salan
Synergies TL2 mod!
Posts: 6290
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« Reply #20 on: November 07, 2010, 03:11:35 pm » |
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woops
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brn4meplz
Misinformation Officer
Posts: 6952
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« Reply #21 on: November 07, 2010, 04:21:08 pm » |
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wasn't that the one that said BLOCKER over everything across the entire map
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He thinks Tactics is a breath mint Wow I think that was the nicest thing brn ever posted! the pussy of a prostitute is not tight enough for destroy a condom
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salan
Synergies TL2 mod!
Posts: 6290
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« Reply #22 on: November 07, 2010, 04:22:02 pm » |
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wasn't that the one that said BLOCKER over everything across the entire map
uh no?
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LeoPhone
Honoured Member
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« Reply #23 on: November 07, 2010, 04:26:15 pm » |
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uh no?
oh yes - or at least an old version did btw, deadbolt, are you ever gonna tell us who the original creator of Ruins was?
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« Last Edit: November 07, 2010, 04:31:32 pm by LeoPhone »
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #25 on: November 08, 2010, 10:55:20 am » |
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That atmosphere doesn't really serve your map well, I would recommend using something nicer. (Use one of the Relic COH map ones)
Field looks superb, you're making good progress.
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EliteGren
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« Reply #26 on: November 08, 2010, 11:16:18 am » |
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Agreed, the houses look almost black.
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
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LeoPhone
Honoured Member
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« Reply #27 on: November 08, 2010, 11:17:33 am » |
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looks nice yeah, but u better use a vcoh atmosphere. all the hills and bushes seem very random though, you're also wanna watch out with that barbed wire there: i think only tanks can crush it. at least make some good sized holes in that wire.
the height on those fields also seems pretty bad. will create pathing issues for sure. check the impass. note that even if it says its not move blocking, big holes everywhere still create issues.
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RoyalHants
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« Reply #28 on: November 08, 2010, 11:34:23 am » |
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fog was turned off but ok i will change it and there marshland grass or something ive tried there crusahable and wal throughable most to make it look more like a river
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« Last Edit: November 08, 2010, 11:35:57 am by RoyalHants »
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RoyalHants
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« Reply #29 on: November 08, 2010, 02:13:20 pm » |
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LeoPhone
Honoured Member
Posts: 0
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« Reply #30 on: November 08, 2010, 03:11:46 pm » |
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you stick time in making ANOTHER loading screen image but you dont make it 2134x1200? really....?
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RoyalHants
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« Reply #31 on: November 08, 2010, 03:12:31 pm » |
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they take 2 secs and some parts of mapping are rly boring and i shal now get proof that it works THERE leophone
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« Last Edit: November 08, 2010, 03:25:47 pm by RoyalHants »
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Demon767
Warmap Betatester
EIR Veteran Posts: 6190
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« Reply #32 on: November 08, 2010, 03:30:34 pm » |
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i remember that snow all urban map in like a railyard. WHY was that map taken out. that was a fun map
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Generalleutnant of The Reichs Wolves Nevergetsputonlistguy767
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Masacree
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« Reply #33 on: November 08, 2010, 03:31:32 pm » |
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i remember that snow all urban map in like a railyard. WHY was that map taken out. that was a fun map
Industrial Heartland? I wanted to kill myself after playing that map.
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I like how this forum in turn brings out the worst in anyone
To err is human, to eirr is retard
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LeoPhone
Honoured Member
Posts: 0
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« Reply #34 on: November 08, 2010, 03:33:19 pm » |
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LOOK ROYALHANTS, ITS STREEEEEETCHED:DOESNT WORK.
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Demon767
Warmap Betatester
EIR Veteran Posts: 6190
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« Reply #35 on: November 08, 2010, 03:36:01 pm » |
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what you talking about. that was a good map.
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EliteGren
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« Reply #36 on: November 08, 2010, 03:57:29 pm » |
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It was retarded. I hated it to say the least.
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RoyalHants
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« Reply #37 on: November 08, 2010, 04:19:06 pm » |
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looks nicer when strected then tbfh
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RoyalHants
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« Reply #38 on: November 09, 2010, 03:01:01 pm » |
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comments or thoughts ?
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EliteGren
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« Reply #39 on: November 09, 2010, 03:02:14 pm » |
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I'd like to see more screenshots. It's kinda hard to comment right now.
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