Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 23, 2024, 10:47:15 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
[Axis] Faust price
Pages:
1
...
3
4
[
5
]
6
7
Go Down
Print
Author
Topic: [Axis] Faust price (Read 34753 times)
0 Members and 2 Guests are viewing this topic.
nugnugx
Donator
Posts: 4051
Re: [Axis] Faust price
«
Reply #80 on:
January 15, 2011, 07:52:59 am »
Quote from: smurfORnot on January 15, 2011, 07:51:30 am
yes,cuz only if u have 1000+ posts that means that you know what you are talking about...facepalm
jugdging by what -1000 posts players write , 90% they are wrong and don't know what they are talking about in terms of balance.
We have examples in this thread, i'm not naming, those who have idea of balance will figure it out by themselves.
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: [Axis] Faust price
«
Reply #81 on:
January 15, 2011, 08:04:29 am »
Nugnugx stop acting like an elitist.
Removed irrelevant facepalm image.
«
Last Edit: January 15, 2011, 08:06:39 am by Unkn0wn
»
Logged
nugnugx
Donator
Posts: 4051
Re: [Axis] Faust price
«
Reply #82 on:
January 15, 2011, 08:08:20 am »
Just stating the facts.
90% in this topic is offtopic rubbish talk from people who cannot understand basic eir principles, why having a full 1 unit AT AI company on a platform that can do alot is a efficient spam that does not require one to buy alternative AT weapons like shreck or pak which is clearly broken.
Playing as wehr you basicaly can win with 2 type of units thanks to 30mu faust.
«
Last Edit: January 15, 2011, 08:10:35 am by nugnugx
»
Logged
smurfORnot
EIR Veteran
Posts: 4715
Re: [Axis] Faust price
«
Reply #83 on:
January 15, 2011, 08:11:47 am »
and those are, volks and?
Logged
spinn72
EIR Veteran
Posts: 1802
Re: [Axis] Faust price
«
Reply #84 on:
January 15, 2011, 08:15:18 am »
Quote from: nugnugx on January 15, 2011, 08:08:20 am
Just stating the facts.
90% in this topic is offtopic rubbish talk from people who cannot understand basic eir principles, why having a full 1 unit AT AI company on a platform that can do alot is a efficient spam that does not require one to buy alternative AT weapons like shreck or pak which is clearly broken.
Playing as wehr you basicaly can win with 2 type of units thanks to 30mu faust.
Basically, to everyone, it sounds like you run your tanks into volks then complain because they do damage to it. Fausts are balanced, they are so easy to counter and have average range, and it goes both ways too, you don't rush your axis armour into rifle squads out of fear of stickies much like you don't rush your allied armour into volks.
If you're talking about a platform that has AI and AT capabilities, why don't we nerf riflemen while we're at it? They get zooks (doctrinal, i know), vehicle immobilizers, bars (infantry immobilizers) and grenades. Volks seem like ants in comparison.
«
Last Edit: January 15, 2011, 08:21:10 am by spinn72
»
Logged
DarkSoldierX
EIR Veteran
Posts: 3015
Re: [Axis] Faust price
«
Reply #85 on:
January 15, 2011, 08:31:39 am »
I say here, that volks SHOULD get a 5 mun price increase, but fallschimjaegers arnt.
The volksquad is a much better AT platform than a fallschimjaeger unit.
*BOOM* Oh no two volks died! Oh well he was nothing!
*BOOM* Fuck! A FG42/Riflenade! Godamn! Why did I try to chase that tank with my *elite* infantry!
Logged
Quote from: nugnugx on June 03, 2011, 11:42:22 am
two words
atgs and fireflies
Looks who's butthurt
Quote from: BigDick on January 08, 2012, 06:47:44 am
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear
Mysthalin
Tired King of Stats
Posts: 9028
Re: [Axis] Faust price
«
Reply #86 on:
January 15, 2011, 09:29:49 am »
Quote
Fausts are in no way comparable to Paks. And a 120 ammo is 3 fausts not 8
Volks pay 30 munitions per panzerfaust upgrade. Panzerfaust upgrade gives 2 fausts.
120/3 = 4
4*2 = 8.
You have two volleys of 4 fausts each. Please don't argue with me on something as basic as this - I don't have Duke Von Volk as my title because I spam grenadiers.
Quote
A faust does miniscule damage on a tank
Faust deals 100-137.5 damage. I will most hapilly hear your explanation how this translates to being "miniscule".
Quote
ok,have faust's as main at force,see what happens when pershing comes
http://www.filefront.com/17736829/SmoIce.rar
This is what happens. Enjoy the vid.
My own personal opinion of panzerfausts is that yes - they are too cheap. But at the same time, they are simply too short ranged to cost anything more than they do right now - as Unknown has said : either they're too cheap and spammed, or they're too expensive and ignored. Perhaps an overhaul of making the panzerfaust 40 range with treadbreaker slow, but costing 60-80 munitions could be the best way to work around this?
