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Author Topic: Loading screen text  (Read 5698 times)
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Mister Schmidt Offline
Lawmaker
*
Posts: 5006



« on: May 09, 2011, 06:30:32 am »

A couple of things. I'm pretty sure I noticed a spelling mistake on one of the sentences, can't remember which one, I'll update when I find it again. Also, this is probably just me being retarded, but this one: 'if you have a lot of at and your teammate has a lot of ai, you taking losses of at is acceptable as it protects the flexibility of your team'
Or something, surely it should be you taking morelosses of ai, not at? If you're the guy with at and you lose some, I don't see how that protects flexibility.
Logged

and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #1 on: May 09, 2011, 07:17:48 am »

Find the sentences that are wrong and we can fix them :p.
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Mister Schmidt Offline
Lawmaker
*
Posts: 5006



« Reply #2 on: May 09, 2011, 07:20:14 am »

I'll just boot up eir a few times and see how many I can find Smiley
Logged
Malgoroth Offline
Donator
*
Posts: 960


« Reply #3 on: May 09, 2011, 07:22:05 am »

Here's a tip you can add.. "If you're playing with Malgoroth and he rages at you, don't take it personally. Just do what he fucking says or he'll find you and kick your mother".
Logged
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
*
Posts: 6294


« Reply #4 on: May 09, 2011, 07:24:24 am »

But its so fun hearing you and leo rage, its mostly the only reason anyone should get vent.
Logged

Quote from: Grundwaffe
Soon™
gj icelandic i am proud of u  Smiley
Sometimes its like PQ doesnt carrot all.

Work Harder
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #5 on: May 09, 2011, 07:25:01 am »

Don't bother, here:

Quote
15001000 Smoke, used correctly, can be one of the most powerful weapons in your arsenal. Used in combination with a well-timed assault, a cleverly deployed smoke barrage can help you overcome even the most fearsome of enemy defenses.
15001001 Veterancy in EiR can be very powerful, but it can also be a crutch. Don't let the fear of losing your prized units consume your decision making process.
15001002 Caught up in the heat of battle? Don't forget to keep an eye on territory control! Many an EiR commander has seen their seemingly assured victory suddenly vanish before them at the hands of a clever back-capping push.
15001003 Don't get caught with your pants down! When playing EiR always maintain at least two forms of anti-tank weaponry on the field at all times. You will be glad you did.
15001004 Look before you leap. Scouting is an essential component of good gameplay in EiR. Use units with a large sight radius like jeeps, vampire half tracks, or bikes to spot enemy positions before stumbling across them blindly. Knowing whats out there is half the battle.
15001005 Can't seem to break your opponents seemingly impenetrable defensive line? Try shifting your offensive to another part of the map. You may catch the enemy off guard in lightly defended sector, thus giving you the initiative. Always make your foe play your game.
15001006 Sometimes greed can be your worst enemy. If one of your offenses goes well, be careful about overextending your line too much. A good commander knows when to press the advantage, and when to hold back.
15001007 If the opening encounters of a battle turn against you, don't let these early setbacks crush your hopes of victory. EiR battles are wars of attrition, so take a breath, reorganize your strength, and use the lessons of past mistakes to inform your strategy for the remainder of the battle.
15001008 Sometimes battles can be lost and won before they even begin. Always be reevaluating your battalion at the end of every battle. What worked? What didn't? Make every match, win or lose, a lesson to be learned from.
15001009 Aside from some specific doctrine abilities, using a repair kit on a tank or vehicle will render it immobile and unable to fire for the duration of it's repair process. With that in mind, always pull your vehicle to a safe spot well behind your line before attempting a repair.
15001010 Good teamwork in EiR can be the difference between glorious victory and humiliating defeat. Even a team with less skilled members can dominate the battlefield if their co-ordination and communication allows them to run circles around their opponents.
15001011 Know thy enemy. The more EiR games you play, the more you will come to learn about other players and their favored companies/strategies. Use this knowledge to inform your own strategies and unit choices.
15001012 There is no such thing as 'your flank'. If you see your partner being overwhelmed, do not hesitate to move in and support him. You may think you are doing your job by holding your flank, but you will realize your folly when your inaction causes him to run out of units...
15001013 Indirect Fire units can be immensely useful, especially when trying to overcome an entrenched enemy. Use these kinds of weapons to remove or weaken the enemy's anti tank, or suppression units from afar, and then follow up with your assault.
15001014 Retreat your units when they are in danger of being wiped out! The veterancy gained over time will give you an edge in future engagements.
15001015 Don't get too close to the enemy's spawn! When called on the field, units are temporarily invulnerable.
15001016 Sometimes doing something totally stupid may catch your enemy off guard!
15001017 Did you know that flame throwers deal less damage to units in negative cover?
15001018 Steal decrewed enemy support weapons, or destroy them to deny the enemy their use.
15001019 Map control is important, holding most sectors will give you the population advantage and can even win the game. Don't be afraid to cap to cripple the enemy.
15001020 Line of sight improves the chances of your artillery hitting what you want.
15001021 Be prepared for attacks that cannot be blocked by buildings and hedges; sticky bombs, grenades of all sorts and piats do not heed most obstacles.
15001022 Its a good idea to ask your teammates what they have left in terms of Anti Tank and Anti Infantry. If they have a lot of AI and you have a lot of AT, you taking more losses of AT units is acceptable because it protects the overall flexibility of your team.
15001023 Post your replays, this will allow other people to comment on your company composition and performance, helping you become a better player in the long run. Already good player? Post your replays so others can learn from you!
15001024 Losing a high vet unit is NOT the end of the world.
15001025 Invincibility lies in the defence, the possibility of victory in the attack.  (~ Sun Tzu)

