Last time i checked its got the exact dimensions of titevile + less objects to block your path (and a road in the middle)
So in saying that, i dont know, i dont see the width as any significant plroblem unfortunetely.
Then again, in Tanteville all good players end up with two players fighting exclusively in the open field or on the city side, with the other player holding off side flanks and attacks.
Not that this map should copy Tanteville's style of play which has been acquired over two + years of EIRR gameplay, but I reckon this map has potential to develop in to something that will become a regular map in the rotation
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