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Modding Tutorials
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Topic: Modding Tutorials (Read 4357 times)
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Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Modding Tutorials
«
on:
November 23, 2010, 04:14:37 pm »
So, Eliwood, the guy we got most of our custom models from has in the past 2 days, released 4 tutorials on advanced CoH modding and I would like to repost these here to see if the community would have any interest learning this kind of stuff.
You never know, in the past 2 weeks we've had 5 people learn to map from scratch and one guy who's learning NIS. (Elitegren) So having a few model mixers or SCAR coders in house would be nice.
These are tutorials on how to do advanced model mixing, SCAR rules/coding, and adding combat slots to vehicles.
Model Mixing:
http://forums.relicnews.com/showthread.php?245057-Tutorial-Advanced-Model-Mixing
Custom SCAR rules:
http://forums.relicnews.com/showthread.php?236250-Tutorial-Custom-SCAR-Rules
Combat slots and OE stuff:
http://forums.relicnews.com/showthread.php?255188-Tutorial-Adding-Combat-Slots-to-Vehicles
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Scotzmen
EIR Veteran
Posts: 2035
Re: Modding Tutorials
«
Reply #1 on:
November 23, 2010, 06:01:35 pm »
I already know how to create 3d models and such as i'm a modeler for the Imperial Gaurd: Brothers in arms mod.
But a nice advanced model mixing wouldn't hurt. Thanks Groundfire
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EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Modding Tutorials
«
Reply #2 on:
November 23, 2010, 06:04:33 pm »
Quote from: Scotzmen on November 23, 2010, 06:01:35 pm
I already know how to create 3d models and such as i'm a modeler for the Imperial Gaurd: Brothers in arms mod.
But a nice advanced model mixing wouldn't hurt. Thanks Groundfire
OoooOOoOoH.
Feel like doing the mod a HUGE favour and possibly becoming our sole modeller?
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Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
Scotzmen
EIR Veteran
Posts: 2035
Re: Modding Tutorials
«
Reply #3 on:
November 23, 2010, 06:52:40 pm »
Hmmm
Aye sure i can, id be glad to help out. Just be warned im not the best of the best, but i know my way around 3ds max and have a fair amount of experience.
So aye, you have me
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EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Modding Tutorials
«
Reply #4 on:
November 23, 2010, 07:21:19 pm »
Quote from: Scotzmen on November 23, 2010, 06:52:40 pm
Hmmm
Aye sure i can, id be glad to help out. Just be warned im not the best of the best, but i know my way around 3ds max and have a fair amount of experience.
So aye, you have me
Have a go at chucking in some models into a COH mod and send us some screenshots
We're looking for a MBT for PE atm *grin* - but anything will do.
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Scotzmen
EIR Veteran
Posts: 2035
Re: Modding Tutorials
«
Reply #5 on:
November 23, 2010, 07:31:49 pm »
Ill Give it a go
Sorry but what is a MBT ?
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EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Modding Tutorials
«
Reply #6 on:
November 23, 2010, 07:32:39 pm »
Main Battle Tank.
Im sure other people can post what they'd like to see as a PE MBT (Note: Focus is Mobile MBT for PE)
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Smokaz
Honoured Member
Posts: 11424
Re: Modding Tutorials
«
Reply #7 on:
November 23, 2010, 07:34:38 pm »
Make a firefly-hetzer abomination.
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Scotzmen
EIR Veteran
Posts: 2035
Re: Modding Tutorials
«
Reply #8 on:
November 23, 2010, 07:40:42 pm »
lol What way around, Firefly chasis with a hetzer gun?
Or hetzer chasis with a 17 pounder ?!?! lol
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Mysthalin
Tired King of Stats
Posts: 9028
Re: Modding Tutorials
«
Reply #9 on:
November 23, 2010, 07:41:47 pm »
Quote from: Scotzmen on November 23, 2010, 07:40:42 pm
lol What way around, Firefly chasis with a hetzer gun?
Or hetzer chasis with a 17 pounder ?!?! lol
Hetzer chasis with a high splash-damage 17 pounder turret that also has 2 hetzer MGs on top of it.
