Black Forest contains too many chokepoints and four spawn sectors each that count towards VPs are too much. It's really easy for defenders to force a draw, which count as a win for them...
Too many choke points?
The only problem I had with the map was the territories. This is CoH's fault, because maps this big don't really ever exist, but it's sometimes impossible to see the territory boundaries.
Also, you should get rid of the 'whole-map territory and the 4 spawn territories.
The size of the map is perfect for an EiR 4v4. It is entirely possible in Black Forest to have 30 different firefights in 35 different locations.
I thought the choke points where very well done.

There were enough to make some positions very important, but each position was flankable, which meant that stale-mates never happened.
