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HALP MEH
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Topic: HALP MEH (Read 3260 times)
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Mister Schmidt
Lawmaker
Posts: 5006
HALP MEH
«
on:
April 09, 2011, 03:18:44 pm »
My worldbuilder crashes every time I try to start a new map, it says the file could not be located but I'm trying to start a new one so I'm confused..
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Quote from: xez0 on August 29, 2014, 10:57:01 am
and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
Quote from: Smokaz on November 22, 2011, 09:01:38 am
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
Scotzmen
EIR Veteran
Posts: 2035
Re: HALP MEH
«
Reply #1 on:
April 09, 2011, 05:06:15 pm »
Click New MP and a window will pop up saying "Open". Navigate to here-->
C:\Users\*your user name*\Documents\My games\Company of Heroes\ww2\Data\Scenarios\MP
(*your user name* is what your login name, or username is.)
Name your map in the "filename" box, and click open
This saves a a copy of your newly created map before you even begin. I think...
And also save your map there, or you'll get the "outside of all known projects" Error
«
Last Edit: April 09, 2011, 05:08:04 pm by Scotzmen
»
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Mister Schmidt
Lawmaker
Posts: 5006
Re: HALP MEH
«
Reply #2 on:
April 09, 2011, 05:22:02 pm »
That's what I've been doing, it keeps crashing
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LeoPhone
Honoured Member
Posts: 0
Re: HALP MEH
«
Reply #3 on:
April 09, 2011, 05:36:04 pm »
remove all .module files from your coh install folder except ones with relic in it.
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Tymathee
Donator
Posts: 9741
Re: HALP MEH
«
Reply #4 on:
April 09, 2011, 05:36:27 pm »
um. what mods do you have installed? i had the same issue, i can't remember everything but i think it has something to do with the module files
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Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Mister Schmidt
Lawmaker
Posts: 5006
Re: HALP MEH
«
Reply #5 on:
April 09, 2011, 05:53:16 pm »
blitzkreig, eir, jointops, commanders, fall of france, and okay I'll try that
If I delete the jointops.mod, will it still work?
«
Last Edit: April 09, 2011, 05:58:26 pm by Mister Schmidt
»
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Tymathee
Donator
Posts: 9741
Re: HALP MEH
«
Reply #6 on:
April 09, 2011, 09:10:42 pm »
no if utake out any of the modules it wotn work, so u can move 'em back after ur done with world builder.
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GORKHALI
EIR Veteran
Posts: 1472
Re: HALP MEH
«
Reply #7 on:
April 11, 2011, 06:49:30 am »
i had same problems before the only way i know is reinstall coh, that is how i fixed it ..sp best of luck
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