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Scotzmen
EIR Veteran
Posts: 2035
Re: Modding Tutorials
«
Reply #10 on:
November 23, 2010, 07:45:31 pm »
lol ill try
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EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Modding Tutorials
«
Reply #11 on:
November 23, 2010, 07:51:30 pm »
Quote from: Scotzmen on November 23, 2010, 07:45:31 pm
lol ill try
Hes joking ;p
You may as well try to make something that we'd actually use.
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Artekas
Donator
Posts: 784
Re: Modding Tutorials
«
Reply #12 on:
November 23, 2010, 08:10:52 pm »
The only available tanks that PE can even use for an MBT are the PzIII and PzIV, really. I would actually love to see a PzIII, but then it's just another of what PE already has, an infantry support tank that's useless against other tanks. It would certainly be different from PE's PzIV, but it wouldn't fill the gap of MBT really. And adding a PzIV doesn't require a modeler, and also makes things very confusing because I hate referring to the PE PzIV by the retarded name Relic gave it but at the same time if I referred to it by what it actually was people wouldn't understand.
Unless you want to use captured tanks. How about we give PE a captured T-34?
«
Last Edit: November 23, 2010, 08:13:45 pm by Artekas
»
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Mysthalin
Tired King of Stats
Posts: 9028
Re: Modding Tutorials
«
Reply #13 on:
November 23, 2010, 08:22:40 pm »
Pz 4 Ausf G, H, J? They're technically all different tanks aren't they?
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Spartan_Marine88
EIR Veteran
Posts: 4838
Re: Modding Tutorials
«
Reply #14 on:
November 23, 2010, 08:25:32 pm »
Quote from: Artekas on November 23, 2010, 08:10:52 pm
The only available tanks that PE can even use for an MBT are the PzIII and PzIV, really. I would actually love to see a PzIII, but then it's just another of what PE already has, an infantry support tank that's useless against other tanks. It would certainly be different from PE's PzIV, but it wouldn't fill the gap of MBT really. And adding a PzIV doesn't require a modeler, and also makes things very confusing because I hate referring to the PE PzIV by the retarded name Relic gave it but at the same time if I referred to it by what it actually was people wouldn't understand.
Unless you want to use captured tanks. How about we give PE a captured T-34?
Well, they could give the PE the PzIII flame varient
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Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
Artekas
Donator
Posts: 784
Re: Modding Tutorials
«
Reply #15 on:
November 23, 2010, 08:33:06 pm »
Spartan, while that would be totally awesome and finally give PE a flamethrower it doesn't solve the issue of a main battle tank, because then it's even more useless against tanks! All of the MBTs are average price, decently sturdy, decent speed, good against inf, and decent against tanks. A PzIII and PE's current PzIV don't meet those qualifications for MBT, and adding a flamethrower doesn't change that.
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Scotzmen
EIR Veteran
Posts: 2035
Re: Modding Tutorials
«
Reply #16 on:
November 23, 2010, 09:59:45 pm »
Sorry guys wont be able to do anything until the start of next month as my RGM importer dosn't seem to want to work and ive gone back to dail-up, becuase somehow ive mangaged to use 10gbs in 2 weeks. Whci his bullshit quite honestly, unless someone can help me with it on here... I can hardly get on relic forums as it is
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Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: Modding Tutorials
«
Reply #17 on:
November 23, 2010, 11:26:08 pm »
Well, ill put the kaibosh on this right now, but there's a PzkfwIII in the works by the pro modders at RN, but what they are not doing are vehicle variations and the more obscure tanks.
Something like the Canadian Ram can easily be achieved by crossing the Roo with a sherman turret.
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Spartan_Marine88
EIR Veteran
Posts: 4838
Re: Modding Tutorials
«
Reply #18 on:
November 23, 2010, 11:29:05 pm »
Quote from: Groundfire on November 23, 2010, 11:26:08 pm
Well, ill put the kaibosh on this right now, but there's a PzkfwIII in the works by the pro modders at RN, but what they are not doing are vehicle variations and the more obscure tanks.
Something like the Canadian Ram can easily be achieved by crossing the Roo with a sherman turret.
Would love to see the Ram added to the RCA
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Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: Modding Tutorials
«
Reply #19 on:
November 23, 2010, 11:34:28 pm »
We could also do the Super Pershing.
Just a Pershing with the KT barrel, and some of the cromwell armor turret parts would do the trick.
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