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Author Topic: Artillery Out of Control  (Read 10596 times)
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #20 on: February 04, 2011, 06:12:12 pm »

Um yeah.
what do you mean?
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #21 on: February 04, 2011, 06:27:55 pm »

I mean Locked & Loaded
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Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #22 on: February 04, 2011, 06:29:15 pm »

On-map artillery spam has been tried and tested long before, it doesn't work.
It's very annoying to play against, but it really won't win you any games against a team that knows what they're doing.

That being said, keep in mind we are going to remove the oversupply on availability soon. Also, you should never forget that a lot of the current spam issues stem from late-war PP over-abundance on companies. (And all accounts starting with 200 pps)
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Malgoroth Offline
Donator
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Posts: 960


« Reply #23 on: February 04, 2011, 07:49:47 pm »

At least 12 howitzers I just went up against. Backed up by no less than 250 riflemen and hordes of RR airborne. Two SE players and a luft couldn't do shit.

If you're gonna do something do it soon. Please. For the love of King Lucifer, praise his name.
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3rdCondor Offline
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Posts: 1536


« Reply #24 on: February 04, 2011, 09:39:25 pm »

You're right burn.... alrighty then I guess I'll stop worrying about it.
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Tymathee Offline
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Posts: 9741



« Reply #25 on: February 04, 2011, 10:13:31 pm »

I mean Locked & Loaded

+3 shells and -25% reload?
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"I want proof!"
"I have proof!"
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Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #26 on: February 04, 2011, 10:16:28 pm »

https://spreadsheets.google.com/ccc?key=0AquUClJzK2OBdHVRa1YteEg5N0FIdTJQSmx1LXNMUlE&authkey=CJPoqakH&hl=en#gid=0
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spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #27 on: February 04, 2011, 11:01:01 pm »

lolwhat.
How has the barrage been improved?
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lionel23 Offline
Donator
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Posts: 1854


« Reply #28 on: February 04, 2011, 11:12:50 pm »

Is tank reapers being reverted to what it was originally for bazookas now?  How reliable/up to date is this google docs?  Currently it's like something around 15% penetration and damage for bazookas with a minor nerf to ATGs.
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Congratulations, dear sir...I must say, never before have I seen such precise gunnery displayed. - CrazyWR (on Leaderboard Howitzers)

EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #29 on: February 04, 2011, 11:15:59 pm »

I was still able to buy some mortars, hmgs, and 6 at guns, but I'm not sure I want to keep posting because this is getting exhausting. I didn't know if anyone else thought it was dangerous to allow for players to purchase unlimited amounts of artillery by only sacrificing armor in their company.... apparently noone cares so there's no point in arguing.

This post has nothing to do with personal experience because.... I don't really have horrible experiences with artillery in this mod, but I just thought it was alarming that players could buy so much. It didn't seem fair to me that artillery wasn't capped... even at say 4. I'm done tho because it's pointless to argue even though purchasing 6 howitzers was only done as an attention-getter.
Oversupply wont be an option eventually - as that companies will no longer be able to do it.

The pools will be tweaked slightly, but yeah.
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spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #30 on: February 04, 2011, 11:16:38 pm »

Is tank reapers being reverted to what it was originally for bazookas now?  How reliable/up to date is this google docs?  Currently it's like something around 15% penetration and damage for bazookas with a minor nerf to ATGs.

l2forum browse

http://forums.europeinruins.com/index.php?topic=17784.0
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WildZontar Offline
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« Reply #31 on: February 04, 2011, 11:22:27 pm »

How do you get blue EiRR launcher?
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Y U SAVED US FROM GOING INTO BANKRUPT!
ALL BOW DOWN TO WILDZONTAR!
lionel23 Offline
Donator
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Posts: 1854


« Reply #32 on: February 05, 2011, 12:35:43 am »


True, but the text in launcher should be updated.  It's not that hard to do and heck people are still quoting the current TR stats as what it is, so even patch note changes can slip by unnoticed by the community.  For example another one which should be cleared is the T3 Defensive one for accuracy in cover.

Too many people assume G cover is green cover when it is in fact GARRISON cover.
L = Light (yellow) cover
H = Heavy (green) cover
G = Garrison (Building) cover
T = Trench (Trenches, duh) cover

Just some follow-thru with changes so people don't get confused by what things are doing is all I'm asking.
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