Can also still make additions if you guys want
Logged
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
*
Posts: 6294


« Reply #6 on: May 09, 2011, 07:26:36 am »

You guys could allways just make a thread about these things and you would allow 1-2 "tips" for each person.
Logged
Malgoroth Offline
Donator
*
Posts: 960


« Reply #7 on: May 09, 2011, 07:30:01 am »

Quote
15001000 Smoke, used correctly, can be one of the most powerful weapons in your arsenal. Used in combination with a well-timed assault, a cleverly deployed smoke barrage can help you overcome even the most fearsome of enemy defenses.
15001001 Veterancy in EiR can be very powerful, but it can also be a crutch. Don't let the fear of losing your prized units consume your decision making process.
15001002 Caught up in the heat of battle? Don't forget to keep an eye on territory control! Many an EiR commander has seen their seemingly assured victory suddenly vanish before them at the hands of a clever back-capping push.
15001003 Don't get caught with your pants down! When playing EiR always maintain at least two forms of anti-tank weaponry on the field at all times. You will be glad you did.
15001004 Look before you leap. Scouting is an essential component of good gameplay in EiR. Use units with a large sight radius like jeeps, vampire half tracks, or bikes to spot enemy positions before stumbling across them blindly. Knowing whats out there is half the battle.
15001005 Can't seem to break your opponents seemingly impenetrable defensive line? Try shifting your offensive to another part of the map. You may catch the enemy off guard in lightly defended sector, thus giving you the initiative. Always make your foe play your game.
15001006 Sometimes greed can be your worst enemy. If one of your offenses goes well, be careful about overextending your line too much. A good commander knows when to press the advantage, and when to hold back.
15001007 If the opening encounters of a battle turn against you, don't let these early setbacks crush your hopes of victory. EiR battles are wars of attrition, so take a breath, reorganize your strength, and use the lessons of past mistakes to inform your strategy for the remainder of the battle.
15001008 Sometimes battles can be lost and won before they even begin. Always be reevaluating your battalion at the end of every battle. What worked? What didn't? Make every match, win or lose, a lesson to be learned from.
15001009 Aside from some specific doctrine abilities, using a repair kit on a tank or vehicle will render it immobile and unable to fire for the duration of it's repair process. With that in mind, always pull your vehicle to a safe spot well behind your line before attempting a repair.
15001010 Good teamwork in EiR can be the difference between glorious victory and humiliating defeat. Even a team with less skilled members can dominate the battlefield if their co-ordination and communication allows them to run circles around their opponents.
15001011 Know thy enemy. The more EiR games you play, the more you will come to learn about other players and their favored companies/strategies. Use this knowledge to inform your own strategies and unit choices.
15001012 There is no such thing as 'your flank'. If you see your partner being overwhelmed, do not hesitate to move in and support him. You may think you are doing your job by holding your flank, but you will realize your folly when your inaction causes him to run out of units...
15001013 Indirect Fire units can be immensely useful, especially when trying to overcome an entrenched enemy. Use these kinds of weapons to remove or weaken the enemy's anti tank, or suppression units from afar, and then follow up with your assault.
15001014 Retreat your units when they are in danger of being wiped out! The veterancy gained over time will give you an edge in future engagements.
15001015 Don't get too close to the enemy's spawn! When called on the field, units are temporarily invulnerable.
15001016 Sometimes doing something totally stupid may catch your enemy off guard!
15001017 Did you know that flame throwers deal less damage to units in negative cover?
15001018 Steal decrewed enemy support weapons, or destroy them to deny the enemy their use.
15001019 Map control is important, holding most sectors will give you the population advantage and can even win the game. Don't be afraid to cap to cripple the enemy.
15001020 Line of sight improves the chances of your artillery hitting what you want.
15001021 Be prepared for attacks that cannot be blocked by buildings and hedges; sticky bombs, grenades of all sorts and piats do not heed most obstacles.
15001022 Its a good idea to ask your teammates what they have left in terms of Anti Tank and Anti Infantry. If they have a lot of AI and you have a lot of AT, you taking more losses of AT units is acceptable because it protects the overall flexibility of your team.
15001023 Post your replays, this will allow other people to comment on your company composition and performance, helping you become a better player in the long run. Already good player? Post your replays so others can learn from you!
15001024 Losing a high vet unit is NOT the end of the world.
15001025 Invincibility lies in the defence, the possibility of victory in the attack.  (~ Sun Tzu)
15001026 If you're playing with Malgoroth and he rages at you, don't take it personally. Just do what he fucking says or he'll find you and kick your mother.

