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Author Topic: More basic infantry?  (Read 13733 times)
0 Members and 5 Guests are viewing this topic.
Jokee Offline
EIR Veteran
Posts: 61


« Reply #20 on: April 28, 2011, 12:51:40 pm »

I also wouldnt vote for MU price increase...I can bearly afford to equip all my troopers with some basic AT weapons...my Glider Riflemen have to have stickies in order to drop behind the enemy line and immobilize their tanks... and equiping every trooper with some basic upgrade leaves me no MU for BARs as it is... Not complaining, just saying.
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #21 on: April 28, 2011, 12:53:12 pm »

I also wouldnt vote for MU price increase...I can bearly afford to equip all my troopers with some basic AT weapons...my Glider Riflemen have to have stickies in order to drop behind the enemy line and immobilize their tanks... and equiping every trooper with some basic upgrade leaves me no MU for BARs as it is... Not complaining, just saying.

You don't need every squad to have Stickies....just 50% or so.
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Jokee Offline
EIR Veteran
Posts: 61


« Reply #22 on: April 28, 2011, 12:57:33 pm »

And it just so happens that the squads with stickies die 15 seconds after they land the glider and all thats left is the poor rifle squad that can maybe spit on that German Panzer...Its not 100% of my company having stickies..its all my rifle squads which are about 50%
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Jodomar Offline
EIR Veteran
Posts: 734


« Reply #23 on: April 28, 2011, 01:14:01 pm »

What if you did it where the computer just spews out hordes of infantry that fight randomly on the map, without the ability to cap. So this would add the "i'm in a huge battle field feeling, while creating o shit moments".  Other then that, the system is fine the way it is.
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BigDick
Guest
« Reply #24 on: April 28, 2011, 01:17:55 pm »

Change the Manpower cap back to 10k instead of 8k. Done.

sound good to me

+ increasing infantry pool
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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #25 on: April 28, 2011, 02:08:21 pm »

I am trained on the M4/M16, M249, M240, M2 .50, AT 4, M203.

gratz, want a e-hug?
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DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
Jokee Offline
EIR Veteran
Posts: 61


« Reply #26 on: April 28, 2011, 02:17:44 pm »

gratz, want a e-hug?

wow...really? ... Sad
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #27 on: April 28, 2011, 02:50:30 pm »

Lower mun and fuel by 35%

Objective accomplished.

Basic infantry battles regained.
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two words
atgs and fireflies
Looks who's butthurt
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear  Cool Cool Cool
NightRain Offline
EIR Veteran
Posts: 3908



« Reply #28 on: April 28, 2011, 03:03:35 pm »

Lower mun and fuel by 35%

Objective accomplished.

Basic infantry battles regained.

Vehicles become obsolete afterwards Grin Do you honestly want that you only have 780 fuel for vehicles? Max ammount of fuel would be 1080. Plus with the current repair system whole thing would be completely shite and none would want to use tanks at all.
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Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #29 on: April 28, 2011, 03:35:48 pm »

How the fuck could a vehicle get obsolete after that, instead of a tiger getting 40 kills a tiger would be getting 60 kills. There would be less AT to challange the tank.

You sir make abosutely no sence at at.

Hmm.... I have 780 fuel... I can buy a tiger or a pershing but just because I have overall less fuel and munitions I am suddenly not going to buy either because obviously if I have 3 more rifleman squads they are going to be sooooo much more cost effective.
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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #30 on: April 28, 2011, 03:50:56 pm »

wow...really? ... Sad

fuck you 23 post noob, YOU ARE INFERIOR.
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Malgoroth Offline
Donator
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Posts: 960


« Reply #31 on: April 28, 2011, 04:25:30 pm »

780 fuel... 1 Tiger against 4 M10s should the Ami player choose...
backed up by fucktons of rifles with BARs...

Yeah, that doesn't sound like fun. At all actually...
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8thRifleRegiment Offline
EIR Veteran
Posts: 2210



« Reply #32 on: April 28, 2011, 05:00:33 pm »

lmao deadbolt that 23 posts the noob has, has probobly given more imporant then yer 2000 sumthin posts *trollface* Tongue
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I will never forget the rage we enduced together

Ohh Good, AmPm can pay in Doubloons.
CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #33 on: April 28, 2011, 05:01:22 pm »

How the fuck could a vehicle get obsolete after that, instead of a tiger getting 40 kills a tiger would be getting 60 kills. There would be less AT to challange the tank.

You sir make abosutely no sence at at.

Hmm.... I have 780 fuel... I can buy a tiger or a pershing but just because I have overall less fuel and munitions I am suddenly not going to buy either because obviously if I have 3 more rifleman squads they are going to be sooooo much more cost effective.

what are you, high?  ATGs don't cost fuel.  Anyways, if you lower total fuel you just are gonna see 2000 light vehicles instead of other tanks.  The answer is not to lower pools even more, but to increase just MP if you insist on more basic inf fights
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1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
Tymathee Offline
Donator
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Posts: 9741



« Reply #34 on: April 28, 2011, 05:11:20 pm »

if u want more less upgraded infantry, you can also lower the munitions, so that munitions would go more into support weapons and possibly tank upgrades than towards infantry.
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #35 on: April 28, 2011, 05:17:54 pm »

what are you, high?  ATGs don't cost fuel.  Anyways, if you lower total fuel you just are gonna see 2000 light vehicles instead of other tanks.  The answer is not to lower pools even more, but to increase just MP if you insist on more basic inf fights

Are you high? If you are too fucking stupid to read the post and the post right before it don't post at all. I said munitions too herpaderp. Too many braindead people on forums. Read the muthafucking thread before you muthafucking post.

Why doesnt that quote come up on peoples signitures anymore, I always see dumbfucks everywhere not following that simple common sense rule.
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #36 on: April 28, 2011, 05:21:49 pm »

Can't change munitions or fuel without killing balance. Easiest solution, reduce mp cost of infantry, add mp cost to upgrades for infantry. Win.

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Tymathee Offline
Donator
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Posts: 9741



« Reply #37 on: April 28, 2011, 05:22:31 pm »

Can't change munitions or fuel without killing balance. Easiest solution, reduce mp cost of infantry, add mp cost to upgrades for infantry. Win.

Could be interesting, didn't Salan try this before though?
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Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #38 on: April 28, 2011, 06:35:28 pm »

Can't change munitions or fuel without killing balance. Easiest solution, reduce mp cost of infantry, add mp cost to upgrades for infantry. Win.



Something like that will be implemented but trough the pools.
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If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #39 on: April 29, 2011, 04:11:40 am »

lmao deadbolt that 23 posts the noob has, has probobly given more imporant then yer 2000 sumthin posts *trollface* Tongue

i wonder how many of your 456 posts contain 'lmao' in them.



































lmao.
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