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Wehrmacht Grenadiers Lmg42
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Topic: Wehrmacht Grenadiers Lmg42 (Read 6053 times)
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GORKHALI
EIR Veteran
Posts: 1472
Wehrmacht Grenadiers Lmg42
«
on:
May 04, 2011, 01:12:23 am »
GRENADIERS with LMG42 Pindown
why can't the grenadiers with lmg42 get pindown action als the bars, coz in ww2 when those guns start firing allied soldiers immideatly hit the grounds coz of its rate of fire, maybe just its me coz i mostly find grenadiers with MG42 bit usless and too weak with 4 man squad it gets easily overwehlmed by the ally inf, even if you have 2 lmg in one squad then also it is only effective in close range ,,,, I use grenadiers reguraly basis but i find them too weak to confront any ally inf apart from the pioneers...
ally bars cost 80MUx 2bars with supression ability
axis Lmg cost 70MU x1 Lmg and 2x lmg costs 135MU but still no supression ability only in very close range i guess
and if u are up against ally inf with bars then you will get supressed and your grenadiers will get no chance at all with even 2 lmg
as you can see 1x lmg is 10 mu cheaper then why not make the cost same as bars 80MU and give supression ability
let your voices heard
«
Last Edit: May 04, 2011, 03:06:04 am by GORKHALI
»
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Mister Schmidt
Lawmaker
Posts: 5006
Re: Wehrmacht Grenadiers Lmg42
«
Reply #1 on:
May 04, 2011, 01:20:35 am »
I assume you means BAR Suppression. LMG42's have a higher base suppression than BARs afaik, and do higher damage as well. If you can't kill a rifle squad with two of them at close range, then you're doing it wrong.
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GORKHALI
EIR Veteran
Posts: 1472
Re: Wehrmacht Grenadiers Lmg42
«
Reply #2 on:
May 04, 2011, 01:24:10 am »
i mean like the bar supression action , so that u can immideatly use supression fire on the units as the bars when you want and cool down action like bars...but then maybe there wont be so many ally players as we have shortage of ally players already
and i assume Lmg42 r long range weapons not shortrange and even before you get too close to the inf with 2 lmgs with 4 squad inf u lose nearly half of ur health and maybe even the whole squad, so maybe it should get the mg supression then instead of bar supression coz both Lmg42 and Hmg has a same rate of fire...
«
Last Edit: May 04, 2011, 02:50:09 am by GORKHALI
»
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nugnugx
Donator
Posts: 4051
Re: Wehrmacht Grenadiers Lmg42
«
Reply #3 on:
May 04, 2011, 02:04:37 am »
Quote from: Mister Schmidt on May 04, 2011, 01:20:35 am
I assume you means BAR Suppression. LMG42's have a higher base suppression than BARs afaik, and do higher damage as well. If you can't kill a rifle squad with two of them at close range, then you're doing it wrong.
bars > lmg
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AmPM
Community Mapper
Posts: 7978
Re: Wehrmacht Grenadiers Lmg42
«
Reply #4 on:
May 04, 2011, 02:49:52 am »
BAR upgrade gives 2 BARs which out DPS an LMG, you need 2 LMGs per squad to out DPS a BAR squad.
Logged
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GORKHALI
EIR Veteran
Posts: 1472
Re: Wehrmacht Grenadiers Lmg42
«
Reply #5 on:
May 04, 2011, 02:51:34 am »
two lmg r too expensive and not so effective for the amount of munition u spend
give em Hmg supression coz they got the same rate of fire only difference btwn them is Hmg can fire single shot and full auto and Lmg r only full auto so accuracy may not be as good as HMG without tripod but with the amount of bullet fired per min or per sec it is capable of supressing the inf with Lmg42 known as Hiltler's Buzzsaw coz of the sound it makes during firing the gun like tearing a tincan
ally riflemen cost 200mp+2xbars 8MU with supression
axis Grenadiers costs 240Mp and with 2xlmgs 135Mu spent
according to me ally inf is far more cheaper and effectiver, volks r too weak to even challange riflemen ,i us em only to capture leftover weapons like atguns and mgs and mortars and that is just me
«
Last Edit: May 04, 2011, 03:12:13 am by GORKHALI
»
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Mysthalin
Tired King of Stats
Posts: 9028
Re: Wehrmacht Grenadiers Lmg42
«
Reply #6 on:
May 04, 2011, 03:36:42 am »
This is the point where somebody comes in and says "Stop arguing realism. Nobody cares."
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GORKHALI
EIR Veteran
Posts: 1472
Re: Wehrmacht Grenadiers Lmg42
«
Reply #7 on:
May 04, 2011, 03:42:40 am »
nobody is talking about realism, i am only asking why the grenadiers r so expensive and even the weapns r so expensive to upgrade and even a cheap ally infantry with cheap weapon OP the axis grenadiers, i thought expensive units should be harder to kill then cheap units ..
«
Last Edit: May 04, 2011, 03:45:36 am by GORKHALI
»
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Mysthalin
Tired King of Stats
Posts: 9028
Re: Wehrmacht Grenadiers Lmg42
«
Reply #8 on:
May 04, 2011, 05:15:33 am »
Because you're an idiot. Plain and simple.
