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Author Topic: Supercharged Rounds Broken [RCA t1] (In-game abillity)  (Read 1174 times)
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TheWindCriesMary Offline
The Ethics Police
EIR Veteran
Posts: 2630


« on: December 11, 2010, 04:37:57 am »

 I've solved the mystery thanks to help from Heartmann with some in-game testing.

 The Supercharged abillity is flat-out not functioning in-game at the moment. So while the RGD's say Supercharged is 250m, you only get to use a normal barrage (and no icon for supercharged even shows up. It just says "25 pdr barrage".)


 Heartmann and I tested this in game by comparing the range of my RCA 25pdr (with the t1 purchased) with his hotchkiss stuka. My 25pdr had a tiny bit more max range which, I don't need to tell you, is not supposed to be the case with supercharged.

 My conclusion is that the unit in game doesn't know its supposed to be able to use supercharged. Some kind of miscommunication between the launcher doc abillity and the unit.

 Fix when possible please.

 -Wind
« Last Edit: December 11, 2010, 04:41:44 am by TheWindCriesMary » Logged

Vermillion Hawk: Do you ever make a post that doesnt make you come across as an extreme douchebag?

Just sayin'
Tymathee Offline
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Posts: 9741



« Reply #1 on: December 11, 2010, 12:30:48 pm »

and fix the 2 inch mortar range bonus as well, i had a vet 3 mortar, shoulda had +17 range, more than enuff to tackle a wehr mortar 1 v1 but couldn't even get close while i got bombed (and lost it)
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
TheWindCriesMary Offline
The Ethics Police
EIR Veteran
Posts: 2630


« Reply #2 on: December 14, 2010, 03:43:30 pm »

 Can we get some word on when this will be fixed, and/or if it has been acknowledged?

 -Wind
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #3 on: December 14, 2010, 03:54:57 pm »

2 inch mortar is being looked into?  Kiss
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SlippedHerTheBigOne: big penis puma
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SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
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