Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 30, 2024, 05:47:09 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
General Discussion
>
Tank Hunters
Pages: [
1
]
2
3
Go Down
Print
Author
Topic: Tank Hunters (Read 13963 times)
0 Members and 3 Guests are viewing this topic.
TheIcelandicManiac
Resident forum troll. Fucked unkn0wns mom
Posts: 6294
Tank Hunters
«
on:
January 08, 2011, 01:45:25 pm »
As most of you guys know the all mighty bob will be releasing the tank hunters doctrine soon but as i was i started wondering, what should i pick?
i am thinking about picking panzerjager for the better firepower for my Wonderful hetzers but as most know they cant stand a fight do to their meh armor and turnspeed and the worst of all they dont have an turret.
my other choice is to pick salvaging for in the teir 4 you get X3 fixing speed and you get 100 free munitions for the bergtiger, this could help me alot sence then i would be able to use my tanks in shitty territory and when they would get damaged i would be able to send them back and use the bergtiger to give them a repair kit so if i would use them well i would be able to use the same tank for the whole battle.
so i am now at a stopping point, what should i get?
should i go for the increased firepower?
should i go for the better repeare rate, more health for my tanks and a couple of free repreare kits?
so what do you guys think?
you can find the spreadsheet here:
https://spreadsheets.google.com/ccc?key=0AquUClJzK2OBdFM3V0dsQmkxanJ5eWlGTHNKa2ZZbGc&authkey=CIvj4J8D&hl=en#gid=0
PS:sorry for the typos.
«
Last Edit: January 08, 2011, 01:50:33 pm by TheIcelandicManiac
»
Logged
Quote from: Grundwaffe
Soon™
Quote from: Shabtajus on May 18, 2013, 02:16:45 am
gj icelandic i am proud of u
Quote from: aeroblade56 on June 21, 2013, 11:47:37 am
Sometimes its like PQ doesnt carrot all.
Work Harder
bbsmith
The Brain and Muscle
Posts: 2778
Re: Tank Hunters
«
Reply #1 on:
January 08, 2011, 03:16:13 pm »
BoB just got done with his vacation :p. No idea how long Tank Hunters will take, but it shouldn't be more than a week. I plan on doing the last 4 doctrines one after another. Hopefully I'll finish by February.
Logged
Quote from: aloha622 on March 28, 2010, 07:11:18 pm
prove it and you'll win
Quote from: bbsmith on March 28, 2010, 07:21:29 pm
I win.
Quote from: aloha622 on March 28, 2010, 07:30:53 pm
k u win.
brn4meplz
Misinformation Officer
Posts: 6952
Re: Tank Hunters
«
Reply #2 on:
January 08, 2011, 03:22:30 pm »
When I get the chance I'm all over the bergetiger. I'm a tank player by nature and keeping my vehicles in the fight is the best thing for me
Logged
He thinks Tactics is a breath mint
Quote from: Unkn0wn on July 31, 2012, 03:50:15 am
Wow I think that was the nicest thing brn ever posted!
Quote from: Bear on June 19, 2013, 01:24:59 pm
the pussy of a prostitute is not tight enough for destroy a condom
Mysthalin
Tired King of Stats
Posts: 9028
Re: Tank Hunters
«
Reply #3 on:
January 08, 2011, 03:29:14 pm »
I'm defo going the repairs T4.
MMmm.. A jagd that never dies. Sounds like fun
.
Logged
DarkSoldierX
EIR Veteran
Posts: 3015
Re: Tank Hunters
«
Reply #4 on:
January 09, 2011, 06:38:34 pm »
I used to be a all tankhunters company, but if i go middle T4 wich sounds awsome, what ever will I do against infantry? Good old G43 slow then charge with assault grenadiers with incid nade?
Logged
Quote from: nugnugx on June 03, 2011, 11:42:22 am
two words
atgs and fireflies
Looks who's butthurt
Quote from: BigDick on January 08, 2012, 06:47:44 am
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear
Unkn0wn
No longer retired
Posts: 18379
Re: Tank Hunters
«
Reply #5 on:
January 09, 2011, 06:51:53 pm »
Yay, bob & brn!
Together with eirrmod in gears, this should be a good month, and year, for EIR.
Logged
Tymathee
Donator
Posts: 9741
Re: Tank Hunters
«
Reply #6 on:
January 09, 2011, 08:54:38 pm »
Guided missile? Interesting...
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
DarkSoldierX
EIR Veteran
Posts: 3015
Re: Tank Hunters
«
Reply #7 on:
January 10, 2011, 05:04:07 pm »
Wouldn't elite frontal criticals be a bad thing too? Sure you have a small chance to survive a sticky, but you also are more prone to criticals like Engine Damage, main gun, secondary weapon loss and stuff like that.