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8thRifleRegiment
EIR Veteran
Posts: 2210
Re: Wehrmacht Grenadiers Lmg42
«
Reply #9 on:
May 04, 2011, 06:19:28 am »
either way BAR upgrade>LMG upgrade becuase BAR's have more dps then LMG. Plain and simple, doesnt mean the lmgs should be cheaper theres no issue with them right now, i mean ffs just yesterday i had 50 kills between three gren sqauds on my defensive coy. use them well, they are great infantry and will beat rifles every damn time if you do it right
Please also. no smily spam. -_-
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nugnugx
Donator
Posts: 4051
Re: Wehrmacht Grenadiers Lmg42
«
Reply #10 on:
May 04, 2011, 06:23:47 am »
It's clear that bars are unbalanced for todays gameplay.
Their working mechanic and price dates back to 2 years or more without changing.
If rifles had 1 bar only it would be better , they wouldn't be such a rape force but a suppression tool.
«
Last Edit: May 04, 2011, 06:26:09 am by nugnugx
»
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8thRifleRegiment
EIR Veteran
Posts: 2210
Re: Wehrmacht Grenadiers Lmg42
«
Reply #11 on:
May 04, 2011, 06:28:03 am »
Meh... its gunna stay as it is tho, i did suggest a price increase for DOUBLE BARS to 100 muni and single BAR can be 50 muni.
But unheard to make allies pay for thier units. -_-
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Tymathee
Donator
Posts: 9741
Re: Wehrmacht Grenadiers Lmg42
«
Reply #12 on:
May 04, 2011, 06:51:59 am »
wut? LMG is the most powerful gun in the game, their dps is uncanny.
lmg = 8.9 (21 close)
bar = 7.1 (17 close)
that 21 dps at close range is higher than any smg. If there was a chance to pick up any weapon on the ground that can be dropped (bar, bren, lmg) everyone picks lmg, there's a reason for this.
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Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
smurfORnot
EIR Veteran
Posts: 4715
Re: Wehrmacht Grenadiers Lmg42
«
Reply #13 on:
May 04, 2011, 07:16:37 am »
hmm,lets put that when wehr picks bar u get supression fire,lets see then who's gonna pick lmg before bar
,while we are at it,we can also add button when you pick up bren,hmmm,yea,I will still rather pick lmg
right...
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GORKHALI
EIR Veteran
Posts: 1472
Re: Wehrmacht Grenadiers Lmg42
«
Reply #14 on:
May 04, 2011, 08:07:47 am »
u guys don't get me i am only arguing about the effectiveness and supress coz in long range Lmg42 r to soft ,u have to get real close to prove its effectiveness ,i was actually saying whty not use as inf support weapon for supressing enemy inf ,...where as ally riflemen with mgrand r very effective in long range and with 2 bars in the units they kill the units in long range and if they come closer they supress the enemy with bars so it is very difficult to counter them and one more thing when riflemen supress u cannot push them or distract them with vehicles its like a wall , last time i played the riflemen units supressed my units then i tried to run em over with my stug but the riflemen stood like a iron pole where my stug had to ride around them .is this a bug???
least of all ally inf r too cheap and can be purchased in large numbers, volks r cheaper then riflemen dus too weak and cannot stand up to ally riflemen
«
Last Edit: May 04, 2011, 08:11:21 am by GORKHALI
»
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Mysthalin
Tired King of Stats
Posts: 9028
Re: Wehrmacht Grenadiers Lmg42
«
Reply #15 on:
May 04, 2011, 08:09:51 am »
You're lieing about the rifleman standing there like a pole, Gork. Please don't do that around me.
Also, Garands are terrible long-range weapons. K98s best them in that regard quite handilly - even volk ones do!
I'd quite safely bet money on a single LMG squad winning vs a BAR squad at long range at the very least 70 percent of the time, assuming equal cover.
Logged
GORKHALI
EIR Veteran
Posts: 1472
Re: Wehrmacht Grenadiers Lmg42
«
Reply #16 on:
May 04, 2011, 08:14:39 am »
lying
?who is lying ....
Logged
GORKHALI
EIR Veteran
Posts: 1472
Re: Wehrmacht Grenadiers Lmg42
«
Reply #17 on:
May 04, 2011, 08:23:18 am »
let it be i don't want to start a discusion here i was just asking if they could give a supression button just like bars to lmg42 coz it ttakes longer to supress a unit with lmg then a bar ,end of discussion ...
u guys win ,i lost
Logged
Mgallun74
EIR Veteran
Posts: 1478
Re: Wehrmacht Grenadiers Lmg42
«
Reply #18 on:
May 04, 2011, 08:51:23 am »
again, rifles are one of the weakest infantry platforms in game, they die rather quickly
i had 2 1 man mg42 dudes running around the other night wacking 2 or 3 man bar squads without issue.. key is distance, mg42 will kill them before a bar can get into decent range.
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8thRifleRegiment
EIR Veteran
Posts: 2210
Re: Wehrmacht Grenadiers Lmg42
«
Reply #19 on:
May 04, 2011, 08:53:51 am »
the second i see those 10 thousand smilies i just ignore the post.
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