Theeere you go. Just throw that into your fancy... code or whatever it is.
Logged
Mister Schmidt Offline
Lawmaker
*
Posts: 5006



« Reply #8 on: May 09, 2011, 07:31:36 am »

When I get home (30 minutes or so) I'll copy it, correct the mistakes I see, then paste it back so you can just paste into wherever it goes Smiley

You missed some mal Wink
Logged
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #9 on: May 09, 2011, 07:36:40 am »

15001000 l2p
15001001 l2p
15001002 l2p
15001003 l2p
15001004 l2p
15001005 l2p
15001006 l2p
15001007 l2p
15001008 l2p
15001009 l2p
15001010 l2p
15001011 l2p
15001012 l2p
15001014 l2p
15001015 l2p
15001016 l2p
15001017 l2p
15001018 l2p
15001019 l2p
15001020 l2p
15001021 l2p
15001022 l2p
15001023 l2p
15001024 l2p
15001025 y u no l2p 4 after all these messages  (~ Sun Tzu)
15001026 son, i am very dissapoint.


fixed*
Logged

DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
Mister Schmidt Offline
Lawmaker
*
Posts: 5006



« Reply #10 on: May 09, 2011, 08:00:03 am »

15001000 Smoke, used correctly, can be one of the most powerful weapons in your arsenal. Used in combination with a well-timed assault, a cleverly deployed smoke barrage can help you overcome even the most fearsome of enemy defenses.
15001001 Veterancy in EiR can be very powerful, but it can also be a crutch. Don't let the fear of losing your prized units consume your decision making process.
15001002 Caught up in the heat of battle? Don't forget to keep an eye on territory control! Many an EiR commander has seen their seemingly assured victory suddenly vanish before them at the hands of a clever back-capping push.
15001003 Don't get caught with your pants down! When playing EiR always maintain at least two forms of anti-tank weaponry on the field at all times. You will be glad you did.
15001004 Look before you leap. Scouting is an essential component of good gameplay in EiR. Use units with a large sight radius like jeeps, vampire half tracks, or bikes to spot enemy positions before stumbling across them blindly. Knowing what’s out there is half the battle.
15001005 Can't seem to break your opponent’s seemingly impenetrable defensive line? Try shifting your offensive to another part of the map. You may catch the enemy off guard in a lightly defended sector, thus giving you the initiative. Always make your foe play your game.
15001006 Sometimes greed can be your worst enemy. If one of your offenses goes well, be careful about overextending your line too much. A good commander knows when to press the advantage, and when to hold back.
15001007 If the opening encounters of a battle turn against you, don't let these early setbacks crush your hopes of victory. EiR battles are wars of attrition, so take a breath, reorganize your strength, and use the lessons of past mistakes to inform your strategy for the remainder of the battle.
15001008 Sometimes battles can be lost and won before they even begin. Always be re-evaluating your battalion at the end of every battle. What worked? What didn't? Make every match, win or lose, a lesson to be learned from.
15001009 Aside from some specific doctrine abilities, using a repair kit on a tank or vehicle will render it immobile and unable to fire for the duration of its repair process. With that in mind, always pull your vehicle to a safe spot well behind your line before attempting a repair.
15001010 Good teamwork in EiR can be the difference between glorious victory and humiliating defeat. Even a team with less skilled members can dominate the battlefield if their co-ordination and communication allows them to run circles around their opponents.
15001011 Know thy enemy. The more EiR games you play, the more you will come to learn about other players and their favored companies/strategies. Use this knowledge to inform your own strategies and unit choices.
15001012 There is no such thing as 'your flank'. If you see your partner being overwhelmed, do not hesitate to move in and support him. You may think you are doing your job by holding your flank, but you will realize your folly when your inaction causes him to run out of units...
15001013 Indirect Fire units can be immensely useful, especially when trying to overcome an entrenched enemy. Use these kinds of weapons to remove or weaken the enemy's anti tank, or suppression units from afar, and then follow up with your assault.
15001014 Retreat your units when they are in danger of being wiped out! The veterancy gained over time will give you an edge in future engagements.
15001015 Don't get too close to the enemy's spawn! When called on the field, units are temporarily invulnerable.
15001016 Sometimes doing something totally stupid may catch your enemy off guard!
15001017 Did you know that flame throwers deal less damage to units in negative cover?
15001018 Steal decrewed enemy support weapons, or destroy them to deny the enemy their use.
15001019 Map control is important, holding most sectors will give you the population advantage and can even win the game. Don't be afraid to cap to cripple the enemy.
15001020 Line of sight improves the chances of your artillery hitting what you want.
15001021 Be prepared for attacks that cannot be blocked by buildings and hedges; sticky bombs, grenades of all sorts and piats do not heed most obstacles.
15001022 It’s a good idea to ask your teammates what they have left in terms of Anti Tank and Anti Infantry. If they have a lot of AI and you have a lot of AT, you taking more losses of AT units is acceptable because it protects the overall flexibility of your team.
15001023 Post your replays, this will allow other people to comment on your company composition and performance, helping you become a better player in the long run. Already a good player? Post your replays so others can learn from you!
15001024 Losing a high vet unit is NOT the end of the world.
15001025 Invincibility lies in the defence, the possibility of victory in the attack.  (~ Sun Tzu)


