bonus experience or supply that was earned, as well as a Bonus Milestone icon that will list all bonuses that have been applied to player on mouse over.
The main tab drop down menus can now open on mouse over.
The Leaderboard can now be filtered by your Guild or to only display Commanders that you have recently played.
A filter has been added to the Custom Game List to only show games that have only AI players on one team.
 

Balance Changes American Changes

57mm Anti-Tank Gun
Build time reduced from 67 seconds to 43 seconds.
Armor Commander Self Repair ability
Ability cool down has been increased from 45 seconds to 90 seconds.
Infantry Commander Attrition ability
Munitions cost has been increased from 50 to 80 munitions.
The ability cool down has been increased from 190 to 250 seconds.
Infantry Commander Camouflage ability
Camouflaged squads will break camouflage if they attempt to capture a point. The squad will go back into camouflage if they are not attacked while they are capturing the point.
Assault Jeep Hero
Hero rarity has been changed from uncommon to rare.
The recruitment cost has been increased from 200 manpower to 240 manpower and 10 fuel.
Hero levels have been restructured
Level 1) Ability obtained: Captures points at a 50% reduced rate. Sight radius is increased by 10%.
Level 2) 10% accuracy bonus
Level 3) 30% health bonus
Level 4) 20% damage bonus
Level 5) Capture speed penalty removed
Advanced Defense Engineers
Hero levels have been restructured
Level 1) Can construct defensive structures 25% faster
Level 2) 20% health bonus
Level 3) Construction cost of defensive structures reduced by 25%
Level 4) Received damage while constructing reduced by 25%
Level 5) Construct defensive structures 25% faster and received accuracy while constructing reduced by 10%
Elite Engineers
Hero levels have been restructured
Level 1) All squad members are equipped with rifles and have elite armor equipped.
Level 2) 10% health bonus
Level 3) Ability obtained: Throw grenade
Level 4) Two squad members are equipped with BARs
Level 5) Ability obtained: Suppression ability
Camouflage HMG Team
Hero levels have been restructured
Level 1) Ability obtained: Camouflage
Level 2) 10% health bonus
Level 3) 15% damage bonus
Level 4) Squad will camouflage while retreating
Level 5) Movement penalty removed from camouflage
Gladiator Riflemen
Hero levels have been restructured
Level 1) Squad is equipped with elite armor
Level 2) 10% health bonus
Level 3) 15% accuracy bonus and 15% rate of fire bonus
Level 4) Ability obtained: Fire up
Level 5) Ability obtained: Grenades and Stickybombs
 

Wehrmacht Changes

Pak 38 Anti-Tank Gun
Build time reduced from 67 seconds to 43 seconds.
Pak veterancy has been changed from support vet to vehicle vet.
Defensive Commander Recoup Losses ability
The command point requirement has been increased from 0 CP to 2 CP.
Blitzkreig Commander Rocket Barrage ability
Damage against tanks has been reduced by 25%.
Terrain deformation reduced by 75%.
The time delay between the smoke drop and the barrage has been increased from 3 to 4.5 seconds.
Fatherland HMG Team
Hero levels have been restructured
Level 1) 10% received damage reduction and 20% suppression reduction while in friendly territory
Level 2) Passive health regeneration rate increased while in friendly territory
Level 3) 20% accuracy bonus while in friendly territory
Level 4) 10% sight range bonus and 15% weapon range bonus while in friendly territory
Level 5) Movement speed increased while in friendly territory
Berger's Pioneers
Hero levels have been restructured
Level 1) One squad member is equipped with a Panzerschreck
Level 2) Construction menu includes mines and tank traps. Mine cost reduced by 20%
Level 3) 15% weapon range bonus
Level 4) 20% penetration rate bonus and 25% construction speed increase
Level 5) Increases squad size by one
Field Specialist Sniper
Hero levels have been restructured
Level 1) 50% capture speed bonus
Level 2) 20% health bonus
Level 3) Ability obtained: Sprint
Level 4) Passive ability obtained: Mine detection
Level 5) Ability obtained: Plant crippling trap
 

Map Changes

Point du Hoc (4)
Removed the neutral bunkers from the map.
Removed the road leading up to a medium munitions point overlooking the beach.
Adjusted the upper HQ territory of the Eastern position so that the base's bunker defense could not be avoided by going through or behind the nearby neutral building.
Rails and Metal (4)
Rotated the Southern most HQ so that it is no longer facing away from the Victory Points.
Refinery (6)
The medium fuel points in the center of the map have been reduced to low fuel points.
St.Hilaire (4)
Some ditches near the center of the map have been removed to improve vehicle path-finding.
 

Bug Fixes

Fixed an issue that would sometimes cause suppressed squads to keep crawling even after the squad has recovered from being suppressed.
Fixed a crash that occurred by pressing the stop search button multiple times while searching for a Reward Game.
Fixed an issue that would sometimes cause players to get stuck while trying to load into a Reward Game.
Fixed an error that could occur in mission 2 of the campaign, which was caused by rescuing a paratrooper while all the current squads are at full strength.
Fixed an issue that caused American Airborne Supply drop with only the first fuel upgrade to not give the player any fuel.
Added “50% reduction to build time” to the Fales' Anti-Tank Gun hero squad help text.
The amount of charges selected while on the purchase or recharge overlay will now not revert back to 50 charges if the currency type is changed.
The purchase and recharge dialog will no longer display negative values if the item is too expensive.
Squads affected by the Terror Officers Forced Retreat ability will no longer attack while retreating.
Minimizing the game while watching an NIS during a campaign mission will no longer bring a pause menu that cannot be closed.
The Buy button in the store will now be disabled if the player's footlocker is full.
Engineers can now properly construct howitzers during the single player campaign.
The Enhanced Ostwind hero will now properly get its additional 5% increase to acceleration at level 4.
The Blitz Anti-Tank Gun and weapon crew will now both un-camouflage after firing three shots, instead of only the gun un-camouflaging.
Logged
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #55 on: December 16, 2010, 01:32:50 pm »

Dont say that, i was liked before gren keeps and smokaz started playing too.

me, liked? lolololol.
Logged
LeoPhone Offline
Honoured Member
*
Posts: 0


« Reply #56 on: December 16, 2010, 03:25:05 pm »

Selecting a friendly or enemy Heavy Machine Gun squad or Anti-Tank Gun squad will now display the unit's cone of fire.

doesnt this already happen in vcoh/eir?


Fixed an issue that would sometimes cause suppressed squads to keep crawling even after the squad has recovered from being suppressed.

hopefully this will also be in the vcoh patch so it can be added to eir fixes. if not, fix it ourselves?
Logged
GenSturm Offline
EIR Veteran
Posts: 90



« Reply #57 on: December 16, 2010, 04:16:42 pm »

Well...

Logged
LeoPhone Offline
Honoured Member
*
Posts: 0


« Reply #58 on: December 16, 2010, 04:33:26 pm »

Huh
Logged
Tymathee Offline
Donator
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Posts: 9741



« Reply #59 on: December 16, 2010, 05:18:11 pm »

Selecting a friendly or enemy Heavy Machine Gun squad or Anti-Tank Gun squad will now display the unit's cone of fire.

doesnt this already happen in vcoh/eir?


Fixed an issue that would sometimes cause suppressed squads to keep crawling even after the squad has recovered from being suppressed.

hopefully this will also be in the vcoh patch so it can be added to eir fixes. if not, fix it ourselves?

no it doesn't. only for hmg nests would love to see this in eir. same to the suppression recovery.
Logged
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