Logged
smurfORnot
EIR Veteran
Posts: 4715
Re: [Axis] Faust price
«
Reply #87 on:
January 15, 2011, 09:40:19 am »
Quote
This is what happens. Enjoy the vid.
yeah,sync happens :p
patch up...
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: [Axis] Faust price
«
Reply #88 on:
January 15, 2011, 09:46:48 am »
Essentially the video features icelandic getting destroyed by 5 volks squad, smokie sending in pershing to help him out, then running away with said pershing after getting hit by the first volley of fausts from the volks, killing a grand total of 2 squads before it couldn't cope with the fight any more.
Logged
Smokaz
Honoured Member
Posts: 11418
Re: [Axis] Faust price
«
Reply #89 on:
January 15, 2011, 10:55:30 am »
Cheese! I was using bugged 1 shot every 20 seconds repaiiring pershing.. ofc it was impossible to fight infantry
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Unkn0wn
No longer retired
Posts: 18379
Re: [Axis] Faust price
«
Reply #90 on:
January 15, 2011, 11:14:59 am »
I doubt it's anything near 20 seconds, but it's quite a drastic reload nerf yes.
Logged
Baine
Steven Spielberg
Posts: 3713
Re: [Axis] Faust price
«
Reply #91 on:
January 15, 2011, 11:41:14 am »
Who needs a Faust if you can get a bazooka!
Logged
Tymathee
Donator
Posts: 9741
Re: [Axis] Faust price
«
Reply #92 on:
January 15, 2011, 11:43:59 am »
i'd rather have a faust over a bazooka! at least fausts penetrate tanks lol
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Heartmann
Officer of Kindness
Posts: 1776
Re: [Axis] Faust price
«
Reply #93 on:
January 15, 2011, 12:46:25 pm »
Lol
RAther have zook tbfh.
The zook is a constant danger
The faust is only there for 2 uses.
Logged
Quote from: EIRRMod on December 24, 2012, 04:19:41 pm
In the basement getting drunk.
Quote from: tank130 on March 31, 2013, 08:55:36 am
It's not really creepy until I show up.............
- I've heard of being an animal in bed but...
- The phallic principle of the Navy
Mysthalin
Tired King of Stats
Posts: 9028
Re: [Axis] Faust price
«
Reply #94 on:
January 15, 2011, 12:56:59 pm »
1 bazooka is not a danger to anything that's heavier than an IHT...
Fausts are a danger to everything - starting with pershings, going to MGs and ATGs and finishing with officers that can get lulzgibbened.
Quote
Cheese! I was using bugged 1 shot every 20 seconds repaiiring pershing.. ofc it was impossible to fight infantry
Your pershing only started repairs once it was a safe 2 screens away from any volksgrenadiers. Which I was perfectly content with as I could bring out 88 ^^.
Logged
Baine
Steven Spielberg
Posts: 3713
Re: [Axis] Faust price
«
Reply #95 on:
January 15, 2011, 01:17:40 pm »
I forgot to mention i was saying that as a hint to an upcoming movie of mine.
Logged
Heartmann
Officer of Kindness
Posts: 1776
Re: [Axis] Faust price
«
Reply #96 on:
January 15, 2011, 01:31:52 pm »
Yea Myst this is true, but that dont change my argument, That faust are temp, while the zook is constant
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: [Axis] Faust price
«
Reply #97 on:
January 15, 2011, 01:34:18 pm »
To all extents and purposes a faust is a permanent danger - as a volksgrenadier squad will rarely survive beyond the point of firing off 2(or 3 with vet 2) fausts.
Furthermore - it's a perfectly concealed danger that the enemy can only speculate about. In some cases - the fear of getting fausted will cause an enemy to play your game when there actually is no such danger. The enemy can clearly see the bazookas and act accordingly from the get go. Not to mention that the bazooka is shit ;P.
Logged
Heartmann
Officer of Kindness
Posts: 1776
Re: [Axis] Faust price
«
Reply #98 on:
January 15, 2011, 02:39:20 pm »
On the other hand, since its a visible danger there is no risk and as a result no gamble! you know exactly what you are facing, where the unknown gives way to risk and chance. WHICH is the entire game of EiR taking a calculated risk When i hav tanks i always play as if ALL inf have sticky and beyond FoW there is atg and mgs, that way you can be prepared if there really are any and if not then you have bonus buffer in case they pop upp.
TAKING PRECAUTIONS.
«
Last Edit: January 15, 2011, 03:17:13 pm by Heartmann
»
Logged
nugnugx
Donator
Posts: 4051
Re: [Axis] Faust price
«
Reply #99 on:
January 15, 2011, 03:14:44 pm »
just had 3 games and every wehr player is spamming now volks with faust and mp40 and/or assault nades.
Volk swarm is overwhelming everyone, it's raping tanks lvs and then proceeds to kill support weapons and inf.
Logged
Pages:
1
...
3
4
[
5
]
6
7
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...