There, that's better, but I didn't change the anti-tank/anti-infantry one, because I don't know if it's right or not.
Logged
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #11 on: May 09, 2011, 08:05:51 am »

The AT AI one is correct. If you have more AT left than your teammate, it's better if you take more AT losses than your teammate.
Logged
MittinsKittens Offline
Donator
*
Posts: 916



« Reply #12 on: May 09, 2011, 08:18:32 am »

Surely you wouldn't want too though? Specially if the guy with the AT is mainly an AT Coy and the guy with the AI is an AI Coy...
Who cares if Team AT loses some AI, its not really their job at that point if AI guy is there. Like wise with AT on the AI Coy...
Least...That's what I think
Logged


EiRNames:- MittinsKittens & FlutterShyPegasus
skaffa Offline
Honoured Member
*
Posts: 3130


The very best player of one of the four factions.

« Reply #13 on: May 09, 2011, 08:23:41 am »

Do it like shogun 2 where they have:

'Even monkeys fall from trees'
Logged

Quote from: deadbolt
bad luck skaffa>  creates best and most played eir maps
                      >  hated for creating best and most played eir maps

Quote from: Tachibana
47k new all time record?

Quote from: deadbolt
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
MittinsKittens Offline
Donator
*
Posts: 916



« Reply #14 on: May 09, 2011, 08:26:18 am »

Wouldn't really work in EiR though. Doesn't really fit the theme of the game :<
Logged
PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #15 on: May 09, 2011, 08:33:40 am »

some more loading screen tips would be nice.
Logged

Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
*
Posts: 6294


« Reply #16 on: May 09, 2011, 08:52:27 am »

15001026 Using Attack move makes you able to attack uncrewd atguns Better so you wont be forced to use attack ground on everything


And yes i just found out 3 days ago that i can do that so.
thank you whoever that said it to me.
Logged
Mister Schmidt Offline
Lawmaker
*
Posts: 5006



« Reply #17 on: May 09, 2011, 09:08:25 am »

Surely you wouldn't want too though? Specially if the guy with the AT is mainly an AT Coy and the guy with the AI is an AI Coy...
Who cares if Team AT loses some AI, its not really their job at that point if AI guy is there. Like wise with AT on the AI Coy...
Least...That's what I think

Is what I thought.
Logged
NightRain Offline
EIR Veteran
Posts: 3908



« Reply #18 on: May 09, 2011, 09:14:34 am »

Agrivate your opponents with propaganda and unit hunt to make them loose their cool, therefore they will make more tactical mistakes than you will.
Logged

Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
skaffa Offline
Honoured Member
*
Posts: 3130


The very best player of one of the four factions.

« Reply #19 on: May 09, 2011, 09:21:31 am »

Here are some of the (for me) most important.

- Always keep your units together, together your army is strong but it is weak when seperated.

- Be it in defensive or attack, always use all your units you have on the field to maximize your chances of victory. He who leaves units unused during a battle reduces his chances of succes.

- Only fight battles you can win.

- When faced with a superiour force, fall back as fast as possible with as little casualties as possible.

- When attacking, do so together with your teammate and at the same time. Do not go in one by one.

- Attack with all your forces where the enemy is weak, avoid where he is strong.

- Only begin the assault when all your forces are ready to contribute.

Got more but they cost $.

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