nugnugx
Donator
Posts: 4051
|
« on: March 16, 2011, 01:10:28 pm » |
|
Should Luft or SE get a sniper?
|
|
« Last Edit: June 13, 2011, 11:52:05 am by nugnugx »
|
Logged
|
|
|
|
deadbolt
Probably Banned
EIR Veteran Posts: 4410
|
« Reply #1 on: March 16, 2011, 01:11:46 pm » |
|
the fuck lol
|
|
|
Logged
|
DERDBERTLike Jesus, Keeps died for us
He made a funny thread for bear, and got banned.
Now bear makes his own funny thread. It's unsurprisingly not funny.
Keeps died for our funny threads.
|
|
|
nugnugx
Donator
Posts: 4051
|
« Reply #2 on: March 16, 2011, 01:12:32 pm » |
|
Perfect scorched earth sniper
|
|
|
Logged
|
|
|
|
TheIcelandicManiac
Resident forum troll. Fucked unkn0wns mom
Posts: 6294
|
« Reply #3 on: March 16, 2011, 01:14:08 pm » |
|
Tank hunters need an AT sniper with a boys at or heavyer and moves slow as hell.
|
|
|
Logged
|
Soon™
gj icelandic i am proud of u Sometimes its like PQ doesnt carrot all.
Work Harder
|
|
|
RikiRude
Donator
Posts: 4376
|
« Reply #4 on: March 16, 2011, 02:44:58 pm » |
|
and US need flame nades, and brits need HT based AT, too much mirroring!
|
|
|
Logged
|
Killer344: "Repent: sory no joke i just had savage diorea" ... or a fat ass cock sucking churchill being stupid
|
|
|
nugnugx
Donator
Posts: 4051
|
« Reply #5 on: March 16, 2011, 02:48:18 pm » |
|
and US need flame nades, and brits need HT based AT, too much mirroring!
not realy, sniper is in 3 factions. flame nades are in 1 faction
|
|
|
Logged
|
|
|
|
LeoPhone
Honoured Member
Posts: 0
|
« Reply #6 on: March 16, 2011, 02:55:46 pm » |
|
lol. sniper that makes the soldier run fire like when flame critted would be hilarious.
|
|
|
Logged
|
|
|
|
RikiRude
Donator
Posts: 4376
|
« Reply #7 on: March 16, 2011, 03:06:26 pm » |
|
not realy,
sniper is in 3 factions.
flame nades are in 1 faction
forgot about the commando sniper, which imo, is a unit that was never needed, I always liked the fact that brits and PE never had snipers.
|
|
|
Logged
|
|
|
|
Demon767
Warmap Betatester
EIR Veteran Posts: 6190
|
« Reply #8 on: March 16, 2011, 03:20:43 pm » |
|
Luft always had a planned sniper, why it didnt get in is beyond me
|
|
|
Logged
|
Generalleutnant of The Reichs Wolves Nevergetsputonlistguy767
|
|
|
Tymathee
Donator
Posts: 9741
|
« Reply #9 on: March 16, 2011, 05:33:21 pm » |
|
how about a captured russian ptrs-41 or "Simonov" http://en.wikipedia.org/wiki/PTRS-4150% acc vs infantry all ranges but one shot kill on any armor and it can penetrate vehicles, light tanks and medium tanks from rear and nothing else. it's semi automatic and hecka powerful. The sniper would have to be prone to fire though, which would limit its being able to run away once it's fired. maybe it doesn't cloak?
|
|
|
Logged
|
"I want proof!" "I have proof!" "Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
|
|
|
spinn72
|
« Reply #10 on: March 16, 2011, 06:00:34 pm » |
|
I want button on PE vehicles.
|
|
|
Logged
|
|
|
|
Tymathee
Donator
Posts: 9741
|
« Reply #11 on: March 16, 2011, 06:11:29 pm » |
|
you already have 2 treadbreaking abilities. Treadbreaker on the LAT and Mag AT's for TH.
|
|
|
Logged
|
|
|
|
Malgoroth
Donator
Posts: 960
|
« Reply #12 on: March 16, 2011, 10:13:50 pm » |
|
Magnetic at nades damage engines?
|
|
|
Logged
|
|
|
|
panzerman
|
« Reply #13 on: March 16, 2011, 10:18:13 pm » |
|
yeah but only temporary
should be permanent.
|
|
|
Logged
|
|
|
|
Tymathee
Donator
Posts: 9741
|
« Reply #14 on: March 16, 2011, 10:51:17 pm » |
|
yeah but only temporary
should be permanent.
2 minutes is fine enough tbh. with the high power of PE AT weaponry, if u TB it near ur at, that tank is pretty much done for.
|
|
|
Logged
|
|
|
|
RikiRude
Donator
Posts: 4376
|
« Reply #15 on: March 16, 2011, 11:07:20 pm » |
|
yeah but only temporary
should be permanent.
lol, if you can't kill a tank with a damaged engine in under 2 minutes, then that tank wasn't going to die anyways.
|
|
|
Logged
|
|
|
|
DarkSoldierX
|
« Reply #16 on: March 16, 2011, 11:09:41 pm » |
|
Except the thing is, it doesn't NEED to repair, you damage the engine on any axis tank. It is required to be repaired or you suffer a huge decrease in performance. Thats all us TH are saying. If we throw it on the rear can we get a damage engine atleast? I thought you guys (the devs) were gearing towards that.
|
|
|
Logged
|
two words atgs and fireflies
Looks who's butthurt
|
|
|
brn4meplz
Misinformation Officer
Posts: 6952
|
« Reply #17 on: March 16, 2011, 11:11:29 pm » |
|
Stickies also require you to be much much closer and don't have general access to Sprint. Magnetic AT nades are fantastic. No one suspects them and people are used to driving Allied vehicles into your face to crush your dudes.
|
|
|
Logged
|
He thinks Tactics is a breath mint Wow I think that was the nicest thing brn ever posted! the pussy of a prostitute is not tight enough for destroy a condom
|
|
|
panzerman
|
« Reply #18 on: March 16, 2011, 11:28:00 pm » |
|
exactly axis do not have the liberty maybe with p4, or IST but u don't really want a damged engine so you won't go charging through riflmen cause they may have stickies. and don't they get a range bonus?
|
|
|
Logged
|
|
|
|
brn4meplz
Misinformation Officer
Posts: 6952
|
« Reply #19 on: March 16, 2011, 11:34:37 pm » |
|
Only with veterancy. It's a dice roll to drive into riflemen, sometimes you have no choice. There is no visual indicator that they have Stickies aside from them throwing. the same Applies to Magnetic AT Nades. Which do temporary slow and alot of damage
|
|
|
Logged
|
|
|
|
|