EliteGren
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« on: November 06, 2010, 02:48:29 pm » |
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« Last Edit: June 10, 2014, 05:26:23 am by EliteGren »
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
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RoyalHants
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« Reply #1 on: November 06, 2010, 02:51:57 pm » |
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nice i think we should have an all urban Paris aswell cos its paris it would help with the imersion of fighting in paris
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Yeah calbanes, I mean - some people like smokaz are still yet to win a single game, even though they've been around here for years.
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nugnugx
Donator
Posts: 4051
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« Reply #2 on: November 06, 2010, 02:54:52 pm » |
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Lots of maps coming Looking good. How much time did it take? I'm mapping 2 days my 6p now and got like 1/8
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« Last Edit: November 06, 2010, 02:56:59 pm by nugnugx »
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EliteGren
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« Reply #3 on: November 06, 2010, 03:02:32 pm » |
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1 1/2 days.
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LeoPhone
Honoured Member
Posts: 0
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« Reply #4 on: November 06, 2010, 03:03:31 pm » |
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looks good but fail pathing. fixing the world objects like those sandbags, cars and busses in corsix will make it a lot easier to play.
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EliteGren
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« Reply #5 on: November 06, 2010, 03:06:49 pm » |
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Things like that come with time. I didn't even sector it yet,
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COHCommando
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« Reply #6 on: November 06, 2010, 04:30:02 pm » |
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this map is infy heaven but it pretty awesome
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #7 on: November 06, 2010, 07:19:40 pm » |
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Superb amount of detail for a first map, I'm impressed.
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EliteGren
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« Reply #8 on: November 06, 2010, 09:39:07 pm » |
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Map's gonna be uploaded in like 20 minutes. Go Go Go, give it a play and post some feedback!
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« Last Edit: November 06, 2010, 09:40:42 pm by EliteGren »
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bayarea510
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« Reply #9 on: November 06, 2010, 10:08:38 pm » |
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You should up your settings more for a screen shot.
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00:00:28 [Team] imnotsoisoisoi: they're noobish 00:01:07 [Team] imnotsoisoisoi: this is gonna be gg in 15 mins ... 00:28:50 [Team] RonnMercy: bring something on 00:29:04 [Team] imnotsoisoisoi: im out 00:29:05 [Team] RonnMercy: ur terrible lol Gg in 30, half right at least
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EliteGren
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« Reply #10 on: November 06, 2010, 10:21:25 pm » |
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I'd do it again with DX10 but I forgot the replay haha. The other screenies are directly from the WB by the way, which is why it's not as detailed.
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« Last Edit: November 06, 2010, 10:28:46 pm by EliteGren »
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TheWindCriesMary
The Ethics Police
EIR Veteran Posts: 2630
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« Reply #11 on: November 07, 2010, 01:21:48 am » |
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The map looks fun, but it shouldn't be called Paris.
-Wind
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Vermillion Hawk: Do you ever make a post that doesnt make you come across as an extreme douchebag?
Just sayin'
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EliteGren
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« Reply #12 on: November 07, 2010, 01:36:19 am » |
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There seems to be a bug with the chateau. Fixing it right now.
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TheLastArmada
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« Reply #13 on: November 07, 2010, 01:59:59 am » |
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Maps completely flat - could try adding a hill here or their
need to extend non playable area - its not a table top wargame
Chateau bug could be game breaking
Slightly biased towards axis
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EliteGren
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« Reply #14 on: November 07, 2010, 02:11:42 am » |
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Next version is gonna have all of that fixed. What do you mean by axis biased?
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TheLastArmada
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« Reply #15 on: November 07, 2010, 02:40:36 am » |
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cartain building are in perfect spots for MG42's allied mortars have to come into MG42 range to hit these mortars for instance
with the lack of road splines Blitz coys will have alot of fun where others are forced to move at normal speed
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EliteGren
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« Reply #16 on: November 07, 2010, 02:49:42 am » |
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Mg42 = 45 Range Mortar = 75 Range - and can fire over things. In no situation should a Mg42 be firing on a allied mortar.
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EliteGren
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« Reply #17 on: November 07, 2010, 03:01:08 am » |
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Version 1.1 Changes
- Replaced Chateau with another building
- Changed Atmosphere to be more epic
- Added a few hills here and there
- Non playable area is now larger.
- Added a hidden bush that drops 10 Panzerschrecks
Okay the last one is not completely true, but this should improve the map quite a bit!
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« Last Edit: November 07, 2010, 03:02:42 am by EliteGren »
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TheLastArmada
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« Reply #18 on: November 07, 2010, 03:06:34 am » |
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Mg42 = 45 Range Mortar = 75 Range - and can fire over things. In no situation should a Mg42 be firing on a allied mortar.
error on my part ive been drinking and mis placed morontar
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #19 on: November 07, 2010, 03:32:20 am » |
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[Final] eh? [Beta] Would be more appropriate.
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