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Good game
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Topic: Good game (Read 5948 times)
0 Members and 2 Guests are viewing this topic.
sheffer
EIR Veteran
Posts: 593
Good game
«
on:
January 23, 2011, 03:47:44 pm »
Pretty epic game
#8642
Allies: ItNeverEnds(Armor lvl9), RoyalHants (RE lvl9)
Axis: Sheffer (Terror lvl9), DarkSoldierXXX (SE lvl5)
Features:
- T17, rifles, churchils, at spam vs Hotchiss Stuka, KT, KCH
- epic goliath
- intense action until last minute
enjoy
http://www.filefront.com/17840101/b3.rar
Logged
Senseless and ruthless.
DarkSoldierX
EIR Veteran
Posts: 3015
Re: Good game
«
Reply #1 on:
January 23, 2011, 03:49:39 pm »
It was a godamn army of churchhills. Too much armour to handle. I should have kept my marders around longer and targeted tanks more effectively with my stuka.
Logged
Quote from: nugnugx on June 03, 2011, 11:42:22 am
two words
atgs and fireflies
Looks who's butthurt
Quote from: BigDick on January 08, 2012, 06:47:44 am
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear
RoyalHants
EIR Veteran
Posts: 2109
Re: Good game
«
Reply #2 on:
January 23, 2011, 03:52:11 pm »
so your that smurf whos kt i showed mercy on -.-
Logged
Quote from: Mysthalin on May 27, 2013, 09:05:15 am
Yeah calbanes, I mean - some people like smokaz are still yet to win a single game, even though they've been around here for years.
DarkSoldierX
EIR Veteran
Posts: 3015
Re: Good game
«
Reply #3 on:
January 23, 2011, 04:07:20 pm »
How are you showing mercy yet you killed it? lol
Logged
TheIcelandicManiac
Resident forum troll. Fucked unkn0wns mom
Posts: 6294
Re: Good game
«
Reply #4 on:
January 23, 2011, 04:10:29 pm »
if he would not have let it died he would have let it live but completeley useless and the crew would be screaming in pain yelling at everyone to kill them.
Logged
Quote from: Grundwaffe
Soon™
Quote from: Shabtajus on May 18, 2013, 02:16:45 am
gj icelandic i am proud of u
Quote from: aeroblade56 on June 21, 2013, 11:47:37 am
Sometimes its like PQ doesnt carrot all.
Work Harder
RoyalHants
EIR Veteran
Posts: 2109
Re: Good game
«
Reply #5 on:
January 23, 2011, 04:13:01 pm »
diffrent game he dropped and it was basicly target practice
Logged
sheffer
EIR Veteran
Posts: 593
Re: Good game
«
Reply #6 on:
January 23, 2011, 04:24:50 pm »
2RoyalHants
AVRE raping, its what i want to say. You found very effective combination of units. I think it needs longer cooldown or something, because its much more effective than FOO on cooldown.
Quote from: RoyalHants on January 23, 2011, 03:52:11 pm
so your that smurf whos kt i showed mercy on -.-
Yes, does it matter?
Quote from: DarkSoldierX on January 23, 2011, 03:49:39 pm
It was a godamn army of churchhills. Too much armour to handle. I should have kept my marders around longer and targeted tanks more effectively with my stuka.
Your stuka did a great job while kt rushed atgs twice. Thats enought, but we lost too many at, yeah. And 1 stiky won a day - 2 damned rifles, who survived goliath (19 kills in 1 blow btw
).
«
Last Edit: January 23, 2011, 04:27:53 pm by sheffer
»
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RoyalHants
EIR Veteran
Posts: 2109
Re: Good game
«
Reply #7 on:
January 23, 2011, 04:25:40 pm »
so avre =OP ? LOL
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TheIcelandicManiac
Resident forum troll. Fucked unkn0wns mom
Posts: 6294
Re: Good game
«
Reply #8 on:
January 23, 2011, 04:26:46 pm »
Quote from: sheffer on January 23, 2011, 04:24:50 pm
2RoyalHants
AVRE raping, its what i want to say. You found very effective combination of units. I think it needs longer cooldown or something, because its much more effective than FOO on cooldown.
it allready has a 2 min cooldown so and it only has 1 shot each 2 min.
