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Author Topic: Brits popping smoke is OP  (Read 35534 times)
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nugnugx Offline
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« Reply #80 on: November 30, 2010, 02:49:00 pm »

cant we take the middle ground and compromise people? rather than just screaming at eachother that you are both correct?


There cannot be compromise in something like this.

This is not a thread 'i want it pink' 'i want it black'. If something is broken it needs fixing.

Mysthalin just want his gimmicks in , its his trademark, that's all  Cool
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #81 on: November 30, 2010, 02:50:47 pm »

Or you are a retard that can't manage to counter riflegrenades even when you have access to a doctrinally buffed hummel.
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nugnugx Offline
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« Reply #82 on: November 30, 2010, 02:51:27 pm »

Or you are a retard that can't manage to counter riflegrenades even when you have access to a doctrinally buffed hummel.

I can counter them no problem , *sigh*, and again you are theorycrafting of bringing doctrine vs basic unit gameplay.
You are missing the point again which is the ability to insta smoke yourself. (this is the last time i'm gonna say this)
« Last Edit: November 30, 2010, 02:53:08 pm by nugnugx » Logged
11on2d6 Offline
EIR Veteran
Posts: 193


« Reply #83 on: November 30, 2010, 02:58:53 pm »

How can there be no middleground? You want smoke made worse, Myst wants it to stay the same. I suggested Leaving it as it is, but improving PE's repetoire of equipment for dealing with the smoke. That way smoke balance remains the same between the other 3 factions while allowing PE to catch up as it were.

Your both jsut name calling at this point anways.
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nugnugx Offline
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« Reply #84 on: November 30, 2010, 02:59:24 pm »

You want smoke made worse,

nope i don't want worse smoke

I want the riflenades ability to insta shield themselves with smoke made worse.
« Last Edit: November 30, 2010, 03:00:58 pm by nugnugx » Logged
LeoPhone Offline
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« Reply #85 on: November 30, 2010, 03:03:38 pm »

How can there be no middleground? You want smoke made worse, Myst wants it to stay the same. I suggested Leaving it as it is, but improving PE's repetoire of equipment for dealing with the smoke. That way smoke balance remains the same between the other 3 factions while allowing PE to catch up as it were.

Your both jsut name calling at this point anways.

why give as much smoke tactics as the other factions? PE has tactics the other factions dont have again. mobility for example. It doesnt need to be mirrored.

I agree on making smoke grenades limited to two uses per squad. just like normal grenades, stickies etc.
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #86 on: November 30, 2010, 03:34:01 pm »

Use Incendiary Grenades on units within smoke cover. This will force them out, unless they stay in the smoke, and thus, in the fire.
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Let's talk about PIATs in a car.
smurfORnot Offline
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Posts: 4715



« Reply #87 on: November 30, 2010, 03:44:44 pm »

what if u use only falls,lol,and dont have pg's with inc nade
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #88 on: November 30, 2010, 03:46:03 pm »

Get some PGs with Inc nade. You have PGs in your army, right?
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #89 on: November 30, 2010, 03:51:19 pm »

yes,2 of them in whole army...lol,and 1 of them is in start...
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #90 on: November 30, 2010, 03:52:29 pm »

Well, if you want to handle smoke effectively, you will need to make some adjustments.
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Killer344 Offline
The Inquisitor
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« Reply #91 on: November 30, 2010, 03:54:13 pm »

nein, it's easier to bitch on the forums d00d.
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If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #92 on: November 30, 2010, 03:54:47 pm »

the point I play luft is so I can use falls and luft ground forces,and not pg's...

I aint bitching...
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #93 on: November 30, 2010, 03:55:41 pm »

Do you use Riflenades on your Luftwaffe Inf, as well? That would be a counter to Brit smoke, right?
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Killer344 Offline
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« Reply #94 on: November 30, 2010, 03:56:11 pm »

the point I play luft is so I can use falls and luft ground forces,and not pg's...

I aint bitching...

nobody forced you to use falls and luft only, it was your own choice, deal with its weaknesses.
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #95 on: November 30, 2010, 04:50:23 pm »

lol,where did  I complain on anything about them?!
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Killer344 Offline
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« Reply #96 on: November 30, 2010, 05:36:45 pm »

what if u use only falls,lol,and dont have pg's with inc nade

the point I play luft is so I can use falls and luft ground forces,and not pg's...

I aint bitching...
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #97 on: November 30, 2010, 06:27:16 pm »

yea,I just asked,what would he tell me to do  Wink I nowhere stated that I am in any way disatisfied with my choices...falls are amaizing most of the time,and luft ground forces are there only for recrew...dont rly need pg's ...dont see where is the problem  Roll Eyes
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Illegal_Carrot Offline
Global Moderator
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Posts: 1068


« Reply #98 on: November 30, 2010, 07:36:45 pm »

Do you use Riflenades on your Luftwaffe Inf, as well? That would be a counter to Brit smoke, right?
Luft Inf can no longer take rifle nades. Cry
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Quote
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Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #99 on: November 30, 2010, 07:48:31 pm »

Luft Inf can no longer take rifle nades. Cry

But falls can
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Yes that's me, the special snowflake.
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