Are you sure elite frontals are actualy GOOD for TH, especialy when mobility(engine damage) is the key to victory as without it they are useless pieces of shat? Oh well I guess we can repair it fast enough with 3x the repair speed >.< But I would NOT pick it just as a T3 without getting the repair T4
Logged
Artekas
Donator
Posts: 784
Re: Tank Hunters
«
Reply #8 on:
January 10, 2011, 07:43:21 pm »
Quote
hetzers but as most know they cant stand a fight do to their meh armor
Hetzers have amazing armour, it's second only to Jagdpanther. Except against Pershing, Pershings have anti-Hetzer hacks and penetrate them with zero problems.
Logged
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Tank Hunters
«
Reply #9 on:
January 10, 2011, 11:21:20 pm »
fuck Artekas is back.
Logged
Generalleutnant of The Reichs Wolves
Nevergetsputonlistguy767
Masacree
EIR Veteran
Posts: 904
Re: Tank Hunters
«
Reply #10 on:
January 10, 2011, 11:22:14 pm »
Where is terror?
Logged
Quote from: Smokaz on January 19, 2012, 02:27:37 pm
I like how this forum in turn brings out the worst in anyone
Quote from: Unkn0wn on March 03, 2012, 11:40:57 am
To err is human, to eirr is retard
Voleron
EIR Veteran
Posts: 59
Re: Tank Hunters
«
Reply #11 on:
January 10, 2011, 11:54:15 pm »
Quote from: Masacree on January 10, 2011, 11:22:14 pm
Where is terror?
+1
Logged
Artekas
Donator
Posts: 784
Re: Tank Hunters
«
Reply #12 on:
January 11, 2011, 12:50:39 am »
>implying I was gone
Logged
Tymathee
Donator
Posts: 9741
Re: Tank Hunters
«
Reply #13 on:
January 11, 2011, 12:53:25 am »
heck, we're missing 4 docs, dont forget airborne and the engineers
Logged
Grundwaffe
EIR Veteran
Posts: 1128
Re: Tank Hunters
«
Reply #14 on:
January 11, 2011, 03:02:42 am »
Quote from: Tymathee on January 11, 2011, 12:53:25 am
heck, we're missing 4 docs, dont forget airborne and the engineers
For some reason, i've always whined about air blobs, now i miss them as enemy.
Logged
SublimeHauken - Back from the dead - Since 2007'
spinn72
EIR Veteran
Posts: 1802
Re: Tank Hunters
«
Reply #15 on:
January 11, 2011, 03:21:02 am »
Quote from: Grundwaffe on January 11, 2011, 03:02:42 am
For some reason, i've always whined about air blobs, now i miss them as enemy.
You called?
I'd be more than happy to play against you one day Grund
.
About Airborne, I think they've found their perfect balance as they currently stand. The Airborne Sniper is a bit too strong, but besides that, RR's are perfectly balanced in their current form. I'd highly recommend leaving them until last simply due to the fact that traditionally AB seems to be the most problematic doctrine when it comes to balance.
«
Last Edit: January 11, 2011, 03:23:37 am by spinn72
»
Logged
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Tank Hunters
«
Reply #16 on:
January 11, 2011, 03:35:02 am »
Airborne is currently balanced without doctrines tbh.
Logged
Smokaz
Honoured Member
Posts: 11418
Re: Tank Hunters
«
Reply #17 on:
January 11, 2011, 03:50:19 am »
Its scary how well you can do with just the offmaps and some vetted ab, ab rifles etc. You get the sniper and the medic too, and you are just fine. It's telling for how immense the AB doctrine will probably turn out :/
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Grundwaffe
EIR Veteran
Posts: 1128
Re: Tank Hunters
«
Reply #18 on:
January 11, 2011, 03:58:58 am »
Quote from: spinn72 on January 11, 2011, 03:21:02 am
You called?
I'd be more than happy to play against you one day Grund
.
Sure
Logged
spinn72
EIR Veteran
Posts: 1802
Re: Tank Hunters
«
Reply #19 on:
January 11, 2011, 04:19:37 am »
Quote from: Smokaz on January 11, 2011, 03:50:19 am
Its scary how well you can do with just the offmaps and some vetted ab, ab rifles etc. You get the sniper and the medic too, and you are just fine. It's telling for how immense the AB doctrine will probably turn out :/
Then again, all the current offmaps and stuff that they have are extremely overpowered already. Bombing runs do way too much damage (Easily kill half health panthers with 1 or 2 bombs), Airborne snipers don't die, support teams can break suppression as a T1 for 10 more mu each and can drop anywhere on the map in 30s. In 25 games I haven't seen anyone bring a cost effective, viable counter to 2 AB snipers.
As an avid AB player for the last two years, I would like to suggest that this doctrine buffs OTHER guns and units besides RR's. Eg, buffing callin timers, sight on support units, purchasable upgrades such as volks mines etc. for riflemen, AB Rifle leader gains free bar etc.
None of this AB +30% dmg, +30%pen, +6 pop trolololo ability
Logged
Pages: [
1
]
2
3
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...