«
Last Edit: January 23, 2011, 04:30:14 pm by TheIcelandicManiac
»
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LeoPhone
Honoured Member
Posts: 0
Re: Good game
«
Reply #9 on:
January 23, 2011, 04:30:51 pm »
2 min cooldown AND 1 shot each 2 mins? wow. I would have never thought of that!
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: Good game
«
Reply #10 on:
January 23, 2011, 04:31:48 pm »
Don't troll Leo
Logged
sheffer
EIR Veteran
Posts: 593
Re: Good game
«
Reply #11 on:
January 23, 2011, 04:31:51 pm »
Quote from: RoyalHants on January 23, 2011, 04:25:40 pm
so avre =OP ? LOL
i really dont know. but ability insta kill something is OP by its own. may be not cooldown but less health. its my personal opinion and its not a balance thread.
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RoyalHants
EIR Veteran
Posts: 2109
Re: Good game
«
Reply #12 on:
January 23, 2011, 04:32:57 pm »
most of those shots took out 2 out of 4 squad mebers on a direct hit a whole wipe out is strangley rare
Logged
TheIcelandicManiac
Resident forum troll. Fucked unkn0wns mom
Posts: 6294
Re: Good game
«
Reply #13 on:
January 23, 2011, 04:33:43 pm »
Quote from: sheffer on January 23, 2011, 04:31:51 pm
i really dont know. but ability insta kill something is OP by its own. may be not cooldown but less health. its my personal opinion and its not a balance thread.
dont forget that the turret roation time makes it quite easy to run away from that thing.
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sheffer
EIR Veteran
Posts: 593
Re: Good game
«
Reply #14 on:
January 23, 2011, 04:39:35 pm »
Quote from: TheIcelandicManiac on January 23, 2011, 04:33:43 pm
dont forget that the turret roation time makes it quite easy to run away from that thing.
Quote from: RoyalHants on January 23, 2011, 04:32:57 pm
most of those shots took out 2 out of 4 squad mebers on a direct hit a whole wipe out is strangley rare
ok, it seems its now a ballance thread.
Who cares about shooting folks with avre? If u useing avre like that u r wasting your pop. But key support units like mg, paks, mortars and even murders dies with 100% guarantee. And it have enought armor\health to shoot and retreat even under heavy at fire.
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smurfORnot
EIR Veteran
Posts: 4715
Re: Good game
«
Reply #15 on:
January 23, 2011, 04:46:59 pm »
didnt know that emplacment crew can exit emplacment with min health,and then just buildt new one with full health...
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RoyalHants
EIR Veteran
Posts: 2109
Re: Good game
«
Reply #16 on:
January 23, 2011, 04:48:18 pm »
without it it would be worthless
Logged
sheffer
EIR Veteran
Posts: 593
Re: Good game
«
Reply #17 on:
January 23, 2011, 04:49:54 pm »
Quote from: smurfORnot on January 23, 2011, 04:46:59 pm
didnt know that emplacment crew can exit emplacment with min health,and then just buildt new one with full health...
they can
Quote from: RoyalHants on January 23, 2011, 04:48:18 pm
without it it would be worthless
i like OMG emplacement implementation, i really dont know why we cant use that experince in EiRR. If its because of EiRRvsOMG, then i think its just stupied.
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smurfORnot
EIR Veteran
Posts: 4715
Re: Good game
«
Reply #18 on:
January 23, 2011, 04:55:48 pm »
ok,so how are emplacment's different to wehr bunker and 88? if u can move your 17pounder,then yes,I would want to move my 88...
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Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: Good game
«
Reply #19 on:
January 23, 2011, 05:10:10 pm »
Quote from: smurfORnot on January 23, 2011, 04:55:48 pm
ok,so how are emplacment's different to wehr bunker and 88? if u can move your 17pounder,then yes,I would want to move my 88...
The problem with this logic is that the 17pnder is just a 57mm with super penetration. It is no where near as powerful as the 88 at all. As such, they should not receive the same treatment. (objective balance opinion, i do believe that all immobile weapons should be allowed to relocate)
The 17pnder should function no differently than a 57mm, with price increases to make it fall inline with the ATG it's based off of.
Emplacements are useless in EIRR, the 88 is not an emplacement, it is immobile, but it doesnt follow any of the rules of emplacements. (different armor, free gun facing, super range/dmg, end tier unit)
«
Last Edit: January 23, 2011, 05:13:31 pm by Groundfire
»
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